Some code cleanup is still in order.
source = glapi_sources,
)
Export('glapi')
+
+ if platform == 'windows':
+ SConscript('state_tracker/wgl/SConscript')
--- /dev/null
+import os
+
+Import('*')
+
+if env['platform'] in ['windows']:
+
+ env = env.Clone()
+
+ env.Append(CPPPATH = [
+ '#src/mesa',
+ ])
+
+ env.Append(CPPDEFINES = [
+ '__GL_EXPORTS',
+ 'BUILD_GL32',
+ '_GNU_H_WINDOWS32_DEFINES',
+ ])
+
+ sources = [
+ 'stw_device.c',
+ 'stw_framebuffer.c',
+ 'stw_icd.c',
+ 'stw_pixelformat.c',
+ 'stw_quirks.c',
+ 'stw_wgl_arbextensionsstring.c',
+ 'stw_wgl_arbmultisample.c',
+ 'stw_wgl_arbpixelformat.c',
+ #'stw_wgl.c',
+ 'stw_wgl_context.c',
+ 'stw_wgl_getprocaddress.c',
+ 'stw_wgl_pixelformat.c',
+ 'stw_wgl_swapbuffers.c',
+ ]
+
+ wgl = env.ConvenienceLibrary(
+ target ='wgl',
+ source = sources,
+ )
+
+ Export('wgl')
--- /dev/null
+; DO NOT EDIT - This file generated automatically by mesadef.py script
+;DESCRIPTION 'Mesa (OpenGL work-alike) for Win32'
+VERSION 6.5
+;
+; Module definition file for Mesa (OPENGL32.DLL)
+;
+; Note: The OpenGL functions use the STDCALL
+; function calling convention. Microsoft's
+; OPENGL32 uses this convention and so must the
+; Mesa OPENGL32 so that the Mesa DLL can be used
+; as a drop-in replacement.
+;
+; The linker exports STDCALL entry points with
+; 'decorated' names; e.g., _glBegin@0, where the
+; trailing number is the number of bytes of
+; parameter data pushed onto the stack. The
+; callee is responsible for popping this data
+; off the stack, usually via a RETF n instruction.
+;
+; However, the Microsoft OPENGL32.DLL does not export
+; the decorated names, even though the calling convention
+; is STDCALL. So, this module definition file is
+; needed to force the Mesa OPENGL32.DLL to export the
+; symbols in the same manner as the Microsoft DLL.
+; Were it not for this problem, this file would not
+; be needed (for the gl* functions) since the entry
+; points are compiled with dllexport declspec.
+;
+; However, this file is still needed to export "internal"
+; Mesa symbols for the benefit of the OSMESA32.DLL.
+;
+EXPORTS
+ glNewList
+ glEndList
+ glCallList
+ glCallLists
+ glDeleteLists
+ glGenLists
+ glListBase
+ glBegin
+ glBitmap
+ glColor3b
+ glColor3bv
+ glColor3d
+ glColor3dv
+ glColor3f
+ glColor3fv
+ glColor3i
+ glColor3iv
+ glColor3s
+ glColor3sv
+ glColor3ub
+ glColor3ubv
+ glColor3ui
+ glColor3uiv
+ glColor3us
+ glColor3usv
+ glColor4b
+ glColor4bv
+ glColor4d
+ glColor4dv
+ glColor4f
+ glColor4fv
+ glColor4i
+ glColor4iv
+ glColor4s
+ glColor4sv
+ glColor4ub
+ glColor4ubv
+ glColor4ui
+ glColor4uiv
+ glColor4us
+ glColor4usv
+ glEdgeFlag
+ glEdgeFlagv
+ glEnd
+ glIndexd
+ glIndexdv
+ glIndexf
+ glIndexfv
+ glIndexi
+ glIndexiv
+ glIndexs
+ glIndexsv
+ glNormal3b
+ glNormal3bv
+ glNormal3d
+ glNormal3dv
+ glNormal3f
+ glNormal3fv
+ glNormal3i
+ glNormal3iv
+ glNormal3s
+ glNormal3sv
+ glRasterPos2d
+ glRasterPos2dv
+ glRasterPos2f
+ glRasterPos2fv
+ glRasterPos2i
+ glRasterPos2iv
+ glRasterPos2s
+ glRasterPos2sv
+ glRasterPos3d
+ glRasterPos3dv
+ glRasterPos3f
+ glRasterPos3fv
+ glRasterPos3i
+ glRasterPos3iv
+ glRasterPos3s
+ glRasterPos3sv
+ glRasterPos4d
+ glRasterPos4dv
+ glRasterPos4f
+ glRasterPos4fv
+ glRasterPos4i
+ glRasterPos4iv
+ glRasterPos4s
+ glRasterPos4sv
+ glRectd
+ glRectdv
+ glRectf
+ glRectfv
+ glRecti
+ glRectiv
+ glRects
+ glRectsv
+ glTexCoord1d
+ glTexCoord1dv
+ glTexCoord1f
+ glTexCoord1fv
+ glTexCoord1i
+ glTexCoord1iv
+ glTexCoord1s
+ glTexCoord1sv
+ glTexCoord2d
+ glTexCoord2dv
+ glTexCoord2f
+ glTexCoord2fv
+ glTexCoord2i
+ glTexCoord2iv
+ glTexCoord2s
+ glTexCoord2sv
+ glTexCoord3d
+ glTexCoord3dv
+ glTexCoord3f
+ glTexCoord3fv
+ glTexCoord3i
+ glTexCoord3iv
+ glTexCoord3s
+ glTexCoord3sv
+ glTexCoord4d
+ glTexCoord4dv
+ glTexCoord4f
+ glTexCoord4fv
+ glTexCoord4i
+ glTexCoord4iv
+ glTexCoord4s
+ glTexCoord4sv
+ glVertex2d
+ glVertex2dv
+ glVertex2f
+ glVertex2fv
+ glVertex2i
+ glVertex2iv
+ glVertex2s
+ glVertex2sv
+ glVertex3d
+ glVertex3dv
+ glVertex3f
+ glVertex3fv
+ glVertex3i
+ glVertex3iv
+ glVertex3s
+ glVertex3sv
+ glVertex4d
+ glVertex4dv
+ glVertex4f
+ glVertex4fv
+ glVertex4i
+ glVertex4iv
+ glVertex4s
+ glVertex4sv
+ glClipPlane
+ glColorMaterial
+ glCullFace
+ glFogf
+ glFogfv
+ glFogi
+ glFogiv
+ glFrontFace
+ glHint
+ glLightf
+ glLightfv
+ glLighti
+ glLightiv
+ glLightModelf
+ glLightModelfv
+ glLightModeli
+ glLightModeliv
+ glLineStipple
+ glLineWidth
+ glMaterialf
+ glMaterialfv
+ glMateriali
+ glMaterialiv
+ glPointSize
+ glPolygonMode
+ glPolygonStipple
+ glScissor
+ glShadeModel
+ glTexParameterf
+ glTexParameterfv
+ glTexParameteri
+ glTexParameteriv
+ glTexImage1D
+ glTexImage2D
+ glTexEnvf
+ glTexEnvfv
+ glTexEnvi
+ glTexEnviv
+ glTexGend
+ glTexGendv
+ glTexGenf
+ glTexGenfv
+ glTexGeni
+ glTexGeniv
+ glFeedbackBuffer
+ glSelectBuffer
+ glRenderMode
+ glInitNames
+ glLoadName
+ glPassThrough
+ glPopName
+ glPushName
+ glDrawBuffer
+ glClear
+ glClearAccum
+ glClearIndex
+ glClearColor
+ glClearStencil
+ glClearDepth
+ glStencilMask
+ glColorMask
+ glDepthMask
+ glIndexMask
+ glAccum
+ glDisable
+ glEnable
+ glFinish
+ glFlush
+ glPopAttrib
+ glPushAttrib
+ glMap1d
+ glMap1f
+ glMap2d
+ glMap2f
+ glMapGrid1d
+ glMapGrid1f
+ glMapGrid2d
+ glMapGrid2f
+ glEvalCoord1d
+ glEvalCoord1dv
+ glEvalCoord1f
+ glEvalCoord1fv
+ glEvalCoord2d
+ glEvalCoord2dv
+ glEvalCoord2f
+ glEvalCoord2fv
+ glEvalMesh1
+ glEvalPoint1
+ glEvalMesh2
+ glEvalPoint2
+ glAlphaFunc
+ glBlendFunc
+ glLogicOp
+ glStencilFunc
+ glStencilOp
+ glDepthFunc
+ glPixelZoom
+ glPixelTransferf
+ glPixelTransferi
+ glPixelStoref
+ glPixelStorei
+ glPixelMapfv
+ glPixelMapuiv
+ glPixelMapusv
+ glReadBuffer
+ glCopyPixels
+ glReadPixels
+ glDrawPixels
+ glGetBooleanv
+ glGetClipPlane
+ glGetDoublev
+ glGetError
+ glGetFloatv
+ glGetIntegerv
+ glGetLightfv
+ glGetLightiv
+ glGetMapdv
+ glGetMapfv
+ glGetMapiv
+ glGetMaterialfv
+ glGetMaterialiv
+ glGetPixelMapfv
+ glGetPixelMapuiv
+ glGetPixelMapusv
+ glGetPolygonStipple
+ glGetString
+ glGetTexEnvfv
+ glGetTexEnviv
+ glGetTexGendv
+ glGetTexGenfv
+ glGetTexGeniv
+ glGetTexImage
+ glGetTexParameterfv
+ glGetTexParameteriv
+ glGetTexLevelParameterfv
+ glGetTexLevelParameteriv
+ glIsEnabled
+ glIsList
+ glDepthRange
+ glFrustum
+ glLoadIdentity
+ glLoadMatrixf
+ glLoadMatrixd
+ glMatrixMode
+ glMultMatrixf
+ glMultMatrixd
+ glOrtho
+ glPopMatrix
+ glPushMatrix
+ glRotated
+ glRotatef
+ glScaled
+ glScalef
+ glTranslated
+ glTranslatef
+ glViewport
+ glArrayElement
+ glColorPointer
+ glDisableClientState
+ glDrawArrays
+ glDrawElements
+ glEdgeFlagPointer
+ glEnableClientState
+ glGetPointerv
+ glIndexPointer
+ glInterleavedArrays
+ glNormalPointer
+ glTexCoordPointer
+ glVertexPointer
+ glPolygonOffset
+ glCopyTexImage1D
+ glCopyTexImage2D
+ glCopyTexSubImage1D
+ glCopyTexSubImage2D
+ glTexSubImage1D
+ glTexSubImage2D
+ glAreTexturesResident
+ glBindTexture
+ glDeleteTextures
+ glGenTextures
+ glIsTexture
+ glPrioritizeTextures
+ glIndexub
+ glIndexubv
+ glPopClientAttrib
+ glPushClientAttrib
+ glBlendColor
+ glBlendEquation
+ glDrawRangeElements
+ glColorTable
+ glColorTableParameterfv
+ glColorTableParameteriv
+ glCopyColorTable
+ glGetColorTable
+ glGetColorTableParameterfv
+ glGetColorTableParameteriv
+ glColorSubTable
+ glCopyColorSubTable
+ glConvolutionFilter1D
+ glConvolutionFilter2D
+ glConvolutionParameterf
+ glConvolutionParameterfv
+ glConvolutionParameteri
+ glConvolutionParameteriv
+ glCopyConvolutionFilter1D
+ glCopyConvolutionFilter2D
+ glGetConvolutionFilter
+ glGetConvolutionParameterfv
+ glGetConvolutionParameteriv
+ glGetSeparableFilter
+ glSeparableFilter2D
+ glGetHistogram
+ glGetHistogramParameterfv
+ glGetHistogramParameteriv
+ glGetMinmax
+ glGetMinmaxParameterfv
+ glGetMinmaxParameteriv
+ glHistogram
+ glMinmax
+ glResetHistogram
+ glResetMinmax
+ glTexImage3D
+ glTexSubImage3D
+ glCopyTexSubImage3D
+ glActiveTextureARB
+ glClientActiveTextureARB
+ glMultiTexCoord1dARB
+ glMultiTexCoord1dvARB
+ glMultiTexCoord1fARB
+ glMultiTexCoord1fvARB
+ glMultiTexCoord1iARB
+ glMultiTexCoord1ivARB
+ glMultiTexCoord1sARB
+ glMultiTexCoord1svARB
+ glMultiTexCoord2dARB
+ glMultiTexCoord2dvARB
+ glMultiTexCoord2fARB
+ glMultiTexCoord2fvARB
+ glMultiTexCoord2iARB
+ glMultiTexCoord2ivARB
+ glMultiTexCoord2sARB
+ glMultiTexCoord2svARB
+ glMultiTexCoord3dARB
+ glMultiTexCoord3dvARB
+ glMultiTexCoord3fARB
+ glMultiTexCoord3fvARB
+ glMultiTexCoord3iARB
+ glMultiTexCoord3ivARB
+ glMultiTexCoord3sARB
+ glMultiTexCoord3svARB
+ glMultiTexCoord4dARB
+ glMultiTexCoord4dvARB
+ glMultiTexCoord4fARB
+ glMultiTexCoord4fvARB
+ glMultiTexCoord4iARB
+ glMultiTexCoord4ivARB
+ glMultiTexCoord4sARB
+ glMultiTexCoord4svARB
+ glLoadTransposeMatrixfARB
+ glLoadTransposeMatrixdARB
+ glMultTransposeMatrixfARB
+ glMultTransposeMatrixdARB
+ glSampleCoverageARB
+ glCompressedTexImage3DARB
+ glCompressedTexImage2DARB
+ glCompressedTexImage1DARB
+ glCompressedTexSubImage3DARB
+ glCompressedTexSubImage2DARB
+ glCompressedTexSubImage1DARB
+ glGetCompressedTexImageARB
+ glActiveTexture
+ glClientActiveTexture
+ glMultiTexCoord1d
+ glMultiTexCoord1dv
+ glMultiTexCoord1f
+ glMultiTexCoord1fv
+ glMultiTexCoord1i
+ glMultiTexCoord1iv
+ glMultiTexCoord1s
+ glMultiTexCoord1sv
+ glMultiTexCoord2d
+ glMultiTexCoord2dv
+ glMultiTexCoord2f
+ glMultiTexCoord2fv
+ glMultiTexCoord2i
+ glMultiTexCoord2iv
+ glMultiTexCoord2s
+ glMultiTexCoord2sv
+ glMultiTexCoord3d
+ glMultiTexCoord3dv
+ glMultiTexCoord3f
+ glMultiTexCoord3fv
+ glMultiTexCoord3i
+ glMultiTexCoord3iv
+ glMultiTexCoord3s
+ glMultiTexCoord3sv
+ glMultiTexCoord4d
+ glMultiTexCoord4dv
+ glMultiTexCoord4f
+ glMultiTexCoord4fv
+ glMultiTexCoord4i
+ glMultiTexCoord4iv
+ glMultiTexCoord4s
+ glMultiTexCoord4sv
+ glLoadTransposeMatrixf
+ glLoadTransposeMatrixd
+ glMultTransposeMatrixf
+ glMultTransposeMatrixd
+ glSampleCoverage
+ glCompressedTexImage3D
+ glCompressedTexImage2D
+ glCompressedTexImage1D
+ glCompressedTexSubImage3D
+ glCompressedTexSubImage2D
+ glCompressedTexSubImage1D
+ glGetCompressedTexImage
+ glBlendColorEXT
+ glPolygonOffsetEXT
+ glTexImage3DEXT
+ glTexSubImage3DEXT
+ glTexSubImage1DEXT
+ glTexSubImage2DEXT
+ glCopyTexImage1DEXT
+ glCopyTexImage2DEXT
+ glCopyTexSubImage1DEXT
+ glCopyTexSubImage2DEXT
+ glCopyTexSubImage3DEXT
+ glAreTexturesResidentEXT
+ glBindTextureEXT
+ glDeleteTexturesEXT
+ glGenTexturesEXT
+ glIsTextureEXT
+ glPrioritizeTexturesEXT
+ glArrayElementEXT
+ glColorPointerEXT
+ glDrawArraysEXT
+ glEdgeFlagPointerEXT
+ glGetPointervEXT
+ glIndexPointerEXT
+ glNormalPointerEXT
+ glTexCoordPointerEXT
+ glVertexPointerEXT
+ glBlendEquationEXT
+ glPointParameterfEXT
+ glPointParameterfvEXT
+ glPointParameterfARB
+ glPointParameterfvARB
+ glColorTableEXT
+ glGetColorTableEXT
+ glGetColorTableParameterivEXT
+ glGetColorTableParameterfvEXT
+ glLockArraysEXT
+ glUnlockArraysEXT
+ glDrawRangeElementsEXT
+ glSecondaryColor3bEXT
+ glSecondaryColor3bvEXT
+ glSecondaryColor3dEXT
+ glSecondaryColor3dvEXT
+ glSecondaryColor3fEXT
+ glSecondaryColor3fvEXT
+ glSecondaryColor3iEXT
+ glSecondaryColor3ivEXT
+ glSecondaryColor3sEXT
+ glSecondaryColor3svEXT
