demos: check that GL version is 2.0 or higher
authorBrian Paul <brianp@vmware.com>
Tue, 21 Apr 2009 13:27:12 +0000 (07:27 -0600)
committerBrian Paul <brianp@vmware.com>
Tue, 21 Apr 2009 13:27:27 +0000 (07:27 -0600)
progs/tests/shader_api.c

index a513ca6ba1f5e7dd8917b7df2be16c3561261aa9..6453856345c70e1614569ac08f9bdd9f15205a31 100644 (file)
@@ -321,10 +321,18 @@ static void run_test(const char *name, void (*callback)(void))
 
 int main(int argc, char **argv)
 {
+   const char *version;
+
    glutInit(&argc, argv);
    glutCreateWindow("Mesa bug demo");
    glewInit();
 
+   version = (const char *) glGetString(GL_VERSION);
+   if (version[0] == '1') {
+      printf("Sorry, this test requires OpenGL 2.x GLSL support\n");
+      exit(0);
+   }
+
    RUN_TEST(test_uniform_size_type);
    RUN_TEST(test_attrib_size_type);
    RUN_TEST(test_uniform_array_overflow);