EXT_pds: Alias GL_NV_packed_depth_stencil to GL_EXT_packed_depth_stencil
authorIan Romanick <ian.d.romanick@intel.com>
Wed, 11 Nov 2009 23:09:44 +0000 (15:09 -0800)
committerIan Romanick <ian.d.romanick@intel.com>
Wed, 18 Nov 2009 00:25:37 +0000 (16:25 -0800)
GL_EXT_packed_depth_stencil is a functional superset of
GL_NV_packed_depth_stencil.   If a driver enables EXT_pds, make NV_pds
available as well.

src/mesa/main/extensions.c

index 54cf37c5f48f6b79ca19278dc3154314480fbed5..96f351127373789b8566435c794c6c08b1232a92 100644 (file)
@@ -169,6 +169,7 @@ static const struct {
    { OFF, "GL_NV_fragment_program",            F(NV_fragment_program) },
    { OFF, "GL_NV_fragment_program_option",     F(NV_fragment_program_option) },
    { ON,  "GL_NV_light_max_exponent",          F(NV_light_max_exponent) },
+   { OFF, "GL_NV_packed_depth_stencil",        F(EXT_packed_depth_stencil) },
    { OFF, "GL_NV_point_sprite",                F(NV_point_sprite) },
    { OFF, "GL_NV_texture_env_combine4",        F(NV_texture_env_combine4) },
    { OFF, "GL_NV_texture_rectangle",           F(NV_texture_rectangle) },