GLuint *dstUI = (GLuint *) dstRow;
if (dstFormat == MESA_FORMAT_AL1616) {
for (col = 0; col < srcWidth; col++) {
- /* src[0] is luminance, src[1] is alpha */
- dstUI[col] = PACK_COLOR_1616( FLOAT_TO_USHORT(src[1]),
- FLOAT_TO_USHORT(src[0]) );
- src += 2;
+ GLushort l, a;
+
+ UNCLAMPED_FLOAT_TO_USHORT(l, src[0]);
+ UNCLAMPED_FLOAT_TO_USHORT(a, src[1]);
+ dstUI[col] = PACK_COLOR_1616(a, l);
+ src += 2;
}
}
else {
for (col = 0; col < srcWidth; col++) {
- /* src[0] is luminance, src[1] is alpha */
- dstUI[col] = PACK_COLOR_1616_REV( FLOAT_TO_UBYTE(src[1]),
- FLOAT_TO_UBYTE(src[0]) );
- src += 2;
+ GLushort l, a;
+
+ UNCLAMPED_FLOAT_TO_USHORT(l, src[0]);
+ UNCLAMPED_FLOAT_TO_USHORT(a, src[1]);
+ dstUI[col] = PACK_COLOR_1616_REV(a, l);
+ src += 2;
}
}
dstRow += dstRowStride;