+ glSecondaryColor3ubEXT
+ glSecondaryColor3ubvEXT
+ glSecondaryColor3uiEXT
+ glSecondaryColor3uivEXT
+ glSecondaryColor3usEXT
+ glSecondaryColor3usvEXT
+ glSecondaryColorPointerEXT
+ glMultiDrawArraysEXT
+ glMultiDrawElementsEXT
+ glFogCoordfEXT
+ glFogCoordfvEXT
+ glFogCoorddEXT
+ glFogCoorddvEXT
+ glFogCoordPointerEXT
+ glBlendFuncSeparateEXT
+ glFlushVertexArrayRangeNV
+ glVertexArrayRangeNV
+ glCombinerParameterfvNV
+ glCombinerParameterfNV
+ glCombinerParameterivNV
+ glCombinerParameteriNV
+ glCombinerInputNV
+ glCombinerOutputNV
+ glFinalCombinerInputNV
+ glGetCombinerInputParameterfvNV
+ glGetCombinerInputParameterivNV
+ glGetCombinerOutputParameterfvNV
+ glGetCombinerOutputParameterivNV
+ glGetFinalCombinerInputParameterfvNV
+ glGetFinalCombinerInputParameterivNV
+ glResizeBuffersMESA
+ glWindowPos2dMESA
+ glWindowPos2dvMESA
+ glWindowPos2fMESA
+ glWindowPos2fvMESA
+ glWindowPos2iMESA
+ glWindowPos2ivMESA
+ glWindowPos2sMESA
+ glWindowPos2svMESA
+ glWindowPos3dMESA
+ glWindowPos3dvMESA
+ glWindowPos3fMESA
+ glWindowPos3fvMESA
+ glWindowPos3iMESA
+ glWindowPos3ivMESA
+ glWindowPos3sMESA
+ glWindowPos3svMESA
+ glWindowPos4dMESA
+ glWindowPos4dvMESA
+ glWindowPos4fMESA
+ glWindowPos4fvMESA
+ glWindowPos4iMESA
+ glWindowPos4ivMESA
+ glWindowPos4sMESA
+ glWindowPos4svMESA
+ glWindowPos2dARB
+ glWindowPos2fARB
+ glWindowPos2iARB
+ glWindowPos2sARB
+ glWindowPos2dvARB
+ glWindowPos2fvARB
+ glWindowPos2ivARB
+ glWindowPos2svARB
+ glWindowPos3dARB
+ glWindowPos3fARB
+ glWindowPos3iARB
+ glWindowPos3sARB
+ glWindowPos3dvARB
+ glWindowPos3fvARB
+ glWindowPos3ivARB
+ glWindowPos3svARB
+ glAreProgramsResidentNV
+ glBindProgramNV
+ glDeleteProgramsNV
+ glExecuteProgramNV
+ glGenProgramsNV
+ glGetProgramParameterdvNV
+ glGetProgramParameterfvNV
+ glGetProgramivNV
+ glGetProgramStringNV
+ glGetTrackMatrixivNV
+ glGetVertexAttribdvNV
+ glGetVertexAttribfvNV
+ glGetVertexAttribivNV
+ glGetVertexAttribPointervNV
+ glIsProgramNV
+ glLoadProgramNV
+ glProgramParameter4dNV
+ glProgramParameter4dvNV
+ glProgramParameter4fNV
+ glProgramParameter4fvNV
+ glProgramParameters4dvNV
+ glProgramParameters4fvNV
+ glRequestResidentProgramsNV
+ glTrackMatrixNV
+ glVertexAttribPointerNV
+ glVertexAttrib1dNV
+ glVertexAttrib1dvNV
+ glVertexAttrib1fNV
+ glVertexAttrib1fvNV
+ glVertexAttrib1sNV
+ glVertexAttrib1svNV
+ glVertexAttrib2dNV
+ glVertexAttrib2dvNV
+ glVertexAttrib2fNV
+ glVertexAttrib2fvNV
+ glVertexAttrib2sNV
+ glVertexAttrib2svNV
+ glVertexAttrib3dNV
+ glVertexAttrib3dvNV
+ glVertexAttrib3fNV
+ glVertexAttrib3fvNV
+ glVertexAttrib3sNV
+ glVertexAttrib3svNV
+ glVertexAttrib4dNV
+ glVertexAttrib4dvNV
+ glVertexAttrib4fNV
+ glVertexAttrib4fvNV
+ glVertexAttrib4sNV
+ glVertexAttrib4svNV
+ glVertexAttrib4ubNV
+ glVertexAttrib4ubvNV
+ glVertexAttribs1dvNV
+ glVertexAttribs1fvNV
+ glVertexAttribs1svNV
+ glVertexAttribs2dvNV
+ glVertexAttribs2fvNV
+ glVertexAttribs2svNV
+ glVertexAttribs3dvNV
+ glVertexAttribs3fvNV
+ glVertexAttribs3svNV
+ glVertexAttribs4dvNV
+ glVertexAttribs4fvNV
+ glVertexAttribs4svNV
+ glVertexAttribs4ubvNV
+ glPointParameteriNV
+ glPointParameterivNV
+ glFogCoordf
+ glFogCoordfv
+ glFogCoordd
+ glFogCoorddv
+ glFogCoordPointer
+ glMultiDrawArrays
+ glMultiDrawElements
+ glPointParameterf
+ glPointParameterfv
+ glPointParameteri
+ glPointParameteriv
+ glSecondaryColor3b
+ glSecondaryColor3bv
+ glSecondaryColor3d
+ glSecondaryColor3dv
+ glSecondaryColor3f
+ glSecondaryColor3fv
+ glSecondaryColor3i
+ glSecondaryColor3iv
+ glSecondaryColor3s
+ glSecondaryColor3sv
+ glSecondaryColor3ub
+ glSecondaryColor3ubv
+ glSecondaryColor3ui
+ glSecondaryColor3uiv
+ glSecondaryColor3us
+ glSecondaryColor3usv
+ glSecondaryColorPointer
+ glWindowPos2d
+ glWindowPos2dv
+ glWindowPos2f
+ glWindowPos2fv
+ glWindowPos2i
+ glWindowPos2iv
+ glWindowPos2s
+ glWindowPos2sv
+ glWindowPos3d
+ glWindowPos3dv
+ glWindowPos3f
+ glWindowPos3fv
+ glWindowPos3i
+ glWindowPos3iv
+ glWindowPos3s
+ glWindowPos3sv
+ glVertexAttrib1sARB
+ glVertexAttrib1fARB
+ glVertexAttrib1dARB
+ glVertexAttrib2sARB
+ glVertexAttrib2fARB
+ glVertexAttrib2dARB
+ glVertexAttrib3sARB
+ glVertexAttrib3fARB
+ glVertexAttrib3dARB
+ glVertexAttrib4sARB
+ glVertexAttrib4fARB
+ glVertexAttrib4dARB
+ glVertexAttrib4NubARB
+ glVertexAttrib1svARB
+ glVertexAttrib1fvARB
+ glVertexAttrib1dvARB
+ glVertexAttrib2svARB
+ glVertexAttrib2fvARB
+ glVertexAttrib2dvARB
+ glVertexAttrib3svARB
+ glVertexAttrib3fvARB
+ glVertexAttrib3dvARB
+ glVertexAttrib4bvARB
+ glVertexAttrib4svARB
+ glVertexAttrib4ivARB
+ glVertexAttrib4ubvARB
+ glVertexAttrib4usvARB
+ glVertexAttrib4uivARB
+ glVertexAttrib4fvARB
+ glVertexAttrib4dvARB
+ glVertexAttrib4NbvARB
+ glVertexAttrib4NsvARB
+ glVertexAttrib4NivARB
+ glVertexAttrib4NubvARB
+ glVertexAttrib4NusvARB
+ glVertexAttrib4NuivARB
+ glVertexAttribPointerARB
+ glEnableVertexAttribArrayARB
+ glDisableVertexAttribArrayARB
+ glProgramStringARB
+ glBindProgramARB
+ glDeleteProgramsARB
+ glGenProgramsARB
+ glIsProgramARB
+ glProgramEnvParameter4dARB
+ glProgramEnvParameter4dvARB
+ glProgramEnvParameter4fARB
+ glProgramEnvParameter4fvARB
+ glProgramLocalParameter4dARB
+ glProgramLocalParameter4dvARB
+ glProgramLocalParameter4fARB
+ glProgramLocalParameter4fvARB
+ glGetProgramEnvParameterdvARB
+ glGetProgramEnvParameterfvARB
+ glGetProgramLocalParameterdvARB
+ glGetProgramLocalParameterfvARB
+ glGetProgramivARB
+ glGetProgramStringARB
+ glGetVertexAttribdvARB
+ glGetVertexAttribfvARB
+ glGetVertexAttribivARB
+ glGetVertexAttribPointervARB
+ glProgramNamedParameter4fNV
+ glProgramNamedParameter4dNV
+ glProgramNamedParameter4fvNV
+ glProgramNamedParameter4dvNV
+ glGetProgramNamedParameterfvNV
+ glGetProgramNamedParameterdvNV
+ glBindBufferARB
+ glBufferDataARB
+ glBufferSubDataARB
+ glDeleteBuffersARB
+ glGenBuffersARB
+ glGetBufferParameterivARB
+ glGetBufferPointervARB
+ glGetBufferSubDataARB
+ glIsBufferARB
+ glMapBufferARB
+ glUnmapBufferARB
+ glGenQueriesARB
+ glDeleteQueriesARB
+ glIsQueryARB
+ glBeginQueryARB
+ glEndQueryARB
+ glGetQueryivARB
+ glGetQueryObjectivARB
+ glGetQueryObjectuivARB
+ glBindBuffer
+ glBufferData
+ glBufferSubData
+ glDeleteBuffers
+ glGenBuffers
+ glGetBufferParameteriv
+ glGetBufferPointerv
+ glGetBufferSubData
+ glIsBuffer
+ glMapBuffer
+ glUnmapBuffer
+ glGenQueries
+ glDeleteQueries
+ glIsQuery
+ glBeginQuery
+ glEndQuery
+ glGetQueryiv
+ glGetQueryObjectiv
+ glGetQueryObjectuiv
+;
+; WGL API
+ wglChoosePixelFormat
+ wglCopyContext
+ wglCreateContext
+ wglCreateLayerContext
+ wglDeleteContext
+ wglDescribeLayerPlane
+ wglDescribePixelFormat
+ wglGetCurrentContext
+ wglGetCurrentDC
+ wglGetLayerPaletteEntries
+ wglGetPixelFormat
+ wglGetProcAddress
+ wglMakeCurrent
+ wglRealizeLayerPalette
+ wglSetLayerPaletteEntries
+ wglSetPixelFormat
+ wglShareLists
+ wglSwapBuffers
+ wglSwapLayerBuffers
+ wglUseFontBitmapsA
+ wglUseFontBitmapsW
+ wglUseFontOutlinesA
+ wglUseFontOutlinesW
+ wglGetExtensionsStringARB
+;
+; ICD API
+ DrvCopyContext
+ DrvCreateContext
+ DrvCreateLayerContext
+ DrvDeleteContext
+ DrvDescribeLayerPlane
+ DrvDescribePixelFormat
+ DrvGetLayerPaletteEntries
+ DrvGetProcAddress
+ DrvRealizeLayerPalette
+ DrvReleaseContext
+ DrvSetCallbackProcs
+ DrvSetContext
+ DrvSetLayerPaletteEntries
+ DrvSetPixelFormat
+ DrvShareLists
+ DrvSwapBuffers
+ DrvSwapLayerBuffers
+ DrvValidateVersion
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <windows.h>
+
+#include "pipe/p_debug.h"
+
+#include "stw_device.h"
+#include "stw_winsys.h"
+#include "stw_pixelformat.h"
+
+
+struct stw_device *stw_dev = NULL;
+
+
+static BOOL
+st_init(void)
+{
+ static struct stw_device stw_dev_storage;
+
+ assert(!stw_dev);
+
+ stw_dev = &stw_dev_storage;
+ memset(stw_dev, 0, sizeof(*stw_dev));
+
+ stw_dev->screen = stw_winsys.create_screen();
+ if(!stw_dev->screen)
+ goto error1;
+
+ pixelformat_init();
+
+ return TRUE;
+
+error1:
+ stw_dev = NULL;
+ return FALSE;
+}
+
+
+static void
+st_cleanup(void)
+{
+ DHGLRC dhglrc;
+
+ if(!stw_dev)
+ return;
+
+ /* Ensure all contexts are destroyed */
+ for (dhglrc = 1; dhglrc <= DRV_CONTEXT_MAX; dhglrc++)
+ if (stw_dev->ctx_array[dhglrc - 1].hglrc)
+ DrvDeleteContext( dhglrc );
+
+ stw_dev = NULL;
+}
+
+
+BOOL WINAPI
+DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved)
+{
+ switch (fdwReason) {
+ case DLL_PROCESS_ATTACH:
+ return st_init();
+
+ case DLL_PROCESS_DETACH:
+ st_cleanup();
+ break;
+ }
+ return TRUE;
+}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef ST_DEVICE_H_
+#define ST_DEVICE_H_
+
+
+#include "stw_icd.h"
+
+struct pipe_screen;
+
+
+struct drv_context
+{
+ HGLRC hglrc;
+};
+
+#define DRV_CONTEXT_MAX 32
+
+
+struct stw_device
+{
+ struct pipe_screen *screen;
+
+ struct drv_context ctx_array[DRV_CONTEXT_MAX];
+
+ DHGLRC ctx_current;
+};
+
+
+extern struct stw_device *stw_dev;
+
+
+#endif /* ST_DEVICE_H_ */
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#define _GDI32_
+
+#include <windows.h>
+#include "main/context.h"
+#include "pipe/p_format.h"
+#include "state_tracker/st_context.h"
+#include "state_tracker/st_public.h"
+#include "stw_framebuffer.h"
+
+void
+framebuffer_resize(
+ struct stw_framebuffer *fb,
+ GLuint width,
+ GLuint height )
+{
+ if (fb->hbmDIB == NULL || fb->stfb->Base.Width != width || fb->stfb->Base.Height != height) {
+ if (fb->hbmDIB)
+ DeleteObject( fb->hbmDIB );
+
+ fb->hbmDIB = CreateCompatibleBitmap(
+ fb->hDC,
+ width,
+ height );
+ }
+
+ st_resize_framebuffer( fb->stfb, width, height );
+}
+
+static struct stw_framebuffer *fb_head = NULL;
+
+static LRESULT CALLBACK
+window_proc(
+ HWND hWnd,
+ UINT uMsg,
+ WPARAM wParam,
+ LPARAM lParam )
+{
+ struct stw_framebuffer *fb;
+
+ for (fb = fb_head; fb != NULL; fb = fb->next)
+ if (fb->hWnd == hWnd)
+ break;
+ assert( fb != NULL );
+
+ if (uMsg == WM_SIZE && wParam != SIZE_MINIMIZED)
+ framebuffer_resize( fb, LOWORD( lParam ), HIWORD( lParam ) );
+
+ return CallWindowProc( fb->WndProc, hWnd, uMsg, wParam, lParam );
+}
+
+/* Create a new framebuffer object which will correspond to the given HDC.
+ */
+struct stw_framebuffer *
+framebuffer_create(
+ HDC hdc,
+ GLvisual *visual,
+ GLuint width,
+ GLuint height )
+{
+ struct stw_framebuffer *fb;
+ enum pipe_format colorFormat, depthFormat, stencilFormat;
+
+ fb = CALLOC_STRUCT( stw_framebuffer );
+ if (fb == NULL)
+ return NULL;
+
+ /* Determine PIPE_FORMATs for buffers.
+ */
+ colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
+
+ if (visual->depthBits == 0)
+ depthFormat = PIPE_FORMAT_NONE;
+ else if (visual->depthBits <= 16)
+ depthFormat = PIPE_FORMAT_Z16_UNORM;
+ else if (visual->depthBits <= 24)
+ depthFormat = PIPE_FORMAT_S8Z24_UNORM;
+ else
+ depthFormat = PIPE_FORMAT_Z32_UNORM;
+
+ if (visual->stencilBits == 8) {
+ if (depthFormat == PIPE_FORMAT_S8Z24_UNORM)
+ stencilFormat = depthFormat;
+ else
+ stencilFormat = PIPE_FORMAT_S8_UNORM;
+ }
+ else {
+ stencilFormat = PIPE_FORMAT_NONE;
+ }
+
+ fb->stfb = st_create_framebuffer(
+ visual,
+ colorFormat,
+ depthFormat,
+ stencilFormat,
+ width,
+ height,
+ (void *) fb );
+
+ fb->cColorBits = GetDeviceCaps( hdc, BITSPIXEL );
+ fb->hDC = hdc;
+
+ /* Subclass a window associated with the device context.
