-/* $Id: gl.h,v 1.2 1999/09/11 11:26:34 brianp Exp $ */
+/* $Id: gl.h,v 1.3 1999/09/16 16:48:27 brianp Exp $ */
/*
* Mesa 3-D graphics library
GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
-/* GL_EXT_get_proc_address */
-typedef void (*GLfunction)();
-GLAPI GLfunction GLAPIENTRY glGetProcAddressEXT( const GLubyte *procName );
-
+/*
+ * GL_EXT_get_proc_address
+ *
+ * XXX this is a preliminary extension. It may change! Use at your
+ * own risk! Do not release code which uses this extension yet!
+ * If you want to try it out, #define GL_EXT_get_proc_address before
+ * #include <GL/gl.h>
+ */
+#ifdef GL_EXT_get_proc_address
+GLAPI void GLAPIENTRY (*glGetProcAddressEXT(const GLubyte *procName))();
+#endif
#if defined(__BEOS__) || defined(__QUICKDRAW__)
#define GL_PGI_misc_hints 1
#define GL_EXT_compiled_vertex_array 1
#define GL_EXT_clip_volume_hint 1
-#define GL_EXT_get_proc_address 1
#ifdef macintosh
-/* $Id: extensions.c,v 1.3 1999/09/11 11:48:11 brianp Exp $ */
+/* $Id: extensions.c,v 1.4 1999/09/16 16:47:35 brianp Exp $ */
/*
* Mesa 3-D graphics library
* NOTE: this function could be optimized to binary search a sorted
* list of function names.
* Also, this function does not yet do per-context function searches.
- * But since the client must also call glGetString(GL_EXTENSIONS) to
- * test for the extension this isn't a big deal.
+ * Not applicable to Mesa at this time.
*/
GLfunction gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName )
{
GLfunction address;
};
static struct proc procTable[] = {
+#ifdef GL_EXT_get_proc_address
{ "glGetProcAddressEXT", (GLfunction) glGetProcAddressEXT }, /* me! */
-
+#endif
/* OpenGL 1.1 functions */
{ "glEnableClientState", (GLfunction) glEnableClientState },
{ "glDisableClientState", (GLfunction) glDisableClientState },
for (i = 0; procTable[i].address; i++) {
if (strcmp((const char *) procName, procTable[i].name) == 0)
- return procTable[i].address;
+ return procTable[i].address;
}
return NULL;