-/* $Id: texobj.c,v 1.49 2001/06/13 14:56:14 brianp Exp $ */
+/* $Id: texobj.c,v 1.50 2001/07/27 14:30:50 brianp Exp $ */
/*
* Mesa 3-D graphics library
if (delObj == unit->Current1D) {
unit->Current1D = ctx->Shared->Default1D;
ctx->Shared->Default1D->RefCount++;
+ if (delObj == unit->_Current)
+ unit->_Current = unit->Current1D;
}
else if (delObj == unit->Current2D) {
unit->Current2D = ctx->Shared->Default2D;
ctx->Shared->Default2D->RefCount++;
+ if (delObj == unit->_Current)
+ unit->_Current = unit->Current2D;
}
else if (delObj == unit->Current3D) {
unit->Current3D = ctx->Shared->Default3D;
ctx->Shared->Default3D->RefCount++;
+ if (delObj == unit->_Current)
+ unit->_Current = unit->Current3D;
}
else if (delObj == unit->CurrentCubeMap) {
unit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
ctx->Shared->DefaultCubeMap->RefCount++;
+ if (delObj == unit->_Current)
+ unit->_Current = unit->CurrentCubeMap;
}
}
ctx->NewState |= _NEW_TEXTURE;