#include "main/imports.h"
#include "main/mtypes.h"
-#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "shader/programopt.h"
assert(attr >= FRAG_ATTRIB_TEX0);
stfp->input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
-
- /* XXX this test is very temporary */
- if (stfp->Base.Base.InputFlags[0] & PROG_PARAM_BIT_CYL_WRAP) {
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- }
- else {
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- }
+ interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
break;
}
}