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EXT_pds: Alias GL_NV_packed_depth_stencil to GL_EXT_packed_depth_stencil
author
Ian Romanick
<ian.d.romanick@intel.com>
Wed, 11 Nov 2009 23:09:44 +0000
(15:09 -0800)
committer
Ian Romanick
<ian.d.romanick@intel.com>
Wed, 18 Nov 2009 00:25:37 +0000
(16:25 -0800)
GL_EXT_packed_depth_stencil is a functional superset of
GL_NV_packed_depth_stencil. If a driver enables EXT_pds, make NV_pds
available as well.
src/mesa/main/extensions.c
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diff --git
a/src/mesa/main/extensions.c
b/src/mesa/main/extensions.c
index 54cf37c5f48f6b79ca19278dc3154314480fbed5..96f351127373789b8566435c794c6c08b1232a92 100644
(file)
--- a/
src/mesa/main/extensions.c
+++ b/
src/mesa/main/extensions.c
@@
-169,6
+169,7
@@
static const struct {
{ OFF, "GL_NV_fragment_program", F(NV_fragment_program) },
{ OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) },
{ ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) },
+ { OFF, "GL_NV_packed_depth_stencil", F(EXT_packed_depth_stencil) },
{ OFF, "GL_NV_point_sprite", F(NV_point_sprite) },
{ OFF, "GL_NV_texture_env_combine4", F(NV_texture_env_combine4) },
{ OFF, "GL_NV_texture_rectangle", F(NV_texture_rectangle) },