drirc: include unreal engine version 0 to 23
authorLionel Landwerlin <lionel.g.landwerlin@intel.com>
Mon, 16 Sep 2019 15:01:28 +0000 (18:01 +0300)
committerLionel Landwerlin <lionel.g.landwerlin@intel.com>
Mon, 16 Sep 2019 18:47:21 +0000 (21:47 +0300)
This was meant to include up to version 23.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 0616b7ac90 ("vulkan: add vk_x11_strict_image_count option")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111522
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
src/util/00-mesa-defaults.conf

index 8f3e84788d9054959a47a5147174cf249ad691ca..4f307a399e71bdf8eabd3371be5a2f50beb91fb5 100644 (file)
@@ -475,7 +475,7 @@ TODO: document the other workarounds.
         <!-- Works around the game not starting (does not deal with
              the implementation returning more images than the minimum
              specified by the application. -->
-        <engine engine_name_match="UnrealEngine4.*" engine_versions="0:21">
+        <engine engine_name_match="UnrealEngine4.*" engine_versions="0:23">
             <option name="vk_x11_strict_image_count" value="true" />
         </engine>
     </device>