spec/arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst-sampler-const: skip
spec/arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst-sampler-nonconst: skip
spec/arb_arrays_of_arrays/execution/tessellation/tcs-tes-patch: skip
+spec/arb_arrays_of_arrays/execution/ubo/fs-mixed-const-nonconst: skip
+spec/arb_arrays_of_arrays/execution/ubo/fs-nonconst: skip
spec/arb_bindless_texture/execution/images/basic-arithmetic-uvec2-imagestore: skip
spec/arb_bindless_texture/execution/images/basic-imageatomicexchange: skip
spec/arb_bindless_texture/execution/images/basic-imagestore: skip
spec/arb_gpu_shader_int64/execution/fs-shift-vector-by-vector: skip
spec/arb_gpu_shader_int64/execution/fs-ushr-and-mask: skip
spec/arb_gpu_shader_int64/execution/fs-ushr-and-mask-loop: skip
+spec/arb_separate_shader_objects/linker/pervertex-clipdistance-tcs-out-tes: skip
+spec/arb_separate_shader_objects/linker/pervertex-clipdistance-tes-out-gs: skip
+spec/arb_separate_shader_objects/linker/pervertex-clipdistance-vs-out-tcs: skip
+spec/arb_separate_shader_objects/linker/pervertex-culldistance-tcs-out-tes: skip
+spec/arb_separate_shader_objects/linker/pervertex-culldistance-tes-out-gs: skip
+spec/arb_separate_shader_objects/linker/pervertex-culldistance-vs-out-tcs: skip
+spec/arb_separate_shader_objects/linker/pervertex-pointsize-tcs-out-tes: skip
+spec/arb_separate_shader_objects/linker/pervertex-pointsize-tes-out-gs: skip
+spec/arb_separate_shader_objects/linker/pervertex-pointsize-vs-out-tcs: skip
+spec/arb_separate_shader_objects/linker/pervertex-position-tcs-out-tes: skip
+spec/arb_separate_shader_objects/linker/pervertex-position-tes-out-gs: skip
+spec/arb_separate_shader_objects/linker/pervertex-position-vs-out-tcs: skip
spec/arb_shader_atomic_counters/linker/different-bindings-atomic-counter: skip
spec/arb_shader_ballot/execution/fs-ballot: skip
spec/arb_shader_ballot/execution/fs-ballot-if-else: skip
spec/arb_shader_precision/vs-sqrt-vec2: skip
spec/arb_shader_precision/vs-sqrt-vec3: skip
spec/arb_shader_precision/vs-sqrt-vec4: skip
+spec/arb_shader_storage_buffer_object/execution/indirect: fail
+spec/arb_shader_storage_buffer_object/execution/ssbo-atomiccompswap-int: skip
spec/arb_shader_subroutine/execution/simple-subroutine-dlist: skip
spec/arb_shading_language_420pack/linker/different-bindings-shader-storage-blocks: skip
spec/arb_shading_language_420pack/linker/different-bindings-shader-storage-blocks-instanced: skip
spec/glsl-1.30/execution/fs-texturelod-miplevels-biased: fail
spec/glsl-1.30/execution/vs-texturelod-miplevels: fail
spec/glsl-1.30/execution/vs-texturelod-miplevels-biased: fail
+spec/glsl-1.50/execution/built-in-functions/gs-pow-float-float: fail
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-accept: skip
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-reject: skip
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-different-from-position: skip
summary:
name: results
---- --------
- pass: 7420
- fail: 53
+ pass: 8930
+ fail: 55
crash: 0
- skip: 6346
+ skip: 6361
timeout: 0
warn: 0
incomplete: 0
changes: 0
fixes: 0
regressions: 0
- total: 13819
+ total: 15346