Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
void nir_print_shader(nir_shader *shader, FILE *fp);
+#ifdef DEBUG
void nir_validate_shader(nir_shader *shader);
+#else
+static inline void nir_validate_shader(nir_shader *shader) { }
+#endif /* DEBUG */
void nir_calc_dominance_impl(nir_function_impl *impl);
void nir_calc_dominance(nir_shader *shader);
* This file checks for invalid IR indicating a bug somewhere in the compiler.
*/
+/* Since this file is just a pile of asserts, don't bother compiling it if
+ * we're not building a debug build.
+ */
+#ifdef DEBUG
+
/*
* Per-register validation state.
*/
destroy_validate_state(&state);
}
+
+#endif /* NDEBUG */