-/* $Id: tess.c,v 1.11 1999/10/11 17:26:48 gareth Exp $ */
+/* $Id: tess.c,v 1.12 1999/10/11 17:48:53 gareth Exp $ */
/*
* Mesa 3-D graphics library
/*
* $Log: tess.c,v $
+ * Revision 1.12 1999/10/11 17:48:53 gareth
+ * Correctly initialized GLUtesselator user data pointer.
+ *
* Revision 1.11 1999/10/11 17:26:48 gareth
* Updated debugging output. I'm going to change it all to something
* much more like the GLX project. This was a set of macros left over
tess_cleanup( tobj );
}
- tobj->user_data = polygon_data;
+ tobj->data = polygon_data;
+ tobj->vertex_count = 0;
DEBUGP( 15, ( "<- gluTessBeginPolygon( tobj:%p data:%p )\n", tobj, polygon_data ) );
}
-/* $Id: tess.h,v 1.10 1999/10/11 17:28:05 gareth Exp $ */
+/* $Id: tess.h,v 1.11 1999/10/11 17:49:22 gareth Exp $ */
/*
* Mesa 3-D graphics library
/*
* $Log: tess.h,v $
+ * Revision 1.11 1999/10/11 17:49:22 gareth
+ * Correctly initialized GLUtesselator user data pointer.
+ *
* Revision 1.10 1999/10/11 17:28:05 gareth
* Allow debugging output capture under Win32. This seems really
* broken to me, but that's Windows for you...
#endif
heap_t *ears;
hashtable_t *cvc_lists;
- void *user_data;
+ void *data;
GLuint label;
GLenum error;
};