If the wrap R (3rd) mode is set to CLAMP or CLAMP_TO_BORDER and the texture
isn't 3D, r300 always samples the border color regardless of texture
coordinates.
I HATE THIS HARDWARE.
NOTE: This is a candidate for the 7.10 branch.
texstate->filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
}
+ /* The hardware doesn't like CLAMP and CLAMP_TO_BORDER
+ * for the 3rd coordinate if the texture isn't 3D. */
+ if (tex->b.b.b.target != PIPE_TEXTURE_3D) {
+ texstate->filter0 &= ~R300_TX_WRAP_R_MASK;
+ }
+
if (tex->tex.is_npot) {
/* NPOT textures don't support mip filter, unfortunately.
* This prevents incorrect rendering. */