+ */
+ fb->hWnd = WindowFromDC( hdc );
+ if (fb->hWnd != NULL) {
+ fb->WndProc = (WNDPROC) SetWindowLong(
+ fb->hWnd,
+ GWL_WNDPROC,
+ (LONG) window_proc );
+ }
+
+ fb->next = fb_head;
+ fb_head = fb;
+ return fb;
+}
+
+void
+framebuffer_destroy(
+ struct stw_framebuffer *fb )
+{
+ struct stw_framebuffer **link = &fb_head;
+ struct stw_framebuffer *pfb = fb_head;
+
+ while (pfb != NULL) {
+ if (pfb == fb) {
+ if (fb->hWnd != NULL) {
+ SetWindowLong(
+ fb->hWnd,
+ GWL_WNDPROC,
+ (LONG) fb->WndProc );
+ }
+
+ *link = fb->next;
+ FREE( fb );
+ return;
+ }
+
+ link = &pfb->next;
+ pfb = pfb->next;
+ }
+}
+
+/* Given an hdc, return the corresponding wgl_context.
+ */
+struct stw_framebuffer *
+framebuffer_from_hdc(
+ HDC hdc )
+{
+ struct stw_framebuffer *fb;
+
+ for (fb = fb_head; fb != NULL; fb = fb->next)
+ if (fb->hDC == hdc)
+ return fb;
+ return NULL;
+}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef STW_FRAMEBUFFER_H
+#define STW_FRAMEBUFFER_H
+
+#include "main/mtypes.h"
+
+/* Windows framebuffer, derived from gl_framebuffer.
+ */
+struct stw_framebuffer
+{
+ struct st_framebuffer *stfb;
+ HDC hDC;
+ int pixelformat;
+ BYTE cColorBits;
+ HDC dib_hDC;
+ HBITMAP hbmDIB;
+ HBITMAP hOldBitmap;
+ PBYTE pbPixels;
+ HWND hWnd;
+ WNDPROC WndProc;
+ struct stw_framebuffer *next;
+};
+
+struct stw_framebuffer *
+framebuffer_create(
+ HDC hdc,
+ GLvisual *visual,
+ GLuint width,
+ GLuint height );
+
+void
+framebuffer_destroy(
+ struct stw_framebuffer *fb );
+
+void
+framebuffer_resize(
+ struct stw_framebuffer *fb,
+ GLuint width,
+ GLuint height );
+
+struct stw_framebuffer *
+framebuffer_from_hdc(
+ HDC hdc );
+
+#endif /* STW_FRAMEBUFFER_H */
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <windows.h>
+#include <stdio.h>
+
+#include "GL/gl.h"
+#include "GL/mesa_wgl.h"
+
+#include "pipe/p_debug.h"
+
+#include "stw_device.h"
+#include "stw_icd.h"
+
+
+static HGLRC
+_drv_lookup_hglrc( DHGLRC dhglrc )
+{
+ if (dhglrc == 0 || dhglrc >= DRV_CONTEXT_MAX)
+ return NULL;
+ return stw_dev->ctx_array[dhglrc - 1].hglrc;
+}
+
+BOOL APIENTRY
+DrvCopyContext(
+ DHGLRC dhrcSource,
+ DHGLRC dhrcDest,
+ UINT fuMask )
+{
+ debug_printf( "%s\n", __FUNCTION__ );
+
+ return FALSE;
+}
+
+DHGLRC APIENTRY
+DrvCreateLayerContext(
+ HDC hdc,
+ INT iLayerPlane )
+{
+ DHGLRC dhglrc = 0;
+
+ if (iLayerPlane == 0) {
+ DWORD i;
+
+ for (i = 0; i < DRV_CONTEXT_MAX; i++) {
+ if (stw_dev->ctx_array[i].hglrc == NULL)
+ break;
+ }
+
+ if (i < DRV_CONTEXT_MAX) {
+ stw_dev->ctx_array[i].hglrc = wglCreateContext( hdc );
+ if (stw_dev->ctx_array[i].hglrc != NULL)
+ dhglrc = i + 1;
+ }
+ }
+
+ debug_printf( "%s( 0x%p, %d ) = %u\n", __FUNCTION__, hdc, iLayerPlane, dhglrc );
+
+ return dhglrc;
+}
+
+DHGLRC APIENTRY
+DrvCreateContext(
+ HDC hdc )
+{
+ return DrvCreateLayerContext( hdc, 0 );
+}
+
+BOOL APIENTRY
+DrvDeleteContext(
+ DHGLRC dhglrc )
+{
+ HGLRC hglrc = _drv_lookup_hglrc( dhglrc );
+ BOOL success = FALSE;
+
+ if (hglrc != NULL) {
+ success = wglDeleteContext( hglrc );
+ if (success)
+ stw_dev->ctx_array[dhglrc - 1].hglrc = NULL;
+ }
+
+ debug_printf( "%s( %u ) = %s\n", __FUNCTION__, dhglrc, success ? "TRUE" : "FALSE" );
+
+ return success;
+}
+
+BOOL APIENTRY
+DrvDescribeLayerPlane(
+ HDC hdc,
+ INT iPixelFormat,
+ INT iLayerPlane,
+ UINT nBytes,
+ LPLAYERPLANEDESCRIPTOR plpd )
+{
+ debug_printf( "%s\n", __FUNCTION__ );
+
+ return FALSE;
+}
+
+LONG APIENTRY
+DrvDescribePixelFormat(
+ HDC hdc,
+ INT iPixelFormat,
+ ULONG cjpfd,
+ PIXELFORMATDESCRIPTOR *ppfd )
+{
+ LONG r;
+
+ r = wglDescribePixelFormat( hdc, iPixelFormat, cjpfd, ppfd );
+
+ debug_printf( "%s( 0x%p, %d, %u, 0x%p ) = %d\n", __FUNCTION__, hdc, iPixelFormat, cjpfd, ppfd, r );
+
+ return r;
+}
+
+int APIENTRY
+DrvGetLayerPaletteEntries(
+ HDC hdc,
+ INT iLayerPlane,
+ INT iStart,
+ INT cEntries,
+ COLORREF *pcr )
+{
+ debug_printf( "%s\n", __FUNCTION__ );
+
+ return 0;
+}
+
+PROC APIENTRY
+DrvGetProcAddress(
+ LPCSTR lpszProc )
+{
+ PROC r;
+
+ r = wglGetProcAddress( lpszProc );
+
+ debug_printf( "%s( \", __FUNCTION__%s\" ) = 0x%p\n", lpszProc, r );
+
+ return r;
+}
+
+BOOL APIENTRY
+DrvRealizeLayerPalette(
+ HDC hdc,
+ INT iLayerPlane,
+ BOOL bRealize )
+{
+ debug_printf( "%s\n", __FUNCTION__ );
+
+ return FALSE;
+}
+
+BOOL APIENTRY
+DrvReleaseContext(
+ DHGLRC dhglrc )
+{
+ BOOL success = FALSE;
+
+ if (dhglrc == stw_dev->ctx_current) {
+ HGLRC hglrc = _drv_lookup_hglrc( dhglrc );
+
+ if (hglrc != NULL) {
+ success = wglMakeCurrent( NULL, NULL );
+ if (success)
+ stw_dev->ctx_current = 0;
+ }
+ }
+
+ debug_printf( "%s( %u ) = %s\n", __FUNCTION__, dhglrc, success ? "TRUE" : "FALSE" );
+
+ return success;
+}
+
+void APIENTRY
+DrvSetCallbackProcs(
+ INT nProcs,
+ PROC *pProcs )
+{
+ debug_printf( "%s( %d, 0x%p )\n", __FUNCTION__, nProcs, pProcs );
+
+ return;
+}
+
+#define GPA_GL( NAME ) disp->NAME = gl##NAME
+
+static GLCLTPROCTABLE cpt;
+
+PGLCLTPROCTABLE APIENTRY
+DrvSetContext(
+ HDC hdc,
+ DHGLRC dhglrc,
+ PFN_SETPROCTABLE pfnSetProcTable )
+{
+ HGLRC hglrc = _drv_lookup_hglrc( dhglrc );
+ GLDISPATCHTABLE *disp = &cpt.glDispatchTable;
+
+ debug_printf( "%s( 0x%p, %u, 0x%p )\n", __FUNCTION__, hdc, dhglrc, pfnSetProcTable );
+
+ if (hglrc == NULL)
+ return NULL;
+
+ if (!wglMakeCurrent( hdc, hglrc ))
+ return NULL;
+
+ memset( &cpt, 0, sizeof( cpt ) );
+ cpt.cEntries = OPENGL_VERSION_110_ENTRIES;
+
+ GPA_GL( NewList );
+ GPA_GL( EndList );
+ GPA_GL( CallList );
+ GPA_GL( CallLists );
+ GPA_GL( DeleteLists );
+ GPA_GL( GenLists );
+ GPA_GL( ListBase );
+ GPA_GL( Begin );
+ GPA_GL( Bitmap );
+ GPA_GL( Color3b );
+ GPA_GL( Color3bv );
+ GPA_GL( Color3d );
+ GPA_GL( Color3dv );
+ GPA_GL( Color3f );
+ GPA_GL( Color3fv );
+ GPA_GL( Color3i );
+ GPA_GL( Color3iv );
+ GPA_GL( Color3s );
+ GPA_GL( Color3sv );
+ GPA_GL( Color3ub );
+ GPA_GL( Color3ubv );
+ GPA_GL( Color3ui );
+ GPA_GL( Color3uiv );
+ GPA_GL( Color3us );
+ GPA_GL( Color3usv );
+ GPA_GL( Color4b );
+ GPA_GL( Color4bv );
+ GPA_GL( Color4d );
+ GPA_GL( Color4dv );
+ GPA_GL( Color4f );
+ GPA_GL( Color4fv );
+ GPA_GL( Color4i );
+ GPA_GL( Color4iv );
+ GPA_GL( Color4s );
+ GPA_GL( Color4sv );
+ GPA_GL( Color4ub );
+ GPA_GL( Color4ubv );
+ GPA_GL( Color4ui );
+ GPA_GL( Color4uiv );
+ GPA_GL( Color4us );
+ GPA_GL( Color4usv );
+ GPA_GL( EdgeFlag );
+ GPA_GL( EdgeFlagv );
+ GPA_GL( End );
+ GPA_GL( Indexd );
+ GPA_GL( Indexdv );
+ GPA_GL( Indexf );
+ GPA_GL( Indexfv );
+ GPA_GL( Indexi );
+ GPA_GL( Indexiv );
+ GPA_GL( Indexs );
+ GPA_GL( Indexsv );
+ GPA_GL( Normal3b );
+ GPA_GL( Normal3bv );
+ GPA_GL( Normal3d );
+ GPA_GL( Normal3dv );
+ GPA_GL( Normal3f );
+ GPA_GL( Normal3fv );
+ GPA_GL( Normal3i );
+ GPA_GL( Normal3iv );
+ GPA_GL( Normal3s );
+ GPA_GL( Normal3sv );
+ GPA_GL( RasterPos2d );
+ GPA_GL( RasterPos2dv );
+ GPA_GL( RasterPos2f );
+ GPA_GL( RasterPos2fv );
+ GPA_GL( RasterPos2i );
+ GPA_GL( RasterPos2iv );
+ GPA_GL( RasterPos2s );
+ GPA_GL( RasterPos2sv );
+ GPA_GL( RasterPos3d );
+ GPA_GL( RasterPos3dv );
+ GPA_GL( RasterPos3f );
+ GPA_GL( RasterPos3fv );
+ GPA_GL( RasterPos3i );
+ GPA_GL( RasterPos3iv );
+ GPA_GL( RasterPos3s );
+ GPA_GL( RasterPos3sv );
+ GPA_GL( RasterPos4d );
+ GPA_GL( RasterPos4dv );
+ GPA_GL( RasterPos4f );
+ GPA_GL( RasterPos4fv );
+ GPA_GL( RasterPos4i );
+ GPA_GL( RasterPos4iv );
+ GPA_GL( RasterPos4s );
+ GPA_GL( RasterPos4sv );
+ GPA_GL( Rectd );
+ GPA_GL( Rectdv );
+ GPA_GL( Rectf );
+ GPA_GL( Rectfv );
+ GPA_GL( Recti );
+ GPA_GL( Rectiv );
+ GPA_GL( Rects );
+ GPA_GL( Rectsv );
+ GPA_GL( TexCoord1d );
+ GPA_GL( TexCoord1dv );
+ GPA_GL( TexCoord1f );
+ GPA_GL( TexCoord1fv );
+ GPA_GL( TexCoord1i );
+ GPA_GL( TexCoord1iv );
+ GPA_GL( TexCoord1s );
+ GPA_GL( TexCoord1sv );
+ GPA_GL( TexCoord2d );
+ GPA_GL( TexCoord2dv );
+ GPA_GL( TexCoord2f );
+ GPA_GL( TexCoord2fv );
+ GPA_GL( TexCoord2i );
+ GPA_GL( TexCoord2iv );
+ GPA_GL( TexCoord2s );
+ GPA_GL( TexCoord2sv );
+ GPA_GL( TexCoord3d );
+ GPA_GL( TexCoord3dv );
+ GPA_GL( TexCoord3f );
+ GPA_GL( TexCoord3fv );
+ GPA_GL( TexCoord3i );
+ GPA_GL( TexCoord3iv );
+ GPA_GL( TexCoord3s );
+ GPA_GL( TexCoord3sv );
+ GPA_GL( TexCoord4d );
+ GPA_GL( TexCoord4dv );
+ GPA_GL( TexCoord4f );
+ GPA_GL( TexCoord4fv );
+ GPA_GL( TexCoord4i );
+ GPA_GL( TexCoord4iv );
+ GPA_GL( TexCoord4s );
+ GPA_GL( TexCoord4sv );
+ GPA_GL( Vertex2d );
+ GPA_GL( Vertex2dv );
+ GPA_GL( Vertex2f );
+ GPA_GL( Vertex2fv );
+ GPA_GL( Vertex2i );
+ GPA_GL( Vertex2iv );
+ GPA_GL( Vertex2s );
+ GPA_GL( Vertex2sv );
+ GPA_GL( Vertex3d );
+ GPA_GL( Vertex3dv );
+ GPA_GL( Vertex3f );
+ GPA_GL( Vertex3fv );
+ GPA_GL( Vertex3i );
+ GPA_GL( Vertex3iv );
+ GPA_GL( Vertex3s );
+ GPA_GL( Vertex3sv );
+ GPA_GL( Vertex4d );
+ GPA_GL( Vertex4dv );
+ GPA_GL( Vertex4f );
+ GPA_GL( Vertex4fv );
+ GPA_GL( Vertex4i );
+ GPA_GL( Vertex4iv );
+ GPA_GL( Vertex4s );
+ GPA_GL( Vertex4sv );
+ GPA_GL( ClipPlane );
+ GPA_GL( ColorMaterial );
+ GPA_GL( CullFace );
+ GPA_GL( Fogf );
+ GPA_GL( Fogfv );
+ GPA_GL( Fogi );
+ GPA_GL( Fogiv );
+ GPA_GL( FrontFace );
+ GPA_GL( Hint );
+ GPA_GL( Lightf );
+ GPA_GL( Lightfv );
+ GPA_GL( Lighti );
+ GPA_GL( Lightiv );
+ GPA_GL( LightModelf );
+ GPA_GL( LightModelfv );
+ GPA_GL( LightModeli );
+ GPA_GL( LightModeliv );
+ GPA_GL( LineStipple );
+ GPA_GL( LineWidth );
+ GPA_GL( Materialf );
+ GPA_GL( Materialfv );
+ GPA_GL( Materiali );
+ GPA_GL( Materialiv );
+ GPA_GL( PointSize );
+ GPA_GL( PolygonMode );
+ GPA_GL( PolygonStipple );
+ GPA_GL( Scissor );
+ GPA_GL( ShadeModel );
+ GPA_GL( TexParameterf );
+ GPA_GL( TexParameterfv );
+ GPA_GL( TexParameteri );
+ GPA_GL( TexParameteriv );
+ GPA_GL( TexImage1D );
+ GPA_GL( TexImage2D );
+ GPA_GL( TexEnvf );
+ GPA_GL( TexEnvfv );
+ GPA_GL( TexEnvi );
+ GPA_GL( TexEnviv );
+ GPA_GL( TexGend );
+ GPA_GL( TexGendv );
+ GPA_GL( TexGenf );
+ GPA_GL( TexGenfv );
+ GPA_GL( TexGeni );
+ GPA_GL( TexGeniv );
+ GPA_GL( FeedbackBuffer );
+ GPA_GL( SelectBuffer );
+ GPA_GL( RenderMode );
+ GPA_GL( InitNames );
+ GPA_GL( LoadName );
+ GPA_GL( PassThrough );
+ GPA_GL( PopName );
+ GPA_GL( PushName );
+ GPA_GL( DrawBuffer );
+ GPA_GL( Clear );
+ GPA_GL( ClearAccum );
+ GPA_GL( ClearIndex );
+ GPA_GL( ClearColor );
+ GPA_GL( ClearStencil );
+ GPA_GL( ClearDepth );
+ GPA_GL( StencilMask );
+ GPA_GL( ColorMask );
+ GPA_GL( DepthMask );
+ GPA_GL( IndexMask );
+ GPA_GL( Accum );
+ GPA_GL( Disable );
+ GPA_GL( Enable );
+ GPA_GL( Finish );
+ GPA_GL( Flush );
+ GPA_GL( PopAttrib );
+ GPA_GL( PushAttrib );
+ GPA_GL( Map1d );
+ GPA_GL( Map1f );
+ GPA_GL( Map2d );
+ GPA_GL( Map2f );
+ GPA_GL( MapGrid1d );
+ GPA_GL( MapGrid1f );
+ GPA_GL( MapGrid2d );
+ GPA_GL( MapGrid2f );
+ GPA_GL( EvalCoord1d );
+ GPA_GL( EvalCoord1dv );
+ GPA_GL( EvalCoord1f );
+ GPA_GL( EvalCoord1fv );
+ GPA_GL( EvalCoord2d );
+ GPA_GL( EvalCoord2dv );
+ GPA_GL( EvalCoord2f );
+ GPA_GL( EvalCoord2fv );
+ GPA_GL( EvalMesh1 );
+ GPA_GL( EvalPoint1 );
+ GPA_GL( EvalMesh2 );
+ GPA_GL( EvalPoint2 );
+ GPA_GL( AlphaFunc );
+ GPA_GL( BlendFunc );
+ GPA_GL( LogicOp );
+ GPA_GL( StencilFunc );
+ GPA_GL( StencilOp );
+ GPA_GL( DepthFunc );
+ GPA_GL( PixelZoom );
+ GPA_GL( PixelTransferf );
+ GPA_GL( PixelTransferi );
