glsl: avoid hitting assert for arrays of arrays
authorTimothy Arceri <t_arceri@yahoo.com.au>
Mon, 12 May 2014 10:25:26 +0000 (20:25 +1000)
committerTimothy Arceri <t_arceri@yahoo.com.au>
Thu, 15 Oct 2015 10:21:33 +0000 (21:21 +1100)
Also add TODO comment about adding proper support

Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/glsl/ir_set_program_inouts.cpp

index b7a0f6e95baf0da51f9fcd343e7208e00044f040..d7c29b00f8897db007f7d50a85ec7529a591bdc4 100644 (file)
@@ -242,6 +242,12 @@ ir_set_program_inouts_visitor::try_mark_partial_variable(ir_variable *var,
       type = type->fields.array;
    }
 
+   /* TODO: implement proper arrays of arrays support
+    * for now let the caller mark whole variable as used.
+    */
+   if (type->is_array() && type->fields.array->is_array())
+      return false;
+
    /* The code below only handles:
     *
     * - Indexing into matrices