i915g: Add header file for new winsys interface
authorJakob Bornecrantz <wallbraker@gmail.com>
Sun, 30 Aug 2009 17:30:35 +0000 (18:30 +0100)
committerJakob Bornecrantz <wallbraker@gmail.com>
Mon, 31 Aug 2009 23:47:01 +0000 (00:47 +0100)
src/gallium/drivers/i915simple/intel_winsys.h [new file with mode: 0644]

diff --git a/src/gallium/drivers/i915simple/intel_winsys.h b/src/gallium/drivers/i915simple/intel_winsys.h
new file mode 100644 (file)
index 0000000..e123c32
--- /dev/null
@@ -0,0 +1,219 @@
+/**************************************************************************
+ *
+ * Copyright © 2009 Jakob Bornecrantz
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef INTEL_WINSYS_H
+#define INTEL_WINSYS_H
+
+#include "pipe/p_compiler.h"
+
+struct intel_winsys;
+struct intel_buffer;
+struct intel_batchbuffer;
+struct pipe_texture;
+struct pipe_fence_handle;
+
+enum intel_buffer_usage
+{
+   /* use on textures */
+   INTEL_USAGE_RENDER    = 0x01,
+   INTEL_USAGE_SAMPLER   = 0x02,
+   INTEL_USAGE_2D_TARGET = 0x04,
+   INTEL_USAGE_2D_SOURCE = 0x08,
+   /* use on vertex */
+   INTEL_USAGE_VERTEX    = 0x10,
+};
+
+enum intel_buffer_type
+{
+   INTEL_NEW_TEXTURE,
+   INTEL_NEW_SCANOUT, /**< a texture used for scanning out from */
+   INTEL_NEW_VERTEX,
+};
+
+enum intel_buffer_tile
+{
+   INTEL_TILE_NONE,
+   INTEL_TILE_X,
+   INTEL_TILE_Y,
+};
+
+struct intel_batchbuffer {
+
+   struct intel_winsys *iws;
+
+   /**
+    * Values exported to speed up the writing the batchbuffer,
+    * instead of having to go trough a accesor function for
+    * each dword written.
+    */
+   /*{@*/
+   void *map;
+   void *ptr;
+   size_t size;
+
+   size_t relocs;
+   size_t max_relocs;
+   /*@}*/
+};
+
+struct intel_winsys {
+
+   /**
+    * Batchbuffer functions.
+    */
+   /*@{*/
+   /**
+    * Create a new batchbuffer.
+    */
+   struct intel_batchbuffer *(*batchbuffer_create)(struct intel_winsys *iws);
+
+   /**
+    * Emit a relocation to a buffer.
+    * Target position in batchbuffer is the same as ptr.
+    *
+    * @batch
+    * @reloc buffer address to be inserted into target.
+    * @usage how is the hardware going to use the buffer.
+    * @offset add this to the reloc buffers address
+    * @target buffer where to write the address, null for batchbuffer.
+    */
+   int (*batchbuffer_reloc)(struct intel_batchbuffer *batch,
+                            struct intel_buffer *reloc,
+                            enum intel_buffer_usage usage,
+                            unsigned offset);
+
+   /**
+    * Flush a bufferbatch.
+    */
+   void (*batchbuffer_flush)(struct intel_batchbuffer *batch,
+                             struct pipe_fence_handle **fence);
+
+   /**
+    * Destroy a batchbuffer.
+    */
+   void (*batchbuffer_destroy)(struct intel_batchbuffer *batch);
+   /*@}*/
+
+
+   /**
+    * Buffer functions.
+    */
+   /*@{*/
+   /**
+    * Create a buffer.
+    */
+   struct intel_buffer *(*buffer_create)(struct intel_winsys *iws,
+                                         unsigned size, unsigned alignment,
+                                         enum intel_buffer_type type);
+
+   /**
+    * Fence a buffer with a fence reg.
+    * Not to be confused with pipe_fence_handle.
+    */
+   int (*buffer_set_fence_reg)(struct intel_winsys *iws,
+                               struct intel_buffer *buffer,
+                               unsigned stride,
+                               enum intel_buffer_tile tile);
+
+   /**
+    * Map a buffer.
+    */
+   void *(*buffer_map)(struct intel_winsys *iws,
+                       struct intel_buffer *buffer,
+                       boolean write);
+
+   /**
+    * Unmap a buffer.
+    */
+   void (*buffer_unmap)(struct intel_winsys *iws,
+                        struct intel_buffer *buffer);
+
+   void (*buffer_destroy)(struct intel_winsys *iws,
+                          struct intel_buffer *buffer);
+   /*@}*/
+
+
+   /**
+    * Fence functions.
+    */
+   /*@{*/
+   /**
+    * Reference fence and set ptr to fence.
+    */
+   void (*fence_reference)(struct intel_winsys *iws,
+                           struct pipe_fence_handle **ptr,
+                           struct pipe_fence_handle *fence);
+
+   /**
+    * Check if a fence has finished.
+    */
+   int (*fence_signalled)(struct intel_winsys *iws,
+                          struct pipe_fence_handle *fence);
+
+   /**
+    * Wait on a fence to finish.
+    */
+   int (*fence_finish)(struct intel_winsys *iws,
+                       struct pipe_fence_handle *fence);
+   /*@}*/
+
+
+   /**
+    * Destroy the winsys.
+    */
+   void (*destroy)(struct intel_winsys *iws);
+};
+
+
+/**
+ * Create i915 pipe_screen.
+ */
+struct pipe_screen *i915_create_screen(struct intel_winsys *iws, unsigned pci_id);
+
+/**
+ * Create a i915 pipe_context.
+ */
+struct pipe_context *i915_create_context(struct pipe_screen *screen);
+
+/**
+ * Get the intel_winsys buffer backing the texture.
+ *
+ * TODO UGLY
+ */
+boolean i915_get_texture_buffer_intel(struct pipe_texture *texture,
+                                      struct intel_buffer **buffer,
+                                      unsigned *stride);
+
+/**
+ * Wrap a intel_winsys buffer with a texture blanket.
+ *
+ * TODO UGLY
+ */
+struct pipe_texture * i915_texture_blanket_intel(struct pipe_screen *screen,
+                                                 struct pipe_texture *tmplt,
+                                                 unsigned pitch,
+                                                 struct intel_buffer *buffer);
+
+#endif