{
struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx);
- if (nmesa->newState) {
- nmesa->newRenderState |= nmesa->newState;
+ if (nmesa->new_state) {
+ nmesa->new_render_state |= nmesa->new_state;
}
if (nmesa->Fallback) {
return;
}
- if (nmesa->newRenderState) {
+ if (nmesa->new_render_state) {
nv10ChooseVertexState(ctx);
nv10ChooseRenderState(ctx);
- nmesa->newRenderState = 0;
+ nmesa->new_render_state = 0;
}
}
{
struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx);
- assert (!nmesa->newState);
+ assert (!nmesa->new_state);
if (hwprim != nmesa->current_primitive)
{