i965: Enable extension GL_ARB_shader_texture_lod.
authorKenneth Graunke <kenneth@whitecape.org>
Fri, 10 Jun 2011 22:17:37 +0000 (15:17 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Sun, 19 Jun 2011 00:54:01 +0000 (17:54 -0700)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36987

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
docs/relnotes-7.11.html
src/mesa/drivers/dri/intel/intel_extensions.c

index aaeabc252884ff8bee2ff4c4b65d8acfe847037f..c81ac9f15c9714ab96ad3ed857bd0d59e1aec3d6 100644 (file)
@@ -45,7 +45,7 @@ tbd
 <li>GL_ARB_robustness (all drivers)
 <li>GL_ARB_sampler_objects (gallium drivers)
 <li>GL_ARB_seamless_cube_map (gallium r600)
-<li>GL_ARB_shader_texture_lod (gallium drivers)
+<li>GL_ARB_shader_texture_lod (gallium drivers, i965)
 <li>GL_ARB_sync (gallium drivers only, intel support was in 7.6)
 <li>GL_ARB_texture_compression_rgtc (gallium drivers, swrast, i965)
 <li>GL_ARB_texture_float (gallium, i965)
index 3fd987abd8c66201d1c3703c404e740fa139896b..64c996ca5cd6b7fff120622792ea41a297115421 100644 (file)
@@ -172,6 +172,7 @@ static const struct dri_extension brw_extensions[] = {
    { "GL_ARB_occlusion_query",            GL_ARB_occlusion_query_functions },
    { "GL_ARB_point_sprite",              NULL },
    { "GL_ARB_seamless_cube_map",          NULL },
+   { "GL_ARB_shader_texture_lod",         NULL },
    { "GL_ARB_shadow",                     NULL },
 #ifdef TEXTURE_FLOAT_ENABLED
    { "GL_ARB_texture_float",              NULL },