break;
case GL_RASTERIZER_DISCARD:
- if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ if (!(_mesa_has_EXT_transform_feedback(ctx) || _mesa_is_gles3(ctx)))
goto invalid_enum_error;
- CHECK_EXTENSION(EXT_transform_feedback);
if (ctx->RasterDiscard != state) {
FLUSH_VERTICES(ctx, 0);
ctx->NewDriverState |= ctx->DriverFlags.NewRasterizerDiscard;
return ctx->Texture.CubeMapSeamless;
case GL_RASTERIZER_DISCARD:
- if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ if (!(_mesa_has_EXT_transform_feedback(ctx) || _mesa_is_gles3(ctx)))
goto invalid_enum_error;
- CHECK_EXTENSION(EXT_transform_feedback);
return ctx->RasterDiscard;
/* GL_NV_primitive_restart */