mmath.obj,pb.obj,pixel.obj,points.obj
OBJECTS7=polygon.obj,\
-quads.obj,rastpos.obj,readpix.obj,rect.obj,scissor.obj,shade.obj,span.obj
-
+quads.obj,rastpos.obj,readpix.obj,rect.obj,scissor.obj,shade.obj,span.obj,\
+pixeltex.obj
OBJECTS4=stencil.obj,teximage.obj,texobj.obj,texstate.obj,texture.obj,translate.obj,\
triangle.obj,varray.obj,winpos.obj,vb.obj,vbcull.obj,vbfill.obj,vbrender.obj
triangle.obj : triangle.c
+pixeltex.obj : pixeltex.c
+
[.x86]x86.obj : [.x86]x86.c
$(CC) $(CFLAGS) /obj=[.x86]x86.obj [.x86]x86.c
[.x]glxapi.obj : [.x]glxapi.c