VkPipelineCreationFeedbackEXT *pipeline_feedback = creation_feedback ? creation_feedback->pPipelineCreationFeedback : NULL;
const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
- VkPipelineCreationFeedbackEXT *stage_feedbacks[MESA_SHADER_STAGES];
+ VkPipelineCreationFeedbackEXT *stage_feedbacks[MESA_SHADER_STAGES] = { 0 };
for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
gl_shader_stage stage = ffs(pCreateInfo->pStages[i].stage) - 1;
pStages[stage] = &pCreateInfo->pStages[i];
RADV_FROM_HANDLE(radv_device, device, _device);
RADV_FROM_HANDLE(radv_pipeline_cache, cache, _cache);
const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
- VkPipelineCreationFeedbackEXT *stage_feedbacks[MESA_SHADER_STAGES];
+ VkPipelineCreationFeedbackEXT *stage_feedbacks[MESA_SHADER_STAGES] = { 0 };
struct radv_pipeline *pipeline;
VkResult result;