ctx->pipe.buffer_subdata = u_default_buffer_subdata;
ctx->pipe.texture_subdata = u_default_texture_subdata;
+ ctx->pipe.clear_texture = util_clear_texture;
ctx->pipe.resource_copy_region = swr_resource_copy;
ctx->pipe.render_condition = swr_render_condition;
case PIPE_CAP_CLIP_HALFZ:
case PIPE_CAP_POLYGON_OFFSET_CLAMP:
case PIPE_CAP_DEPTH_BOUNDS_TEST:
+ case PIPE_CAP_CLEAR_TEXTURE:
case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
case PIPE_CAP_SHAREABLE_SHADERS:
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
- case PIPE_CAP_CLEAR_TEXTURE:
case PIPE_CAP_DRAW_PARAMETERS:
case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
case PIPE_CAP_MULTI_DRAW_INDIRECT: