remove redundant call to ctx->Driver.Viewport(), and clean-ups
authorBrian Paul <brian.paul@tungstengraphics.com>
Thu, 18 Mar 2004 18:17:33 +0000 (18:17 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Thu, 18 Mar 2004 18:17:33 +0000 (18:17 +0000)
src/mesa/main/matrix.c

index 8204c258a63d56f5803d70f328e989a22f4186eb..19e8dc3a5a04bc091bb20a81e3d91c2a320daf01 100644 (file)
@@ -597,15 +597,7 @@ _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y,
    ctx->Viewport.Y = y;
    ctx->Viewport.Height = height;
 
-   /* Check if window/buffer has been resized and if so, reallocate the
-    * ancillary buffers.
-    */
-/*    _mesa_ResizeBuffersMESA(); */
-
-   if (ctx->Driver.Viewport) {
-      (*ctx->Driver.Viewport)( ctx, x, y, width, height );
-   }
-
+   /* XXX send transposed width/height to Driver.Viewport() below??? */
    if (ctx->_RotateMode) {
       GLint tmp, tmps;
       tmp = x; x = y; y = tmp;