unsigned first_layer, unsigned last_layer)
{
struct pipe_surface *zsurf, surf_tmpl = {{0}};
- unsigned layer, max_layer, checked_last_layer, level;
+ unsigned layer, max_layer, checked_last_layer;
unsigned *dirty_level_mask;
+ unsigned level_mask =
+ u_bit_consecutive(first_level, last_level - first_level + 1);
if (is_stencil_sampler) {
- sctx->db_flush_stencil_inplace = true;
dirty_level_mask = &texture->stencil_dirty_level_mask;
} else {
- sctx->db_flush_depth_inplace = true;
dirty_level_mask = &texture->dirty_level_mask;
}
+
+ level_mask &= *dirty_level_mask;
+ if (!level_mask)
+ return;
+
+ if (is_stencil_sampler)
+ sctx->db_flush_stencil_inplace = true;
+ else
+ sctx->db_flush_depth_inplace = true;
si_mark_atom_dirty(sctx, &sctx->db_render_state);
surf_tmpl.format = texture->resource.b.b.format;
- for (level = first_level; level <= last_level; level++) {
- if (!(*dirty_level_mask & (1 << level)))
- continue;
+ while (level_mask) {
+ unsigned level = u_bit_scan(&level_mask);
surf_tmpl.u.tex.level = level;