+ GPA_GL( PixelStoref );
+ GPA_GL( PixelStorei );
+ GPA_GL( PixelMapfv );
+ GPA_GL( PixelMapuiv );
+ GPA_GL( PixelMapusv );
+ GPA_GL( ReadBuffer );
+ GPA_GL( CopyPixels );
+ GPA_GL( ReadPixels );
+ GPA_GL( DrawPixels );
+ GPA_GL( GetBooleanv );
+ GPA_GL( GetClipPlane );
+ GPA_GL( GetDoublev );
+ GPA_GL( GetError );
+ GPA_GL( GetFloatv );
+ GPA_GL( GetIntegerv );
+ GPA_GL( GetLightfv );
+ GPA_GL( GetLightiv );
+ GPA_GL( GetMapdv );
+ GPA_GL( GetMapfv );
+ GPA_GL( GetMapiv );
+ GPA_GL( GetMaterialfv );
+ GPA_GL( GetMaterialiv );
+ GPA_GL( GetPixelMapfv );
+ GPA_GL( GetPixelMapuiv );
+ GPA_GL( GetPixelMapusv );
+ GPA_GL( GetPolygonStipple );
+ GPA_GL( GetString );
+ GPA_GL( GetTexEnvfv );
+ GPA_GL( GetTexEnviv );
+ GPA_GL( GetTexGendv );
+ GPA_GL( GetTexGenfv );
+ GPA_GL( GetTexGeniv );
+ GPA_GL( GetTexImage );
+ GPA_GL( GetTexParameterfv );
+ GPA_GL( GetTexParameteriv );
+ GPA_GL( GetTexLevelParameterfv );
+ GPA_GL( GetTexLevelParameteriv );
+ GPA_GL( IsEnabled );
+ GPA_GL( IsList );
+ GPA_GL( DepthRange );
+ GPA_GL( Frustum );
+ GPA_GL( LoadIdentity );
+ GPA_GL( LoadMatrixf );
+ GPA_GL( LoadMatrixd );
+ GPA_GL( MatrixMode );
+ GPA_GL( MultMatrixf );
+ GPA_GL( MultMatrixd );
+ GPA_GL( Ortho );
+ GPA_GL( PopMatrix );
+ GPA_GL( PushMatrix );
+ GPA_GL( Rotated );
+ GPA_GL( Rotatef );
+ GPA_GL( Scaled );
+ GPA_GL( Scalef );
+ GPA_GL( Translated );
+ GPA_GL( Translatef );
+ GPA_GL( Viewport );
+ GPA_GL( ArrayElement );
+ GPA_GL( BindTexture );
+ GPA_GL( ColorPointer );
+ GPA_GL( DisableClientState );
+ GPA_GL( DrawArrays );
+ GPA_GL( DrawElements );
+ GPA_GL( EdgeFlagPointer );
+ GPA_GL( EnableClientState );
+ GPA_GL( IndexPointer );
+ GPA_GL( Indexub );
+ GPA_GL( Indexubv );
+ GPA_GL( InterleavedArrays );
+ GPA_GL( NormalPointer );
+ GPA_GL( PolygonOffset );
+ GPA_GL( TexCoordPointer );
+ GPA_GL( VertexPointer );
+ GPA_GL( AreTexturesResident );
+ GPA_GL( CopyTexImage1D );
+ GPA_GL( CopyTexImage2D );
+ GPA_GL( CopyTexSubImage1D );
+ GPA_GL( CopyTexSubImage2D );
+ GPA_GL( DeleteTextures );
+ GPA_GL( GenTextures );
+ GPA_GL( GetPointerv );
+ GPA_GL( IsTexture );
+ GPA_GL( PrioritizeTextures );
+ GPA_GL( TexSubImage1D );
+ GPA_GL( TexSubImage2D );
+ GPA_GL( PopClientAttrib );
+ GPA_GL( PushClientAttrib );
+
+ return &cpt;
+}
+
+int APIENTRY
+DrvSetLayerPaletteEntries(
+ HDC hdc,
+ INT iLayerPlane,
+ INT iStart,
+ INT cEntries,
+ CONST COLORREF *pcr )
+{
+ debug_printf( "%s\n", __FUNCTION__ );
+
+ return 0;
+}
+
+BOOL APIENTRY
+DrvSetPixelFormat(
+ HDC hdc,
+ LONG iPixelFormat )
+{
+ PIXELFORMATDESCRIPTOR pfd;
+ BOOL r;
+
+ wglDescribePixelFormat( hdc, iPixelFormat, sizeof( pfd ), &pfd );
+ r = wglSetPixelFormat( hdc, iPixelFormat, &pfd );
+
+ debug_printf( "%s( 0x%p, %d ) = %s\n", __FUNCTION__, hdc, iPixelFormat, r ? "TRUE" : "FALSE" );
+
+ return r;
+}
+
+BOOL APIENTRY
+DrvShareLists(
+ DHGLRC dhglrc1,
+ DHGLRC dhglrc2 )
+{
+ debug_printf( "%s\n", __FUNCTION__ );
+
+ return FALSE;
+}
+
+BOOL APIENTRY
+DrvSwapBuffers(
+ HDC hdc )
+{
+ debug_printf( "%s( 0x%p )\n", __FUNCTION__, hdc );
+
+ return wglSwapBuffers( hdc );
+}
+
+BOOL APIENTRY
+DrvSwapLayerBuffers(
+ HDC hdc,
+ UINT fuPlanes )
+{
+ debug_printf( "%s\n", __FUNCTION__ );
+
+ return FALSE;
+}
+
+BOOL APIENTRY
+DrvValidateVersion(
+ ULONG ulVersion )
+{
+ debug_printf( "%s( %u )\n", __FUNCTION__, ulVersion );
+
+ return ulVersion == 1;
+}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef DRV_H
+#define DRV_H
+
+
+#include <windows.h>
+
+
+#include "GL/gl.h"
+#include "GL/mesa_wgl.h"
+
+
+typedef ULONG DHGLRC;
+
+#define OPENGL_VERSION_110_ENTRIES 336
+
+struct __GLdispatchTableRec
+{
+ void (GLAPIENTRY * NewList)(GLuint, GLenum);
+ void (GLAPIENTRY * EndList)(void);
+ void (GLAPIENTRY * CallList)(GLuint);
+ void (GLAPIENTRY * CallLists)(GLsizei, GLenum, const GLvoid *);
+ void (GLAPIENTRY * DeleteLists)(GLuint, GLsizei);
+ GLuint (GLAPIENTRY * GenLists)(GLsizei);
+ void (GLAPIENTRY * ListBase)(GLuint);
+ void (GLAPIENTRY * Begin)(GLenum);
+ void (GLAPIENTRY * Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *);
+ void (GLAPIENTRY * Color3b)(GLbyte, GLbyte, GLbyte);
+ void (GLAPIENTRY * Color3bv)(const GLbyte *);
+ void (GLAPIENTRY * Color3d)(GLdouble, GLdouble, GLdouble);
+ void (GLAPIENTRY * Color3dv)(const GLdouble *);
+ void (GLAPIENTRY * Color3f)(GLfloat, GLfloat, GLfloat);
+ void (GLAPIENTRY * Color3fv)(const GLfloat *);
+ void (GLAPIENTRY * Color3i)(GLint, GLint, GLint);
+ void (GLAPIENTRY * Color3iv)(const GLint *);
+ void (GLAPIENTRY * Color3s)(GLshort, GLshort, GLshort);
+ void (GLAPIENTRY * Color3sv)(const GLshort *);
+ void (GLAPIENTRY * Color3ub)(GLubyte, GLubyte, GLubyte);
+ void (GLAPIENTRY * Color3ubv)(const GLubyte *);
+ void (GLAPIENTRY * Color3ui)(GLuint, GLuint, GLuint);
+ void (GLAPIENTRY * Color3uiv)(const GLuint *);
+ void (GLAPIENTRY * Color3us)(GLushort, GLushort, GLushort);
+ void (GLAPIENTRY * Color3usv)(const GLushort *);
+ void (GLAPIENTRY * Color4b)(GLbyte, GLbyte, GLbyte, GLbyte);
+ void (GLAPIENTRY * Color4bv)(const GLbyte *);
+ void (GLAPIENTRY * Color4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+ void (GLAPIENTRY * Color4dv)(const GLdouble *);
+ void (GLAPIENTRY * Color4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+ void (GLAPIENTRY * Color4fv)(const GLfloat *);
+ void (GLAPIENTRY * Color4i)(GLint, GLint, GLint, GLint);
+ void (GLAPIENTRY * Color4iv)(const GLint *);
+ void (GLAPIENTRY * Color4s)(GLshort, GLshort, GLshort, GLshort);
+ void (GLAPIENTRY * Color4sv)(const GLshort *);
+ void (GLAPIENTRY * Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte);
+ void (GLAPIENTRY * Color4ubv)(const GLubyte *);
+ void (GLAPIENTRY * Color4ui)(GLuint, GLuint, GLuint, GLuint);
+ void (GLAPIENTRY * Color4uiv)(const GLuint *);
+ void (GLAPIENTRY * Color4us)(GLushort, GLushort, GLushort, GLushort);
+ void (GLAPIENTRY * Color4usv)(const GLushort *);
+ void (GLAPIENTRY * EdgeFlag)(GLboolean);
+ void (GLAPIENTRY * EdgeFlagv)(const GLboolean *);
+ void (GLAPIENTRY * End)(void);
+ void (GLAPIENTRY * Indexd)(GLdouble);
+ void (GLAPIENTRY * Indexdv)(const GLdouble *);
+ void (GLAPIENTRY * Indexf)(GLfloat);
+ void (GLAPIENTRY * Indexfv)(const GLfloat *);
+ void (GLAPIENTRY * Indexi)(GLint);
+ void (GLAPIENTRY * Indexiv)(const GLint *);
+ void (GLAPIENTRY * Indexs)(GLshort);
+ void (GLAPIENTRY * Indexsv)(const GLshort *);
+ void (GLAPIENTRY * Normal3b)(GLbyte, GLbyte, GLbyte);
+ void (GLAPIENTRY * Normal3bv)(const GLbyte *);
+ void (GLAPIENTRY * Normal3d)(GLdouble, GLdouble, GLdouble);
+ void (GLAPIENTRY * Normal3dv)(const GLdouble *);
+ void (GLAPIENTRY * Normal3f)(GLfloat, GLfloat, GLfloat);
+ void (GLAPIENTRY * Normal3fv)(const GLfloat *);
+ void (GLAPIENTRY * Normal3i)(GLint, GLint, GLint);
+ void (GLAPIENTRY * Normal3iv)(const GLint *);
+ void (GLAPIENTRY * Normal3s)(GLshort, GLshort, GLshort);
+ void (GLAPIENTRY * Normal3sv)(const GLshort *);
+ void (GLAPIENTRY * RasterPos2d)(GLdouble, GLdouble);
+ void (GLAPIENTRY * RasterPos2dv)(const GLdouble *);
+ void (GLAPIENTRY * RasterPos2f)(GLfloat, GLfloat);
+ void (GLAPIENTRY * RasterPos2fv)(const GLfloat *);
+ void (GLAPIENTRY * RasterPos2i)(GLint, GLint);
+ void (GLAPIENTRY * RasterPos2iv)(const GLint *);
+ void (GLAPIENTRY * RasterPos2s)(GLshort, GLshort);
+ void (GLAPIENTRY * RasterPos2sv)(const GLshort *);
+ void (GLAPIENTRY * RasterPos3d)(GLdouble, GLdouble, GLdouble);
+ void (GLAPIENTRY * RasterPos3dv)(const GLdouble *);
+ void (GLAPIENTRY * RasterPos3f)(GLfloat, GLfloat, GLfloat);
+ void (GLAPIENTRY * RasterPos3fv)(const GLfloat *);
+ void (GLAPIENTRY * RasterPos3i)(GLint, GLint, GLint);
+ void (GLAPIENTRY * RasterPos3iv)(const GLint *);
+ void (GLAPIENTRY * RasterPos3s)(GLshort, GLshort, GLshort);
+ void (GLAPIENTRY * RasterPos3sv)(const GLshort *);
+ void (GLAPIENTRY * RasterPos4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+ void (GLAPIENTRY * RasterPos4dv)(const GLdouble *);
+ void (GLAPIENTRY * RasterPos4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+ void (GLAPIENTRY * RasterPos4fv)(const GLfloat *);
+ void (GLAPIENTRY * RasterPos4i)(GLint, GLint, GLint, GLint);
+ void (GLAPIENTRY * RasterPos4iv)(const GLint *);
+ void (GLAPIENTRY * RasterPos4s)(GLshort, GLshort, GLshort, GLshort);
+ void (GLAPIENTRY * RasterPos4sv)(const GLshort *);
+ void (GLAPIENTRY * Rectd)(GLdouble, GLdouble, GLdouble, GLdouble);
+ void (GLAPIENTRY * Rectdv)(const GLdouble *, const GLdouble *);
+ void (GLAPIENTRY * Rectf)(GLfloat, GLfloat, GLfloat, GLfloat);
+ void (GLAPIENTRY * Rectfv)(const GLfloat *, const GLfloat *);
+ void (GLAPIENTRY * Recti)(GLint, GLint, GLint, GLint);
+ void (GLAPIENTRY * Rectiv)(const GLint *, const GLint *);
+ void (GLAPIENTRY * Rects)(GLshort, GLshort, GLshort, GLshort);
+ void (GLAPIENTRY * Rectsv)(const GLshort *, const GLshort *);
+ void (GLAPIENTRY * TexCoord1d)(GLdouble);
+ void (GLAPIENTRY * TexCoord1dv)(const GLdouble *);
+ void (GLAPIENTRY * TexCoord1f)(GLfloat);
+ void (GLAPIENTRY * TexCoord1fv)(const GLfloat *);
+ void (GLAPIENTRY * TexCoord1i)(GLint);
+ void (GLAPIENTRY * TexCoord1iv)(const GLint *);
+ void (GLAPIENTRY * TexCoord1s)(GLshort);
+ void (GLAPIENTRY * TexCoord1sv)(const GLshort *);
+ void (GLAPIENTRY * TexCoord2d)(GLdouble, GLdouble);
+ void (GLAPIENTRY * TexCoord2dv)(const GLdouble *);
+ void (GLAPIENTRY * TexCoord2f)(GLfloat, GLfloat);
+ void (GLAPIENTRY * TexCoord2fv)(const GLfloat *);
+ void (GLAPIENTRY * TexCoord2i)(GLint, GLint);
+ void (GLAPIENTRY * TexCoord2iv)(const GLint *);
+ void (GLAPIENTRY * TexCoord2s)(GLshort, GLshort);
+ void (GLAPIENTRY * TexCoord2sv)(const GLshort *);
+ void (GLAPIENTRY * TexCoord3d)(GLdouble, GLdouble, GLdouble);
+ void (GLAPIENTRY * TexCoord3dv)(const GLdouble *);
+ void (GLAPIENTRY * TexCoord3f)(GLfloat, GLfloat, GLfloat);
+ void (GLAPIENTRY * TexCoord3fv)(const GLfloat *);
+ void (GLAPIENTRY * TexCoord3i)(GLint, GLint, GLint);
+ void (GLAPIENTRY * TexCoord3iv)(const GLint *);
+ void (GLAPIENTRY * TexCoord3s)(GLshort, GLshort, GLshort);
+ void (GLAPIENTRY * TexCoord3sv)(const GLshort *);
+ void (GLAPIENTRY * TexCoord4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+ void (GLAPIENTRY * TexCoord4dv)(const GLdouble *);
+ void (GLAPIENTRY * TexCoord4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+ void (GLAPIENTRY * TexCoord4fv)(const GLfloat *);
+ void (GLAPIENTRY * TexCoord4i)(GLint, GLint, GLint, GLint);
+ void (GLAPIENTRY * TexCoord4iv)(const GLint *);
+ void (GLAPIENTRY * TexCoord4s)(GLshort, GLshort, GLshort, GLshort);
+ void (GLAPIENTRY * TexCoord4sv)(const GLshort *);
+ void (GLAPIENTRY * Vertex2d)(GLdouble, GLdouble);
+ void (GLAPIENTRY * Vertex2dv)(const GLdouble *);
+ void (GLAPIENTRY * Vertex2f)(GLfloat, GLfloat);
+ void (GLAPIENTRY * Vertex2fv)(const GLfloat *);
+ void (GLAPIENTRY * Vertex2i)(GLint, GLint);
+ void (GLAPIENTRY * Vertex2iv)(const GLint *);
+ void (GLAPIENTRY * Vertex2s)(GLshort, GLshort);
+ void (GLAPIENTRY * Vertex2sv)(const GLshort *);
+ void (GLAPIENTRY * Vertex3d)(GLdouble, GLdouble, GLdouble);
+ void (GLAPIENTRY * Vertex3dv)(const GLdouble *);
+ void (GLAPIENTRY * Vertex3f)(GLfloat, GLfloat, GLfloat);
