vec4_instruction *emit_minmax(enum brw_conditional_mod conditionalmod, dst_reg dst,
src_reg src0, src_reg src1);
- vec4_instruction *emit_lrp(const dst_reg &dst, const src_reg &x,
- const src_reg &y, const src_reg &a);
-
/**
* Copy any live channel from \p src to the first channel of the
* result.
break;
case nir_op_flrp:
- inst = emit_lrp(dst, op[0], op[1], op[2]);
+ op[0] = fix_3src_operand(op[0]);
+ op[1] = fix_3src_operand(op[1]);
+ op[2] = fix_3src_operand(op[2]);
+
+ inst = emit(LRP(dst, op[2], op[1], op[0]));
inst->saturate = instr->dest.saturate;
break;
return inst;
}
-vec4_instruction *
-vec4_visitor::emit_lrp(const dst_reg &dst,
- const src_reg &x, const src_reg &y, const src_reg &a)
-{
- if (devinfo->gen >= 6 && devinfo->gen <= 10) {
- /* Note that the instruction's argument order is reversed from GLSL
- * and the IR.
- */
- return emit(LRP(dst, fix_3src_operand(a), fix_3src_operand(y),
- fix_3src_operand(x)));
- } else {
- /* Earlier generations don't support three source operations, so we
- * need to emit x*(1-a) + y*a.
- */
- dst_reg y_times_a = dst_reg(this, glsl_type::vec4_type);
- dst_reg one_minus_a = dst_reg(this, glsl_type::vec4_type);
- dst_reg x_times_one_minus_a = dst_reg(this, glsl_type::vec4_type);
- y_times_a.writemask = dst.writemask;
- one_minus_a.writemask = dst.writemask;
- x_times_one_minus_a.writemask = dst.writemask;
-
- emit(MUL(y_times_a, y, a));
- emit(ADD(one_minus_a, negate(a), brw_imm_f(1.0f)));
- emit(MUL(x_times_one_minus_a, x, src_reg(one_minus_a)));
- return emit(ADD(dst, src_reg(x_times_one_minus_a), src_reg(y_times_a)));
- }
-}
-
/**
* Emits the instructions needed to perform a pull constant load. before_block
* and before_inst can be NULL in which case the instruction will be appended