#include <stdio.h>
+#include "context.h"
#include "imports.h"
#include "mtypes.h"
#include "version.h"
{
if (_mesa_override_gl_version_contextless(&ctx->Const, &ctx->API,
&ctx->Version)) {
- create_version_string(ctx, "");
+ /* We need to include API in version string for OpenGL ES, otherwise
+ * application can not detect GLES via glGetString(GL_VERSION) query.
+ *
+ * From OpenGL ES 3.2 spec, Page 436:
+ *
+ * "The VERSION string is laid out as follows:
+ *
+ * OpenGL ES N.M vendor-specific information"
+ *
+ * From OpenGL 4.5 spec, Page 538:
+ *
+ * "The VERSION and SHADING_LANGUAGE_VERSION strings are laid out as
+ * follows:
+ *
+ * <version number><space><vendor-specific information>"
+ */
+ create_version_string(ctx, _mesa_is_gles(ctx) ? "OpenGL ES " : "");
}
}