+ void (GLAPIENTRY * Vertex3fv)(const GLfloat *);
+ void (GLAPIENTRY * Vertex3i)(GLint, GLint, GLint);
+ void (GLAPIENTRY * Vertex3iv)(const GLint *);
+ void (GLAPIENTRY * Vertex3s)(GLshort, GLshort, GLshort);
+ void (GLAPIENTRY * Vertex3sv)(const GLshort *);
+ void (GLAPIENTRY * Vertex4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+ void (GLAPIENTRY * Vertex4dv)(const GLdouble *);
+ void (GLAPIENTRY * Vertex4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+ void (GLAPIENTRY * Vertex4fv)(const GLfloat *);
+ void (GLAPIENTRY * Vertex4i)(GLint, GLint, GLint, GLint);
+ void (GLAPIENTRY * Vertex4iv)(const GLint *);
+ void (GLAPIENTRY * Vertex4s)(GLshort, GLshort, GLshort, GLshort);
+ void (GLAPIENTRY * Vertex4sv)(const GLshort *);
+ void (GLAPIENTRY * ClipPlane)(GLenum, const GLdouble *);
+ void (GLAPIENTRY * ColorMaterial)(GLenum, GLenum);
+ void (GLAPIENTRY * CullFace)(GLenum);
+ void (GLAPIENTRY * Fogf)(GLenum, GLfloat);
+ void (GLAPIENTRY * Fogfv)(GLenum, const GLfloat *);
+ void (GLAPIENTRY * Fogi)(GLenum, GLint);
+ void (GLAPIENTRY * Fogiv)(GLenum, const GLint *);
+ void (GLAPIENTRY * FrontFace)(GLenum);
+ void (GLAPIENTRY * Hint)(GLenum, GLenum);
+ void (GLAPIENTRY * Lightf)(GLenum, GLenum, GLfloat);
+ void (GLAPIENTRY * Lightfv)(GLenum, GLenum, const GLfloat *);
+ void (GLAPIENTRY * Lighti)(GLenum, GLenum, GLint);
+ void (GLAPIENTRY * Lightiv)(GLenum, GLenum, const GLint *);
+ void (GLAPIENTRY * LightModelf)(GLenum, GLfloat);
+ void (GLAPIENTRY * LightModelfv)(GLenum, const GLfloat *);
+ void (GLAPIENTRY * LightModeli)(GLenum, GLint);
+ void (GLAPIENTRY * LightModeliv)(GLenum, const GLint *);
+ void (GLAPIENTRY * LineStipple)(GLint, GLushort);
+ void (GLAPIENTRY * LineWidth)(GLfloat);
+ void (GLAPIENTRY * Materialf)(GLenum, GLenum, GLfloat);
+ void (GLAPIENTRY * Materialfv)(GLenum, GLenum, const GLfloat *);
+ void (GLAPIENTRY * Materiali)(GLenum, GLenum, GLint);
+ void (GLAPIENTRY * Materialiv)(GLenum, GLenum, const GLint *);
+ void (GLAPIENTRY * PointSize)(GLfloat);
+ void (GLAPIENTRY * PolygonMode)(GLenum, GLenum);
+ void (GLAPIENTRY * PolygonStipple)(const GLubyte *);
+ void (GLAPIENTRY * Scissor)(GLint, GLint, GLsizei, GLsizei);
+ void (GLAPIENTRY * ShadeModel)(GLenum);
+ void (GLAPIENTRY * TexParameterf)(GLenum, GLenum, GLfloat);
+ void (GLAPIENTRY * TexParameterfv)(GLenum, GLenum, const GLfloat *);
+ void (GLAPIENTRY * TexParameteri)(GLenum, GLenum, GLint);
+ void (GLAPIENTRY * TexParameteriv)(GLenum, GLenum, const GLint *);
+ void (GLAPIENTRY * TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+ void (GLAPIENTRY * TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+ void (GLAPIENTRY * TexEnvf)(GLenum, GLenum, GLfloat);
+ void (GLAPIENTRY * TexEnvfv)(GLenum, GLenum, const GLfloat *);
+ void (GLAPIENTRY * TexEnvi)(GLenum, GLenum, GLint);
+ void (GLAPIENTRY * TexEnviv)(GLenum, GLenum, const GLint *);
+ void (GLAPIENTRY * TexGend)(GLenum, GLenum, GLdouble);
+ void (GLAPIENTRY * TexGendv)(GLenum, GLenum, const GLdouble *);
+ void (GLAPIENTRY * TexGenf)(GLenum, GLenum, GLfloat);
+ void (GLAPIENTRY * TexGenfv)(GLenum, GLenum, const GLfloat *);
+ void (GLAPIENTRY * TexGeni)(GLenum, GLenum, GLint);
+ void (GLAPIENTRY * TexGeniv)(GLenum, GLenum, const GLint *);
+ void (GLAPIENTRY * FeedbackBuffer)(GLsizei, GLenum, GLfloat *);
+ void (GLAPIENTRY * SelectBuffer)(GLsizei, GLuint *);
+ GLint (GLAPIENTRY * RenderMode)(GLenum);
+ void (GLAPIENTRY * InitNames)(void);
+ void (GLAPIENTRY * LoadName)(GLuint);
+ void (GLAPIENTRY * PassThrough)(GLfloat);
+ void (GLAPIENTRY * PopName)(void);
+ void (GLAPIENTRY * PushName)(GLuint);
+ void (GLAPIENTRY * DrawBuffer)(GLenum);
+ void (GLAPIENTRY * Clear)(GLbitfield);
+ void (GLAPIENTRY * ClearAccum)(GLfloat, GLfloat, GLfloat, GLfloat);
+ void (GLAPIENTRY * ClearIndex)(GLfloat);
+ void (GLAPIENTRY * ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
+ void (GLAPIENTRY * ClearStencil)(GLint);
+ void (GLAPIENTRY * ClearDepth)(GLclampd);
+ void (GLAPIENTRY * StencilMask)(GLuint);
+ void (GLAPIENTRY * ColorMask)(GLboolean, GLboolean, GLboolean, GLboolean);
+ void (GLAPIENTRY * DepthMask)(GLboolean);
+ void (GLAPIENTRY * IndexMask)(GLuint);
+ void (GLAPIENTRY * Accum)(GLenum, GLfloat);
+ void (GLAPIENTRY * Disable)(GLenum);
+ void (GLAPIENTRY * Enable)(GLenum);
+ void (GLAPIENTRY * Finish)(void);
+ void (GLAPIENTRY * Flush)(void);
+ void (GLAPIENTRY * PopAttrib)(void);
+ void (GLAPIENTRY * PushAttrib)(GLbitfield);
+ void (GLAPIENTRY * Map1d)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
+ void (GLAPIENTRY * Map1f)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
+ void (GLAPIENTRY * Map2d)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
+ void (GLAPIENTRY * Map2f)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
+ void (GLAPIENTRY * MapGrid1d)(GLint, GLdouble, GLdouble);
+ void (GLAPIENTRY * MapGrid1f)(GLint, GLfloat, GLfloat);
+ void (GLAPIENTRY * MapGrid2d)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble);
+ void (GLAPIENTRY * MapGrid2f)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat);
+ void (GLAPIENTRY * EvalCoord1d)(GLdouble);
+ void (GLAPIENTRY * EvalCoord1dv)(const GLdouble *);
+ void (GLAPIENTRY * EvalCoord1f)(GLfloat);
+ void (GLAPIENTRY * EvalCoord1fv)(const GLfloat *);
+ void (GLAPIENTRY * EvalCoord2d)(GLdouble, GLdouble);
+ void (GLAPIENTRY * EvalCoord2dv)(const GLdouble *);
+ void (GLAPIENTRY * EvalCoord2f)(GLfloat, GLfloat);
+ void (GLAPIENTRY * EvalCoord2fv)(const GLfloat *);
+ void (GLAPIENTRY * EvalMesh1)(GLenum, GLint, GLint);
+ void (GLAPIENTRY * EvalPoint1)(GLint);
+ void (GLAPIENTRY * EvalMesh2)(GLenum, GLint, GLint, GLint, GLint);
+ void (GLAPIENTRY * EvalPoint2)(GLint, GLint);
+ void (GLAPIENTRY * AlphaFunc)(GLenum, GLclampf);
+ void (GLAPIENTRY * BlendFunc)(GLenum, GLenum);
+ void (GLAPIENTRY * LogicOp)(GLenum);
+ void (GLAPIENTRY * StencilFunc)(GLenum, GLint, GLuint);
+ void (GLAPIENTRY * StencilOp)(GLenum, GLenum, GLenum);
+ void (GLAPIENTRY * DepthFunc)(GLenum);
+ void (GLAPIENTRY * PixelZoom)(GLfloat, GLfloat);
+ void (GLAPIENTRY * PixelTransferf)(GLenum, GLfloat);
+ void (GLAPIENTRY * PixelTransferi)(GLenum, GLint);
+ void (GLAPIENTRY * PixelStoref)(GLenum, GLfloat);
+ void (GLAPIENTRY * PixelStorei)(GLenum, GLint);
+ void (GLAPIENTRY * PixelMapfv)(GLenum, GLint, const GLfloat *);
+ void (GLAPIENTRY * PixelMapuiv)(GLenum, GLint, const GLuint *);
+ void (GLAPIENTRY * PixelMapusv)(GLenum, GLint, const GLushort *);
+ void (GLAPIENTRY * ReadBuffer)(GLenum);
+ void (GLAPIENTRY * CopyPixels)(GLint, GLint, GLsizei, GLsizei, GLenum);
+ void (GLAPIENTRY * ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *);
+ void (GLAPIENTRY * DrawPixels)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+ void (GLAPIENTRY * GetBooleanv)(GLenum, GLboolean *);
+ void (GLAPIENTRY * GetClipPlane)(GLenum, GLdouble *);
+ void (GLAPIENTRY * GetDoublev)(GLenum, GLdouble *);
+ GLenum (GLAPIENTRY * GetError)(void);
+ void (GLAPIENTRY * GetFloatv)(GLenum, GLfloat *);
+ void (GLAPIENTRY * GetIntegerv)(GLenum, GLint *);
+ void (GLAPIENTRY * GetLightfv)(GLenum, GLenum, GLfloat *);
+ void (GLAPIENTRY * GetLightiv)(GLenum, GLenum, GLint *);
+ void (GLAPIENTRY * GetMapdv)(GLenum, GLenum, GLdouble *);
+ void (GLAPIENTRY * GetMapfv)(GLenum, GLenum, GLfloat *);
+ void (GLAPIENTRY * GetMapiv)(GLenum, GLenum, GLint *);
+ void (GLAPIENTRY * GetMaterialfv)(GLenum, GLenum, GLfloat *);
+ void (GLAPIENTRY * GetMaterialiv)(GLenum, GLenum, GLint *);
+ void (GLAPIENTRY * GetPixelMapfv)(GLenum, GLfloat *);
+ void (GLAPIENTRY * GetPixelMapuiv)(GLenum, GLuint *);
+ void (GLAPIENTRY * GetPixelMapusv)(GLenum, GLushort *);
+ void (GLAPIENTRY * GetPolygonStipple)(GLubyte *);
+ const GLubyte * (GLAPIENTRY * GetString)(GLenum);
+ void (GLAPIENTRY * GetTexEnvfv)(GLenum, GLenum, GLfloat *);
+ void (GLAPIENTRY * GetTexEnviv)(GLenum, GLenum, GLint *);
+ void (GLAPIENTRY * GetTexGendv)(GLenum, GLenum, GLdouble *);
+ void (GLAPIENTRY * GetTexGenfv)(GLenum, GLenum, GLfloat *);
+ void (GLAPIENTRY * GetTexGeniv)(GLenum, GLenum, GLint *);
+ void (GLAPIENTRY * GetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *);
+ void (GLAPIENTRY * GetTexParameterfv)(GLenum, GLenum, GLfloat *);
+ void (GLAPIENTRY * GetTexParameteriv)(GLenum, GLenum, GLint *);
+ void (GLAPIENTRY * GetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *);
+ void (GLAPIENTRY * GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *);
+ GLboolean (GLAPIENTRY * IsEnabled)(GLenum);
+ GLboolean (GLAPIENTRY * IsList)(GLuint);
+ void (GLAPIENTRY * DepthRange)(GLclampd, GLclampd);
+ void (GLAPIENTRY * Frustum)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
+ void (GLAPIENTRY * LoadIdentity)(void);
+ void (GLAPIENTRY * LoadMatrixf)(const GLfloat *);
+ void (GLAPIENTRY * LoadMatrixd)(const GLdouble *);
+ void (GLAPIENTRY * MatrixMode)(GLenum);
+ void (GLAPIENTRY * MultMatrixf)(const GLfloat *);
+ void (GLAPIENTRY * MultMatrixd)(const GLdouble *);
+ void (GLAPIENTRY * Ortho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
+ void (GLAPIENTRY * PopMatrix)(void);
+ void (GLAPIENTRY * PushMatrix)(void);
+ void (GLAPIENTRY * Rotated)(GLdouble, GLdouble, GLdouble, GLdouble);
+ void (GLAPIENTRY * Rotatef)(GLfloat, GLfloat, GLfloat, GLfloat);
+ void (GLAPIENTRY * Scaled)(GLdouble, GLdouble, GLdouble);
+ void (GLAPIENTRY * Scalef)(GLfloat, GLfloat, GLfloat);
+ void (GLAPIENTRY * Translated)(GLdouble, GLdouble, GLdouble);
+ void (GLAPIENTRY * Translatef)(GLfloat, GLfloat, GLfloat);
+ void (GLAPIENTRY * Viewport)(GLint, GLint, GLsizei, GLsizei);
+ void (GLAPIENTRY * ArrayElement)(GLint);
+ void (GLAPIENTRY * BindTexture)(GLenum, GLuint);
+ void (GLAPIENTRY * ColorPointer)(GLint, GLenum, GLsizei, const GLvoid *);
+ void (GLAPIENTRY * DisableClientState)(GLenum);
+ void (GLAPIENTRY * DrawArrays)(GLenum, GLint, GLsizei);
+ void (GLAPIENTRY * DrawElements)(GLenum, GLsizei, GLenum, const GLvoid *);
+ void (GLAPIENTRY * EdgeFlagPointer)(GLsizei, const GLvoid *);
+ void (GLAPIENTRY * EnableClientState)(GLenum);
+ void (GLAPIENTRY * IndexPointer)(GLenum, GLsizei, const GLvoid *);
+ void (GLAPIENTRY * Indexub)(GLubyte);
+ void (GLAPIENTRY * Indexubv)(const GLubyte *);
+ void (GLAPIENTRY * InterleavedArrays)(GLenum, GLsizei, const GLvoid *);
+ void (GLAPIENTRY * NormalPointer)(GLenum, GLsizei, const GLvoid *);
+ void (GLAPIENTRY * PolygonOffset)(GLfloat, GLfloat);
+ void (GLAPIENTRY * TexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *);
+ void (GLAPIENTRY * VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *);
+ GLboolean (GLAPIENTRY * AreTexturesResident)(GLsizei, const GLuint *, GLboolean *);
+ void (GLAPIENTRY * CopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
+ void (GLAPIENTRY * CopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
+ void (GLAPIENTRY * CopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei);
+ void (GLAPIENTRY * CopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+ void (GLAPIENTRY * DeleteTextures)(GLsizei, const GLuint *);
+ void (GLAPIENTRY * GenTextures)(GLsizei, GLuint *);
