# Make the GL library
$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(STAND_ALONE_OBJECTS) $(PIPE_LIB) $(CELL_LIB) $(CELL_LIB_SPU) $(LLVM_LIB)
@ $(TOP)/bin/mklib -o $(GL_LIB) \
+ -linker $(CC) \
-major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \
-install $(TOP)/$(LIB_DIR) \
$(MKLIB_OPTIONS) $(STAND_ALONE_OBJECTS) \
$(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OSMESA_DRIVER_OBJECTS) $(OSMESA16_OBJECTS)
@ if [ "${DRIVER_DIRS}" = "osmesa" ] ; then \
$(TOP)/bin/mklib -o $(OSMESA_LIB) \
+ -linker $(CC) \
-major $(MESA_MAJOR) \
-minor $(MESA_MINOR) -patch $(MESA_TINY) \
-install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \
$(OSMESA_LIB_DEPS) $(OSMESA16_OBJECTS) ; \
else \
$(TOP)/bin/mklib -o $(OSMESA_LIB) \
+ -linker $(CC) \
-major $(MESA_MAJOR) \
-minor $(MESA_MINOR) -patch $(GL_TINY) \
-install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \