fix render to depth texture bugs
authorBrian Paul <brian.paul@tungstengraphics.com>
Thu, 6 Apr 2006 04:25:48 +0000 (04:25 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Thu, 6 Apr 2006 04:25:48 +0000 (04:25 +0000)
docs/VERSIONS

index 5e6ecc2a88d4f086e771d55ed0c886ba0c63042d..528cb5011e5c6c884d8a0eabaaa015c450333058 100644 (file)
@@ -1478,3 +1478,4 @@ Mesa Version History
        - fixed broken texture border handling for depth textures (bug 6498)
        - removed the test for duplicated framebuffer attachments, per
          version 117 of the GL_EXT_framebuffer_object specification
+       - fixed a few render-to-texture bugs, including render to depth texture