+ void (GLAPIENTRY * GetPointerv)(GLenum, GLvoid **);
+ GLboolean (GLAPIENTRY * IsTexture)(GLuint);
+ void (GLAPIENTRY * PrioritizeTextures)(GLsizei, const GLuint *, const GLclampf *);
+ void (GLAPIENTRY * TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
+ void (GLAPIENTRY * TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+ void (GLAPIENTRY * PopClientAttrib)(void);
+ void (GLAPIENTRY * PushClientAttrib)(GLbitfield);
+};
+
+typedef struct __GLdispatchTableRec GLDISPATCHTABLE;
+
+typedef struct _GLCLTPROCTABLE
+{
+ int cEntries;
+ GLDISPATCHTABLE glDispatchTable;
+} GLCLTPROCTABLE, * PGLCLTPROCTABLE;
+
+typedef VOID (APIENTRY * PFN_SETPROCTABLE)(PGLCLTPROCTABLE);
+
+BOOL APIENTRY
+DrvCopyContext(
+ DHGLRC dhrcSource,
+ DHGLRC dhrcDest,
+ UINT fuMask );
+
+DHGLRC APIENTRY
+DrvCreateLayerContext(
+ HDC hdc,
+ INT iLayerPlane );
+
+DHGLRC APIENTRY
+DrvCreateContext(
+ HDC hdc );
+
+BOOL APIENTRY
+DrvDeleteContext(
+ DHGLRC dhglrc );
+
+BOOL APIENTRY
+DrvDescribeLayerPlane(
+ HDC hdc,
+ INT iPixelFormat,
+ INT iLayerPlane,
+ UINT nBytes,
+ LPLAYERPLANEDESCRIPTOR plpd );
+
+LONG APIENTRY
+DrvDescribePixelFormat(
+ HDC hdc,
+ INT iPixelFormat,
+ ULONG cjpfd,
+ PIXELFORMATDESCRIPTOR *ppfd );
+
+int APIENTRY
+DrvGetLayerPaletteEntries(
+ HDC hdc,
+ INT iLayerPlane,
+ INT iStart,
+ INT cEntries,
+ COLORREF *pcr );
+
+PROC APIENTRY
+DrvGetProcAddress(
+ LPCSTR lpszProc );
+
+BOOL APIENTRY
+DrvRealizeLayerPalette(
+ HDC hdc,
+ INT iLayerPlane,
+ BOOL bRealize );
+
+BOOL APIENTRY
+DrvReleaseContext(
+ DHGLRC dhglrc );
+
+void APIENTRY
+DrvSetCallbackProcs(
+ INT nProcs,
+ PROC *pProcs );
+
+PGLCLTPROCTABLE APIENTRY
+DrvSetContext(
+ HDC hdc,
+ DHGLRC dhglrc,
+ PFN_SETPROCTABLE pfnSetProcTable );
+
+int APIENTRY
+DrvSetLayerPaletteEntries(
+ HDC hdc,
+ INT iLayerPlane,
+ INT iStart,
+ INT cEntries,
+ CONST COLORREF *pcr );
+
+BOOL APIENTRY
+DrvSetPixelFormat(
+ HDC hdc,
+ LONG iPixelFormat );
+
+BOOL APIENTRY
+DrvShareLists(
+ DHGLRC dhglrc1,
+ DHGLRC dhglrc2 );
+
+BOOL APIENTRY
+DrvSwapBuffers(
+ HDC hdc );
+
+BOOL APIENTRY
+DrvSwapLayerBuffers(
+ HDC hdc,
+ UINT fuPlanes );
+
+BOOL APIENTRY
+DrvValidateVersion(
+ ULONG ulVersion );
+
+#endif /* DRV_H */
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "pipe/p_debug.h"
+#include "stw_pixelformat.h"
+
+#define MAX_PIXELFORMATS 16
+
+static struct pixelformat_info pixelformats[MAX_PIXELFORMATS];
+static uint pixelformat_count = 0;
+static uint pixelformat_extended_count = 0;
+
+static void
+add_standard_pixelformats(
+ struct pixelformat_info **ppf,
+ uint flags )
+{
+ struct pixelformat_info *pf = *ppf;
+ struct pixelformat_color_info color24 = { 8, 0, 8, 8, 8, 16 };
+ struct pixelformat_alpha_info alpha8 = { 8, 24 };
+ struct pixelformat_alpha_info noalpha = { 0, 0 };
+ struct pixelformat_depth_info depth24s8 = { 24, 8 };
+ struct pixelformat_depth_info depth16 = { 16, 0 };
+
+ pf->flags = PF_FLAG_DOUBLEBUFFER | flags;
+ pf->color = color24;
+ pf->alpha = alpha8;
+ pf->depth = depth16;
+ pf++;
+
+ pf->flags = PF_FLAG_DOUBLEBUFFER | flags;
+ pf->color = color24;
+ pf->alpha = alpha8;
+ pf->depth = depth24s8;
+ pf++;
+
+ pf->flags = PF_FLAG_DOUBLEBUFFER | flags;
+ pf->color = color24;
+ pf->alpha = noalpha;
+ pf->depth = depth16;
+ pf++;
+
+ pf->flags = PF_FLAG_DOUBLEBUFFER | flags;
+ pf->color = color24;
+ pf->alpha = noalpha;
+ pf->depth = depth24s8;
+ pf++;
+
+ pf->flags = flags;
+ pf->color = color24;
+ pf->alpha = noalpha;
+ pf->depth = depth16;
+ pf++;
+
+ pf->flags = flags;
+ pf->color = color24;
+ pf->alpha = noalpha;
+ pf->depth = depth24s8;
+ pf++;
+
+ *ppf = pf;
+}
+
+void
+pixelformat_init( void )
+{
+ struct pixelformat_info *pf = pixelformats;
+
+ add_standard_pixelformats( &pf, 0 );
+ pixelformat_count = pf - pixelformats;
+
+ add_standard_pixelformats( &pf, PF_FLAG_MULTISAMPLED );
+ pixelformat_extended_count = pf - pixelformats;
+
+ assert( pixelformat_extended_count <= MAX_PIXELFORMATS );
+}
+
+uint
+pixelformat_get_count( void )
+{
+ return pixelformat_count;
+}
+
+uint
+pixelformat_get_extended_count( void )
+{
+ return pixelformat_extended_count;
+}
+
+const struct pixelformat_info *
+pixelformat_get_info( uint index )
+{
+ assert( index < pixelformat_extended_count );
+
+ return &pixelformats[index];
+}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef PIXELFORMAT_H
+#define PIXELFORMAT_H
+
+#define PF_FLAG_DOUBLEBUFFER 0x00000001
+#define PF_FLAG_MULTISAMPLED 0x00000002
+
+struct pixelformat_color_info
+{
+ uint redbits;
+ uint redshift;
+ uint greenbits;
+ uint greenshift;
+ uint bluebits;
+ uint blueshift;
+};
+
+struct pixelformat_alpha_info
+{
+ uint alphabits;
+ uint alphashift;
+};
+
+struct pixelformat_depth_info
+{
+ uint depthbits;
+ uint stencilbits;
+};
+
+struct pixelformat_info
+{
+ uint flags;
+ struct pixelformat_color_info color;
+ struct pixelformat_alpha_info alpha;
+ struct pixelformat_depth_info depth;
+};
+
+void
+pixelformat_init( void );
+
+uint
+pixelformat_get_count( void );
+
+uint
+pixelformat_get_extended_count( void );
+
+const struct pixelformat_info *
+pixelformat_get_info( uint index );
+
+#endif /* PIXELFORMAT_H */
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ *
+ * This is hopefully a temporary hack to define some needed dispatch
+ * table entries. Hopefully, I'll find a better solution. The
+ * dispatch table generation scripts ought to be making these dummy
+ * stubs as well.
+ */
+
+void gl_dispatch_stub_543(void){}
+void gl_dispatch_stub_544(void){}
+void gl_dispatch_stub_545(void){}
+void gl_dispatch_stub_546(void){}
+void gl_dispatch_stub_547(void){}
+void gl_dispatch_stub_548(void){}
+void gl_dispatch_stub_549(void){}
+void gl_dispatch_stub_550(void){}
+void gl_dispatch_stub_551(void){}
+void gl_dispatch_stub_552(void){}
+void gl_dispatch_stub_553(void){}
+void gl_dispatch_stub_554(void){}
+void gl_dispatch_stub_555(void){}
+void gl_dispatch_stub_556(void){}
+void gl_dispatch_stub_557(void){}
+void gl_dispatch_stub_558(void){}
+void gl_dispatch_stub_559(void){}
+void gl_dispatch_stub_560(void){}
+void gl_dispatch_stub_561(void){}
+void gl_dispatch_stub_565(void){}
+void gl_dispatch_stub_566(void){}
+void gl_dispatch_stub_577(void){}
+void gl_dispatch_stub_578(void){}
+void gl_dispatch_stub_603(void){}
+void gl_dispatch_stub_645(void){}
+void gl_dispatch_stub_646(void){}
+void gl_dispatch_stub_647(void){}
+void gl_dispatch_stub_648(void){}
+void gl_dispatch_stub_649(void){}
+void gl_dispatch_stub_650(void){}
+void gl_dispatch_stub_651(void){}
+void gl_dispatch_stub_652(void){}
+void gl_dispatch_stub_653(void){}
+void gl_dispatch_stub_733(void){}
+void gl_dispatch_stub_734(void){}
+void gl_dispatch_stub_735(void){}
+void gl_dispatch_stub_736(void){}
+void gl_dispatch_stub_737(void){}
+void gl_dispatch_stub_738(void){}
+void gl_dispatch_stub_744(void){}
+void gl_dispatch_stub_745(void){}
+void gl_dispatch_stub_746(void){}
+void gl_dispatch_stub_760(void){}
+void gl_dispatch_stub_761(void){}
+void gl_dispatch_stub_763(void){}
+void gl_dispatch_stub_765(void){}
+void gl_dispatch_stub_766(void){}
+void gl_dispatch_stub_767(void){}
+void gl_dispatch_stub_768(void){}
+
+void gl_dispatch_stub_562(void){}
+void gl_dispatch_stub_563(void){}
+void gl_dispatch_stub_564(void){}
+void gl_dispatch_stub_567(void){}
+void gl_dispatch_stub_568(void){}
+void gl_dispatch_stub_569(void){}
+void gl_dispatch_stub_580(void){}
+void gl_dispatch_stub_581(void){}
+void gl_dispatch_stub_606(void){}
+void gl_dispatch_stub_654(void){}
+void gl_dispatch_stub_655(void){}
+void gl_dispatch_stub_656(void){}
+void gl_dispatch_stub_739(void){}
+void gl_dispatch_stub_740(void){}
+void gl_dispatch_stub_741(void){}
+void gl_dispatch_stub_748(void){}
+void gl_dispatch_stub_749(void){}
+void gl_dispatch_stub_769(void){}
+void gl_dispatch_stub_770(void){}
+void gl_dispatch_stub_771(void){}
+void gl_dispatch_stub_772(void){}
+void gl_dispatch_stub_773(void){}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#define _GDI32_
+
+#include <windows.h>
+
+#include "pipe/p_debug.h"
+
+WINGDIAPI BOOL APIENTRY
+wglUseFontBitmapsA(
+ HDC hdc,
+ DWORD first,
+ DWORD count,
+ DWORD listBase )
+{
+ (void) hdc;
+ (void) first;
+ (void) count;
+ (void) listBase;
+
+ assert( 0 );
+
+ return FALSE;
+}
+
+WINGDIAPI BOOL APIENTRY
+wglShareLists(
+ HGLRC hglrc1,
+ HGLRC hglrc2 )
+{
+ (void) hglrc1;
+ (void) hglrc2;
+
+ assert( 0 );
+
+ return FALSE;
+}
+
+WINGDIAPI BOOL APIENTRY
+wglUseFontBitmapsW(
+ HDC hdc,
+ DWORD first,
+ DWORD count,
+ DWORD listBase )
+{
+ (void) hdc;
+ (void) first;
+ (void) count;
+ (void) listBase;
+
+ assert( 0 );
+
+ return FALSE;
+}
+
+WINGDIAPI BOOL APIENTRY
+wglUseFontOutlinesA(
+ HDC hdc,
+ DWORD first,
+ DWORD count,
+ DWORD listBase,
+ FLOAT deviation,
+ FLOAT extrusion,
+ int format,
+ LPGLYPHMETRICSFLOAT lpgmf )
+{
+ (void) hdc;
+ (void) first;
+ (void) count;
+ (void) listBase;
+ (void) deviation;
+ (void) extrusion;
+ (void) format;
+ (void) lpgmf;
+
+ assert( 0 );
+
+ return FALSE;
+}
+
+WINGDIAPI BOOL APIENTRY
+wglUseFontOutlinesW(
+ HDC hdc,
+ DWORD first,
+ DWORD count,
+ DWORD listBase,
+ FLOAT deviation,
+ FLOAT extrusion,
+ int format,
+ LPGLYPHMETRICSFLOAT lpgmf )
+{
+ (void) hdc;
+ (void) first;
+ (void) count;
+ (void) listBase;
+ (void) deviation;
+ (void) extrusion;
+ (void) format;
+ (void) lpgmf;
+
+ assert( 0 );
+
+ return FALSE;
+}
+
+WINGDIAPI BOOL APIENTRY
+wglDescribeLayerPlane(
+ HDC hdc,
+ int iPixelFormat,
+ int iLayerPlane,
+ UINT nBytes,
+ LPLAYERPLANEDESCRIPTOR plpd )
+{
+ (void) hdc;
+ (void) iPixelFormat;
+ (void) iLayerPlane;
+ (void) nBytes;
+ (void) plpd;
+
+ assert( 0 );
+
+ return FALSE;
+}
+
+WINGDIAPI int APIENTRY
+wglSetLayerPaletteEntries(
+ HDC hdc,
+ int iLayerPlane,
+ int iStart,
+ int cEntries,
+ CONST COLORREF *pcr )
+{
+ (void) hdc;
+ (void) iLayerPlane;
+ (void) iStart;
+ (void) cEntries;
+ (void) pcr;
+
+ assert( 0 );
+
+ return 0;
+}
+
+WINGDIAPI int APIENTRY
+wglGetLayerPaletteEntries(
+ HDC hdc,
+ int iLayerPlane,
+ int iStart,
+ int cEntries,
+ COLORREF *pcr )
+{
+ (void) hdc;
+ (void) iLayerPlane;
+ (void) iStart;
+ (void) cEntries;
+ (void) pcr;
+
+ assert( 0 );
+
+ return 0;
+}
+
+WINGDIAPI BOOL APIENTRY
+wglRealizeLayerPalette(
+ HDC hdc,
+ int iLayerPlane,
+ BOOL bRealize )
+{
+ (void) hdc;
+ (void) iLayerPlane;
+ (void) bRealize;
+
+ assert( 0 );
+
+ return FALSE;
+}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#define _GDI32_
+
+#include <windows.h>
+#include "stw_wgl_arbextensionsstring.h"
+
+WINGDIAPI const char * APIENTRY
+wglGetExtensionsStringARB(
+ HDC hdc )
+{
+ (void) hdc;
+
+ return
+ "WGL_ARB_extensions_string "
+ "WGL_ARB_multisample "
+ "WGL_ARB_pixel_format";
+}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef WGL_ARBEXTENSIONSSTRING_H
+#define WGL_ARBEXTENSIONSSTRING_H
+
+WINGDIAPI const char * APIENTRY
+wglGetExtensionsStringARB(
+ HDC hdc );
+
+#endif /* WGL_ARBEXTENSIONSSTRING_H */
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <windows.h>
+#include "stw_wgl_arbmultisample.h"
+
+int
+wgl_query_sample_buffers( void )
+{
+ return 1;
+}
+
+int
+wgl_query_samples( void )
