Like we disable DCC/CMASK for small color surfaces as well.
Serious Sam 2017 creates a 1x1 depth surface and I think
it should be faster to do slow clears on the graphics queue
instead of fast clears on compute, and eventually a depth
expand if the surface isn't TC-compatible HTILE.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
static inline bool
radv_image_can_enable_htile(struct radv_image *image)
{
- return image->info.levels == 1 && vk_format_is_depth(image->vk_format);
+ return image->info.levels == 1 &&
+ vk_format_is_depth(image->vk_format) &&
+ image->info.width * image->info.height >= 8 * 8;
}
VkResult