dri: Remove driRenderbuffer::backBuffer field
authorIan Romanick <ian.d.romanick@intel.com>
Wed, 24 Aug 2011 22:40:49 +0000 (15:40 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Sat, 27 Aug 2011 06:31:22 +0000 (23:31 -0700)
The tdfx driver was the only user.

Acked-by: Kristian Høgsberg <krh@bitplanet.net>
Acked-by: Marek Olšák <maraeo@gmail.com>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Build-Tested-by: Jakob Bornecrantz <jakob@vmware.com>
Tested-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
src/mesa/drivers/dri/common/drirenderbuffer.h

index 0cae7309df7ce42f86f440ccd46fe80056424dcb..b9065b2dd0582bc367f1632f6c67c24c801b83d7 100644 (file)
@@ -52,14 +52,6 @@ typedef struct {
     * r200Renderbuffer class, derived from this class...  not a huge deal.
     */
    GLboolean depthHasSurface;
-
-   /**
-    * A handy flag to know if this is the back color buffer.
-    * 
-    * \note
-    * This is currently only used by tdfx.
-    */
-   GLboolean backBuffer;
 } driRenderbuffer;