+{
+ return 4;
+}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef WGL_ARBMULTISAMPLE_H
+#define WGL_ARBMULTISAMPLE_H
+
+#define WGL_SAMPLE_BUFFERS_ARB 0x2041
+#define WGL_SAMPLES_ARB 0x2042
+
+int
+wgl_query_sample_buffers( void );
+
+int
+wgl_query_samples( void );
+
+#endif /* WGL_ARBMULTISAMPLE_H */
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#define _GDI32_
+
+#include <windows.h>
+
+#include "pipe/p_compiler.h"
+#include "util/u_memory.h"
+#include "stw_pixelformat.h"
+#include "stw_wgl_arbmultisample.h"
+#include "stw_wgl_arbpixelformat.h"
+
+#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
+#define WGL_DRAW_TO_WINDOW_ARB 0x2001
+#define WGL_DRAW_TO_BITMAP_ARB 0x2002
+#define WGL_ACCELERATION_ARB 0x2003
+#define WGL_NEED_PALETTE_ARB 0x2004
+#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
+#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
+#define WGL_SWAP_METHOD_ARB 0x2007
+#define WGL_NUMBER_OVERLAYS_ARB 0x2008
+#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
+#define WGL_TRANSPARENT_ARB 0x200A
+#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
+#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
+#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
+#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
+#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
+#define WGL_SHARE_DEPTH_ARB 0x200C
+#define WGL_SHARE_STENCIL_ARB 0x200D
+#define WGL_SHARE_ACCUM_ARB 0x200E
+#define WGL_SUPPORT_GDI_ARB 0x200F
+#define WGL_SUPPORT_OPENGL_ARB 0x2010
+#define WGL_DOUBLE_BUFFER_ARB 0x2011
+#define WGL_STEREO_ARB 0x2012
+#define WGL_PIXEL_TYPE_ARB 0x2013
+#define WGL_COLOR_BITS_ARB 0x2014
+#define WGL_RED_BITS_ARB 0x2015
+#define WGL_RED_SHIFT_ARB 0x2016
+#define WGL_GREEN_BITS_ARB 0x2017
+#define WGL_GREEN_SHIFT_ARB 0x2018
+#define WGL_BLUE_BITS_ARB 0x2019
+#define WGL_BLUE_SHIFT_ARB 0x201A
+#define WGL_ALPHA_BITS_ARB 0x201B
+#define WGL_ALPHA_SHIFT_ARB 0x201C
+#define WGL_ACCUM_BITS_ARB 0x201D
+#define WGL_ACCUM_RED_BITS_ARB 0x201E
+#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
+#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
+#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
+#define WGL_DEPTH_BITS_ARB 0x2022
+#define WGL_STENCIL_BITS_ARB 0x2023
+#define WGL_AUX_BUFFERS_ARB 0x2024
+
+#define WGL_NO_ACCELERATION_ARB 0x2025
+#define WGL_GENERIC_ACCELERATION_ARB 0x2026
+#define WGL_FULL_ACCELERATION_ARB 0x2027
+
+#define WGL_SWAP_EXCHANGE_ARB 0x2028
+#define WGL_SWAP_COPY_ARB 0x2029
+#define WGL_SWAP_UNDEFINED_ARB 0x202A
+
+#define WGL_TYPE_RGBA_ARB 0x202B
+#define WGL_TYPE_COLORINDEX_ARB 0x202C
+
+static boolean
+query_attrib(
+ int iPixelFormat,
+ int iLayerPlane,
+ int attrib,
+ int *pvalue )
+{
+ uint count;
+ uint index;
+ const struct pixelformat_info *pf;
+
+ count = pixelformat_get_extended_count();
+
+ if (attrib == WGL_NUMBER_PIXEL_FORMATS_ARB) {
+ *pvalue = (int) count;
+ return TRUE;
+ }
+
+ index = (uint) iPixelFormat - 1;
+ if (index >= count)
+ return FALSE;
+
+ pf = pixelformat_get_info( index );
+
+ switch (attrib) {
+ case WGL_DRAW_TO_WINDOW_ARB:
+ *pvalue = TRUE;
+ return TRUE;
+
+ case WGL_DRAW_TO_BITMAP_ARB:
+ *pvalue = FALSE;
+ return TRUE;
+
+ case WGL_NEED_PALETTE_ARB:
+ *pvalue = FALSE;
+ return TRUE;
+
+ case WGL_NEED_SYSTEM_PALETTE_ARB:
+ *pvalue = FALSE;
+ return TRUE;
+
+ case WGL_SWAP_METHOD_ARB:
+ if (pf->flags & PF_FLAG_DOUBLEBUFFER)
+ *pvalue = WGL_SWAP_COPY_ARB;
+ else
+ *pvalue = WGL_SWAP_UNDEFINED_ARB;
+ return TRUE;
+
+ case WGL_SWAP_LAYER_BUFFERS_ARB:
+ *pvalue = FALSE;
+ return TRUE;
+
+ case WGL_NUMBER_OVERLAYS_ARB:
+ *pvalue = 0;
+ return TRUE;
+
+ case WGL_NUMBER_UNDERLAYS_ARB:
+ *pvalue = 0;
+ return TRUE;
+ }
+
+ if (iLayerPlane != 0)
+ return FALSE;
+
+ switch (attrib) {
+ case WGL_ACCELERATION_ARB:
+ *pvalue = WGL_FULL_ACCELERATION_ARB;
+ break;
+
+ case WGL_TRANSPARENT_ARB:
+ *pvalue = FALSE;
+ break;
+
+ case WGL_TRANSPARENT_RED_VALUE_ARB:
+ case WGL_TRANSPARENT_GREEN_VALUE_ARB:
+ case WGL_TRANSPARENT_BLUE_VALUE_ARB:
+ case WGL_TRANSPARENT_ALPHA_VALUE_ARB:
+ case WGL_TRANSPARENT_INDEX_VALUE_ARB:
+ break;
+
+ case WGL_SHARE_DEPTH_ARB:
+ case WGL_SHARE_STENCIL_ARB:
+ case WGL_SHARE_ACCUM_ARB:
+ *pvalue = TRUE;
+ break;
+
+ case WGL_SUPPORT_GDI_ARB:
+ *pvalue = FALSE;
+ break;
+
+ case WGL_SUPPORT_OPENGL_ARB:
+ *pvalue = TRUE;
+ break;
+
+ case WGL_DOUBLE_BUFFER_ARB:
+ if (pf->flags & PF_FLAG_DOUBLEBUFFER)
+ *pvalue = TRUE;
+ else
+ *pvalue = FALSE;
+ break;
+
+ case WGL_STEREO_ARB:
+ *pvalue = FALSE;
+ break;
+
+ case WGL_PIXEL_TYPE_ARB:
+ *pvalue = WGL_TYPE_RGBA_ARB;
+ break;
+
+ case WGL_COLOR_BITS_ARB:
+ *pvalue = (int) (pf->color.redbits + pf->color.greenbits + pf->color.bluebits);
+ break;
+
+ case WGL_RED_BITS_ARB:
+ *pvalue = (int) pf->color.redbits;
+ break;
+
+ case WGL_RED_SHIFT_ARB:
+ *pvalue = (int) pf->color.redshift;
+ break;
+
+ case WGL_GREEN_BITS_ARB:
+ *pvalue = (int) pf->color.greenbits;
+ break;
+
+ case WGL_GREEN_SHIFT_ARB:
+ *pvalue = (int) pf->color.greenshift;
+ break;
+
+ case WGL_BLUE_BITS_ARB:
+ *pvalue = (int) pf->color.bluebits;
+ break;
+
+ case WGL_BLUE_SHIFT_ARB:
+ *pvalue = (int) pf->color.blueshift;
+ break;
+
+ case WGL_ALPHA_BITS_ARB:
+ *pvalue = (int) pf->alpha.alphabits;
+ break;
+
+ case WGL_ALPHA_SHIFT_ARB:
+ *pvalue = (int) pf->alpha.alphashift;
+ break;
+
+ case WGL_ACCUM_BITS_ARB:
+ case WGL_ACCUM_RED_BITS_ARB:
+ case WGL_ACCUM_GREEN_BITS_ARB:
+ case WGL_ACCUM_BLUE_BITS_ARB:
+ case WGL_ACCUM_ALPHA_BITS_ARB:
+ *pvalue = 0;
+ break;
+
+ case WGL_DEPTH_BITS_ARB:
+ *pvalue = (int) pf->depth.depthbits;
+ break;
+
+ case WGL_STENCIL_BITS_ARB:
+ *pvalue = (int) pf->depth.stencilbits;
+ break;
+
+ case WGL_AUX_BUFFERS_ARB:
+ *pvalue = 0;
+ break;
+
+ case WGL_SAMPLE_BUFFERS_ARB:
+ if (pf->flags & PF_FLAG_MULTISAMPLED)
+ *pvalue = wgl_query_sample_buffers();
+ else
+ *pvalue = 0;
+ break;
+
+ case WGL_SAMPLES_ARB:
+ if (pf->flags & PF_FLAG_MULTISAMPLED)
+ *pvalue = wgl_query_samples();
+ else
+ *pvalue = 0;
+ break;
+
+ default:
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+struct attrib_match_info
+{
+ int attribute;
+ int weight;
+ BOOL exact;
+};
+
+static struct attrib_match_info attrib_match[] = {
+
+ /* WGL_ARB_pixel_format */
+ { WGL_DRAW_TO_WINDOW_ARB, 0, TRUE },
+ { WGL_DRAW_TO_BITMAP_ARB, 0, TRUE },
+ { WGL_ACCELERATION_ARB, 0, TRUE },
+ { WGL_NEED_PALETTE_ARB, 0, TRUE },
+ { WGL_NEED_SYSTEM_PALETTE_ARB, 0, TRUE },
+ { WGL_SWAP_LAYER_BUFFERS_ARB, 0, TRUE },
+ { WGL_SWAP_METHOD_ARB, 0, TRUE },
+ { WGL_NUMBER_OVERLAYS_ARB, 4, FALSE },
+ { WGL_NUMBER_UNDERLAYS_ARB, 4, FALSE },
+ /*{ WGL_SHARE_DEPTH_ARB, 0, TRUE },*/ /* no overlays -- ignore */
+ /*{ WGL_SHARE_STENCIL_ARB, 0, TRUE },*/ /* no overlays -- ignore */
+ /*{ WGL_SHARE_ACCUM_ARB, 0, TRUE },*/ /* no overlays -- ignore */
+ { WGL_SUPPORT_GDI_ARB, 0, TRUE },
+ { WGL_SUPPORT_OPENGL_ARB, 0, TRUE },
+ { WGL_DOUBLE_BUFFER_ARB, 0, TRUE },
+ { WGL_STEREO_ARB, 0, TRUE },
+ { WGL_PIXEL_TYPE_ARB, 0, TRUE },
+ { WGL_COLOR_BITS_ARB, 1, FALSE },
+ { WGL_RED_BITS_ARB, 1, FALSE },
+ { WGL_GREEN_BITS_ARB, 1, FALSE },
+ { WGL_BLUE_BITS_ARB, 1, FALSE },
+ { WGL_ALPHA_BITS_ARB, 1, FALSE },
+ { WGL_ACCUM_BITS_ARB, 1, FALSE },
+ { WGL_ACCUM_RED_BITS_ARB, 1, FALSE },
+ { WGL_ACCUM_GREEN_BITS_ARB, 1, FALSE },
+ { WGL_ACCUM_BLUE_BITS_ARB, 1, FALSE },
+ { WGL_ACCUM_ALPHA_BITS_ARB, 1, FALSE },
+ { WGL_DEPTH_BITS_ARB, 1, FALSE },
+ { WGL_STENCIL_BITS_ARB, 1, FALSE },
+ { WGL_AUX_BUFFERS_ARB, 2, FALSE },
+
+ /* WGL_ARB_multisample */
+ { WGL_SAMPLE_BUFFERS_ARB, 2, FALSE },
+ { WGL_SAMPLES_ARB, 2, FALSE }
+};
+
+struct pixelformat_score
+{
+ int points;
+ uint index;
+};
+
+static BOOL
+score_pixelformats(
+ struct pixelformat_score *scores,
+ uint count,
+ int attribute,
+ int expected_value )
+{
+ uint i;
+ struct attrib_match_info *ami = NULL;
+ uint index;
+
+ /* Find out if a given attribute should be considered for score calculation.
+ */
+ for (i = 0; i < sizeof( attrib_match ) / sizeof( attrib_match[0] ); i++) {
+ if (attrib_match[i].attribute == attribute) {
+ ami = &attrib_match[i];
+ break;
+ }
+ }
+ if (ami == NULL)
+ return TRUE;
+
+ /* Iterate all pixelformats, query the requested attribute and calculate
+ * score points.
+ */
+ for (index = 0; index < count; index++) {
+ int actual_value;
+
+ if (!query_attrib( index + 1, 0, attribute, &actual_value ))
+ return FALSE;
+
+ if (ami->exact) {
+ /* For an exact match criteria, if the actual and expected values differ,
+ * the score is set to 0 points, effectively removing the pixelformat
+ * from a list of matching pixelformats.
+ */
+ if (actual_value != expected_value)
+ scores[index].points = 0;
+ }
+ else {
+ /* For a minimum match criteria, if the actual value is smaller than the expected
+ * value, the pixelformat is rejected (score set to 0). However, if the actual
+ * value is bigger, the pixelformat is given a penalty to favour pixelformats that
+ * more closely match the expected values.
+ */
+ if (actual_value < expected_value)
+ scores[index].points = 0;
+ else if (actual_value > expected_value)
+ scores[index].points -= (actual_value - expected_value) * ami->weight;
+ }
+ }
+
+ return TRUE;
+}
+
+WINGDIAPI BOOL APIENTRY
+wglChoosePixelFormatARB(
+ HDC hdc,
+ const int *piAttribIList,
+ const FLOAT *pfAttribFList,
+ UINT nMaxFormats,
+ int *piFormats,
+ UINT *nNumFormats )
+{
+ uint count;
+ struct pixelformat_score *scores;
+ uint i;
+
+ *nNumFormats = 0;
+
+ /* Allocate and initialize pixelformat score table -- better matches
+ * have higher scores. Start with a high score and take out penalty
+ * points for a mismatch when the match does not have to be exact.
+ * Set a score to 0 if there is a mismatch for an exact match criteria.
+ */
+ count = pixelformat_get_extended_count();
+ scores = (struct pixelformat_score *) MALLOC( count * sizeof( struct pixelformat_score ) );
+ if (scores == NULL)
+ return FALSE;
+ for (i = 0; i < count; i++) {
+ scores[i].points = 0x7fffffff;
+ scores[i].index = i;
+ }
+
+ /* Given the attribute list calculate a score for each pixelformat.
+ */
+ if (piAttribIList != NULL) {
+ while (*piAttribIList != 0) {
+ if (!score_pixelformats( scores, count, piAttribIList[0], piAttribIList[1] )) {
+ FREE( scores );
+ return FALSE;
+ }
+ piAttribIList += 2;
+ }
+ }
+ if (pfAttribFList != NULL) {
+ while (*pfAttribFList != 0) {
+ if (!score_pixelformats( scores, count, (int) pfAttribFList[0], (int) pfAttribFList[1] )) {
+ FREE( scores );
+ return FALSE;
+ }
+ pfAttribFList += 2;
+ }
+ }
+
+ /* Bubble-sort the resulting scores. Pixelformats with higher scores go first.
+ * TODO: Find out if there are any patent issues with it.
+ */
+ if (count > 1) {
+ uint n = count;
+ boolean swapped;
+
+ do {
+ swapped = FALSE;
+ for (i = 1; i < n; i++) {
+ if (scores[i - 1].points < scores[i].points) {
+ struct pixelformat_score score = scores[i - 1];
+
+ scores[i - 1] = scores[i];
+ scores[i] = score;
+ swapped = TRUE;
+ }
+ }
+ n--;
+ }
+ while (swapped);
+ }
+
+ /* Return a list of pixelformats that are the best match.
+ * Reject pixelformats with non-positive scores.
