#include "util/u_memory.h"
#include "util/u_math.h"
#include "draw_context.h"
-#include "draw_vbuf.h"
#include "draw_vs.h"
-#include "draw_pt.h"
-#include "draw_pipe.h"
struct draw_context *draw_create( void )
#include "draw/draw_context.h"
#include "draw/draw_private.h"
#include "draw/draw_pt.h"
-#include "draw/draw_vs.h"
#include "tgsi/tgsi_dump.h"
#include "util/u_math.h"
#include "util/u_prim.h"
#include "draw/draw_context.h"
#include "draw/draw_private.h"
#include "draw/draw_vbuf.h"
-#include "draw/draw_vertex.h"
#include "draw/draw_pt.h"
#include "translate/translate.h"
#include "translate/translate_cache.h"
#include "draw/draw_pt.h"
#include "draw/draw_vs.h"
-#include "translate/translate.h"
struct fetch_shade_emit;
#include "draw/draw_vertex.h"
#include "draw/draw_pt.h"
#include "draw/draw_vs.h"
-#include "translate/translate.h"
struct fetch_pipeline_middle_end {
#include "draw/draw_context.h"
#include "draw/draw_private.h"
#include "draw/draw_vbuf.h"
-#include "draw/draw_vertex.h"
#include "draw/draw_pt.h"
struct pt_post_vs {
#include "draw/draw_vertex.h"
#include "draw/draw_vs.h"
#include "translate/translate.h"
-#include "translate/translate_cache.h"
/* A first pass at incorporating vertex fetch/emit functionality into
*/