broadcom/vc5: Fix inclusion of FS flag bits in dumping the FS address.
authorEric Anholt <eric@anholt.net>
Thu, 12 Oct 2017 00:15:10 +0000 (17:15 -0700)
committerEric Anholt <eric@anholt.net>
Thu, 12 Oct 2017 17:41:09 +0000 (10:41 -0700)
src/broadcom/cle/v3d_packet_v33.xml

index 8f7966439c18a46a3afacf757987b724ce3c6742..e6562a2621247f930678f738af37a288fb86626f 100644 (file)
     <field name="Vertex Shader output VPM segment size" size="8" start="6b" type="uint"/>
     <field name="Vertex Shader input VPM segment size" size="8" start="7b" type="uint"/>
     <field name="Address of default attribute values" size="32" start="8b" type="address"/>
-    <field name="Fragment Shader Code Address" size="32" start="12b" type="address"/>
+    <field name="Fragment Shader Code Address" size="29" start="99" type="address"/>
     <field name="2-way threadable" size="1" start="96" type="bool"/>
     <field name="4-way threadable" size="1" start="97" type="bool"/>
     <field name="Propagate NaNs" size="1" start="98" type="bool"/>