+ */
+ for (i = 0; i < count; i++) {
+ if (scores[i].points > 0) {
+ if (*nNumFormats < nMaxFormats)
+ piFormats[*nNumFormats] = scores[i].index + 1;
+ (*nNumFormats)++;
+ }
+ }
+
+ FREE( scores );
+ return TRUE;
+}
+
+WINGDIAPI BOOL APIENTRY
+wglGetPixelFormatAttribfvARB(
+ HDC hdc,
+ int iPixelFormat,
+ int iLayerPlane,
+ UINT nAttributes,
+ const int *piAttributes,
+ FLOAT *pfValues )
+{
+ UINT i;
+
+ (void) hdc;
+
+ for (i = 0; i < nAttributes; i++) {
+ int value;
+
+ if (!query_attrib( iPixelFormat, iLayerPlane, piAttributes[i], &value ))
+ return FALSE;
+ pfValues[i] = (FLOAT) value;
+ }
+
+ return TRUE;
+}
+
+WINGDIAPI BOOL APIENTRY
+wglGetPixelFormatAttribivARB(
+ HDC hdc,
+ int iPixelFormat,
+ int iLayerPlane,
+ UINT nAttributes,
+ const int *piAttributes,
+ int *piValues )
+{
+ UINT i;
+
+ (void) hdc;
+
+ for (i = 0; i < nAttributes; i++) {
+ if (!query_attrib( iPixelFormat, iLayerPlane, piAttributes[i], &piValues[i] ))
+ return FALSE;
+ }
+
+ return TRUE;
+}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef WGL_ARBPIXELFORMAT_H
+#define WGL_ARBPIXELFORMAT_H
+
+WINGDIAPI BOOL APIENTRY
+wglChoosePixelFormatARB(
+ HDC hdc,
+ const int *piAttribIList,
+ const FLOAT *pfAttribFList,
+ UINT nMaxFormats,
+ int *piFormats,
+ UINT *nNumFormats );
+
+WINGDIAPI BOOL APIENTRY
+wglGetPixelFormatAttribfvARB(
+ HDC hdc,
+ int iPixelFormat,
+ int iLayerPlane,
+ UINT nAttributes,
+ const int *piAttributes,
+ FLOAT *pfValues );
+
+WINGDIAPI BOOL APIENTRY
+wglGetPixelFormatAttribivARB(
+ HDC hdc,
+ int iPixelFormat,
+ int iLayerPlane,
+ UINT nAttributes,
+ const int *piAttributes,
+ int *piValues );
+
+#endif /* WGL_ARBPIXELFORMAT_H */
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#define _GDI32_
+
+#include <windows.h>
+
+#include "main/mtypes.h"
+#include "main/context.h"
+#include "pipe/p_compiler.h"
+#include "pipe/p_context.h"
+#include "state_tracker/st_context.h"
+#include "state_tracker/st_public.h"
+#include "stw_device.h"
+#include "stw_winsys.h"
+#include "stw_framebuffer.h"
+#include "stw_pixelformat.h"
+#include "stw_wgl_arbmultisample.h"
+#include "stw_wgl_context.h"
+#include "stw_wgl_pixelformat.h"
+
+static struct wgl_context *ctx_head = NULL;
+
+static HDC current_hdc = NULL;
+static HGLRC current_hrc = NULL;
+
+WINGDIAPI BOOL APIENTRY
+wglCopyContext(
+ HGLRC hglrcSrc,
+ HGLRC hglrcDst,
+ UINT mask )
+{
+ (void) hglrcSrc;
+ (void) hglrcDst;
+ (void) mask;
+
+ return FALSE;
+}
+
+WINGDIAPI HGLRC APIENTRY
+wglCreateContext(
+ HDC hdc )
+{
+ uint pfi;
+ const struct pixelformat_info *pf;
+ struct wgl_context *ctx;
+ GLvisual *visual;
+ struct pipe_context *pipe;
+
+ pfi = wglGetPixelFormat( hdc );
+ if (pfi == 0)
+ return NULL;
+
+ pf = pixelformat_get_info( pfi - 1 );
+
+ ctx = CALLOC_STRUCT( wgl_context );
+ if (ctx == NULL)
+ return NULL;
+
+ ctx->hdc = hdc;
+ ctx->color_bits = GetDeviceCaps( ctx->hdc, BITSPIXEL );
+
+ /* Create visual based on flags
+ */
+ visual = _mesa_create_visual(
+ GL_TRUE,
+ (pf->flags & PF_FLAG_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE,
+ GL_FALSE,
+ pf->color.redbits,
+ pf->color.greenbits,
+ pf->color.bluebits,
+ pf->alpha.alphabits,
+ 0,
+ pf->depth.depthbits,
+ pf->depth.stencilbits,
+ 0,
+ 0,
+ 0,
+ 0,
+ (pf->flags & PF_FLAG_MULTISAMPLED) ? wgl_query_samples() : 0 );
+ if (visual == NULL) {
+ FREE( ctx );
+ return NULL;
+ }
+
+ pipe = stw_winsys.create_context( stw_dev->screen );
+ if (!pipe) {
+ _mesa_destroy_visual( visual );
+ FREE( ctx );
+ return NULL;
+ }
+
+ ctx->st = st_create_context( pipe, visual, NULL );
+ if (ctx->st == NULL) {
+ pipe->destroy( pipe );
+ _mesa_destroy_visual( visual );
+ FREE( ctx );
+ return NULL;
+ }
+ ctx->st->ctx->DriverCtx = ctx;
+
+ ctx->next = ctx_head;
+ ctx_head = ctx;
+
+ return (HGLRC) ctx;
+}
+
+WINGDIAPI HGLRC APIENTRY
+wglCreateLayerContext(
+ HDC hdc,
+ int iLayerPlane )
+{
+ (void) hdc;
+ (void) iLayerPlane;
+
+ return NULL;
+}
+
+WINGDIAPI BOOL APIENTRY
+wglDeleteContext(
+ HGLRC hglrc )
+{
+ struct wgl_context **link = &ctx_head;
+ struct wgl_context *ctx = ctx_head;
+
+ while (ctx != NULL) {
+ if (ctx == (struct wgl_context *) hglrc) {
+ GLcontext *glctx = ctx->st->ctx;
+ GET_CURRENT_CONTEXT( glcurctx );
+ struct stw_framebuffer *fb;
+
+ /* Unbind current if deleting current context.
+ */
+ if (glcurctx == glctx)
+ st_make_current( NULL, NULL, NULL );
+
+ fb = framebuffer_from_hdc( ctx->hdc );
+ if (fb)
+ framebuffer_destroy( fb );
+
+ if (WindowFromDC( ctx->hdc ) != NULL)
+ ReleaseDC( WindowFromDC( ctx->hdc ), ctx->hdc );
+
+ st_destroy_context( ctx->st );
+
+ *link = ctx->next;
+ FREE( ctx );
+ return TRUE;
+ }
+
+ link = &ctx->next;
+ ctx = ctx->next;
+ }
+
+ return FALSE;
+}
+
+/* Find the width and height of the window named by hdc.
+ */
+static void
+get_window_size( HDC hdc, GLuint *width, GLuint *height )
+{
+ if (WindowFromDC( hdc )) {
+ RECT rect;
+
+ GetClientRect( WindowFromDC( hdc ), &rect );
+ *width = rect.right - rect.left;
+ *height = rect.bottom - rect.top;
+ }
+ else {
+ *width = GetDeviceCaps( hdc, HORZRES );
+ *height = GetDeviceCaps( hdc, VERTRES );
+ }
+}
+
+WINGDIAPI HGLRC APIENTRY
+wglGetCurrentContext( VOID )
+{
+ return current_hrc;
+}
+
+WINGDIAPI HDC APIENTRY
+wglGetCurrentDC( VOID )
+{
+ return current_hdc;
+}
+
+WINGDIAPI BOOL APIENTRY
+wglMakeCurrent(
+ HDC hdc,
+ HGLRC hglrc )
+{
+ struct wgl_context *ctx = ctx_head;
+ GET_CURRENT_CONTEXT( glcurctx );
+ struct stw_framebuffer *fb;
+ GLuint width = 0;
+ GLuint height = 0;
+
+ current_hdc = hdc;
+ current_hrc = hglrc;
+
+ if (hdc == NULL || hglrc == NULL) {
+ st_make_current( NULL, NULL, NULL );
+ return TRUE;
+ }
+
+ while (ctx != NULL) {
+ if (ctx == (struct wgl_context *) hglrc)
+ break;
+ ctx = ctx->next;
+ }
+ if (ctx == NULL)
+ return FALSE;
+
+ /* Return if already current.
+ */
+ if (glcurctx != NULL) {
+ struct wgl_context *curctx = (struct wgl_context *) glcurctx->DriverCtx;
+
+ if (curctx != NULL && curctx == ctx && ctx->hdc == hdc)
+ return TRUE;
+ }
+
+ fb = framebuffer_from_hdc( hdc );
+
+ if (hdc != NULL)
+ get_window_size( hdc, &width, &height );
+
+ /* Lazy creation of framebuffers.
+ */
+ if (fb == NULL && ctx != NULL && hdc != NULL) {
+ GLvisual *visual = &ctx->st->ctx->Visual;
+
+ fb = framebuffer_create( hdc, visual, width, height );
+ if (fb == NULL)
+ return FALSE;
+
+ fb->dib_hDC = CreateCompatibleDC( hdc );
+ fb->hbmDIB = NULL;
+ fb->pbPixels = NULL;
+ }
+
+ if (ctx && fb) {
+ st_make_current( ctx->st, fb->stfb, fb->stfb );
+ framebuffer_resize( fb, width, height );
+ }
+ else {
+ /* Detach */
+ st_make_current( NULL, NULL, NULL );
+ }
+
+ return TRUE;
+}
+
+struct wgl_context *
+wgl_context_from_hdc(
+ HDC hdc )
+{
+ struct wgl_context *ctx = ctx_head;
+
+ while (ctx != NULL) {
+ if (ctx->hdc == hdc)
+ return ctx;
+ ctx = ctx->next;
+ }
+ return NULL;
+}
+
+#include "stw_wgl.c"
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef WGL_CONTEXT_H
+#define WGL_CONTEXT_H
+
+#include <windows.h>
+
+struct st_context;
+
+struct wgl_context
+{
+ struct st_context *st;
+ HDC hdc;
+ DWORD color_bits;
+ struct wgl_context *next;
+};
+
+struct wgl_context *
+wgl_context_from_hdc(HDC hdc );
+
+#endif /* WGL_CONTEXT_H */
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#define _GDI32_
+
+#include <windows.h>
+#include "glapi/glapi.h"
+#include "stw_wgl_arbextensionsstring.h"
+#include "stw_wgl_arbpixelformat.h"
+
+struct extension_entry
+{
+ const char *name;
+ PROC proc;
+};
+
+#define EXTENTRY(P) { #P, (PROC) P }
+
+static struct extension_entry extension_entries[] = {
+
+ /* WGL_ARB_extensions_string */
+ EXTENTRY( wglGetExtensionsStringARB ),
+
+ /* WGL_ARB_pixel_format */
+ EXTENTRY( wglChoosePixelFormatARB ),
+ EXTENTRY( wglGetPixelFormatAttribfvARB ),
+ EXTENTRY( wglGetPixelFormatAttribivARB ),
+
+ { NULL, NULL }
+};
+
+WINGDIAPI PROC APIENTRY
+wglGetProcAddress(
+ LPCSTR lpszProc )
+{
+ struct extension_entry *entry;
+
+ PROC p = (PROC) _glapi_get_proc_address( (const char *) lpszProc );
+ if (p)
+ return p;
+
+ for (entry = extension_entries; entry->name; entry++)
+ if (strcmp( lpszProc, entry->name ) == 0)
+ return entry->proc;
+
+ return NULL;
+}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#define _GDI32_
+
+#include <windows.h>
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_debug.h"
+#include "stw_pixelformat.h"
+#include "stw_wgl_pixelformat.h"
+
+static uint currentpixelformat = 0;
+
+WINGDIAPI int APIENTRY
+wglChoosePixelFormat(
+ HDC hdc,
+ CONST PIXELFORMATDESCRIPTOR *ppfd )
+{
+ uint count;
+ uint index;
+ uint bestindex;
+ uint bestdelta;
+
+ (void) hdc;
+
+ count = pixelformat_get_count();
+ bestindex = count;
+ bestdelta = 0xffffffff;
+
+ if (ppfd->nSize != sizeof( PIXELFORMATDESCRIPTOR ) || ppfd->nVersion != 1)
+ return 0;
+ if (ppfd->iPixelType != PFD_TYPE_RGBA)
+ return 0;
+ if (!(ppfd->dwFlags & PFD_DRAW_TO_WINDOW))
+ return 0;
+ if (!(ppfd->dwFlags & PFD_SUPPORT_OPENGL))
+ return 0;
+ if (ppfd->dwFlags & PFD_DRAW_TO_BITMAP)
+ return 0;
+ if (ppfd->dwFlags & PFD_SUPPORT_GDI)
+ return 0;
+ if (!(ppfd->dwFlags & PFD_STEREO_DONTCARE) && (ppfd->dwFlags & PFD_STEREO))
+ return 0;
+
+ for (index = 0; index < count; index++) {
+ uint delta = 0;
+ const struct pixelformat_info *pf = pixelformat_get_info( index );
+
+ if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE)) {
+ if ((ppfd->dwFlags & PFD_DOUBLEBUFFER) && !(pf->flags & PF_FLAG_DOUBLEBUFFER))
+ continue;
+ if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER) && (pf->flags & PF_FLAG_DOUBLEBUFFER))
+ continue;
+ }
+
+ if (ppfd->cColorBits != pf->color.redbits + pf->color.greenbits + pf->color.bluebits)
+ delta += 8;
+
+ if (ppfd->cDepthBits != pf->depth.depthbits)
+ delta += 4;
+
+ if (ppfd->cStencilBits != pf->depth.stencilbits)
+ delta += 2;
+
+ if (ppfd->cAlphaBits != pf->alpha.alphabits)
+ delta++;
+
+ if (delta < bestdelta) {
+ bestindex = index;
+ bestdelta = delta;
+ if (bestdelta == 0)
+ break;
+ }
+ }
+
+ if (bestindex == count)
+ return 0;
+ return bestindex + 1;
+}
+
+WINGDIAPI int APIENTRY
+wglDescribePixelFormat(
+ HDC hdc,
+ int iPixelFormat,
+ UINT nBytes,
+ LPPIXELFORMATDESCRIPTOR ppfd )
+{
+ uint count;
+ uint index;
+ const struct pixelformat_info *pf;
+
+ (void) hdc;
+
+ count = pixelformat_get_extended_count();
+ index = (uint) iPixelFormat - 1;
+
+ if (ppfd == NULL)
+ return count;
+ if (index >= count || nBytes != sizeof( PIXELFORMATDESCRIPTOR ))
+ return 0;
+
+ pf = pixelformat_get_info( index );
+
+ ppfd->nSize = sizeof( PIXELFORMATDESCRIPTOR );
+ ppfd->nVersion = 1;
+ ppfd->dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
+ if (pf->flags & PF_FLAG_DOUBLEBUFFER)
+ ppfd->dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_COPY;
+ ppfd->iPixelType = PFD_TYPE_RGBA;
+ ppfd->cColorBits = pf->color.redbits + pf->color.greenbits + pf->color.bluebits;
+ ppfd->cRedBits = pf->color.redbits;
+ ppfd->cRedShift = pf->color.redshift;
+ ppfd->cGreenBits = pf->color.greenbits;
+ ppfd->cGreenShift = pf->color.greenshift;
+ ppfd->cBlueBits = pf->color.bluebits;
+ ppfd->cBlueShift = pf->color.blueshift;
+ ppfd->cAlphaBits = pf->alpha.alphabits;
+ ppfd->cAlphaShift = pf->alpha.alphashift;
+ ppfd->cAccumBits = 0;
+ ppfd->cAccumRedBits = 0;
+ ppfd->cAccumGreenBits = 0;
+ ppfd->cAccumBlueBits = 0;
+ ppfd->cAccumAlphaBits = 0;
+ ppfd->cDepthBits = pf->depth.depthbits;
+ ppfd->cStencilBits = pf->depth.stencilbits;
+ ppfd->cAuxBuffers = 0;
+ ppfd->iLayerType = 0;
+ ppfd->bReserved = 0;
+ ppfd->dwLayerMask = 0;
+ ppfd->dwVisibleMask = 0;
+ ppfd->dwDamageMask = 0;
+
+ return count;
+}
+
+WINGDIAPI int APIENTRY
+wglGetPixelFormat(
+ HDC hdc )
+{
+ (void) hdc;
+
+ return currentpixelformat;
+}
+
+WINGDIAPI BOOL APIENTRY
+wglSetPixelFormat(
+ HDC hdc,
+ int iPixelFormat,
+ const PIXELFORMATDESCRIPTOR *ppfd )
+{
+ uint count;
+ uint index;
+
+ (void) hdc;
+
+ count = pixelformat_get_extended_count();
+ index = (uint) iPixelFormat - 1;
+
+ if (index >= count || ppfd->nSize != sizeof( PIXELFORMATDESCRIPTOR ))
+ return FALSE;
+
+ currentpixelformat = index + 1;
+ return TRUE;
+}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef WGL_PIXELFORMAT_H
+#define WGL_PIXELFORMAT_H
+
+WINGDIAPI int APIENTRY
+wglGetPixelFormat(
+ HDC hdc );
+
+#endif /* WGL_PIXELFORMAT_H */
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#define _GDI32_
+
+#include <windows.h>
+#include "pipe/p_winsys.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_context.h"
+#include "state_tracker/st_context.h"
+#include "state_tracker/st_public.h"
+#include "stw_winsys.h"
+#include "stw_device.h"
+#include "stw_framebuffer.h"
+#include "stw_wgl_context.h"
+
+WINGDIAPI BOOL APIENTRY
+wglSwapBuffers(
+ HDC hdc )
+{
+ struct stw_framebuffer *fb;
+ struct pipe_surface *surf;
+
+ fb = framebuffer_from_hdc( hdc );
+ if (fb == NULL)
+ return FALSE;
+
+ /* If we're swapping the buffer associated with the current context
+ * we have to flush any pending rendering commands first.
+ */
+ st_notify_swapbuffers( fb->stfb );
+
+ surf = st_get_framebuffer_surface( fb->stfb, ST_SURFACE_BACK_LEFT );
+
+ stw_winsys.flush_frontbuffer(stw_dev->screen->winsys,
+ surf,
+ hdc );
+
+ return TRUE;
+}
+
+WINGDIAPI BOOL APIENTRY
+wglSwapLayerBuffers(
+ HDC hdc,
+ UINT fuPlanes )
+{
+ (void) hdc;
+ (void) fuPlanes;
+
+ return FALSE;
+}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef STW_WINSYS_H
+#define STW_WINSYS_H
+
+#include <windows.h> /* for HDC */
+
+struct pipe_screen;
+struct pipe_context;
+struct pipe_winsys;
+
+struct stw_winsys
+{
+ struct pipe_screen *
+ (*create_screen)( void );
+
+ struct pipe_context *
+ (*create_context)( struct pipe_screen *screen );
+
+ void
+ (*flush_frontbuffer)( struct pipe_winsys *winsys,
+ struct pipe_surface *surf,
+ HDC hDC );
+};
+
+extern const struct stw_winsys stw_winsys;
+
+#endif /* STW_WINSYS_H */