if (state->st == 0)
return;
-// _mesa_printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st);
+ /* _mesa_printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st);*/
if (1) {
/* Debug version which enforces various sanity checks on the
const struct st_tracked_state *atom = atoms[i];
struct st_state_flags generated;
-// _mesa_printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st);
+ /*_mesa_printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st);*/
if (!(atom->dirty.mesa || atom->dirty.st) ||
!atom->update) {
if (check_state(state, &atom->dirty)) {
atoms[i]->update( st );
-// _mesa_printf("after: %x\n", atom->dirty.mesa);
+ /*_mesa_printf("after: %x\n", atom->dirty.mesa);*/
}
accumulate_state(&examined, &atom->dirty);
assert(!check_state(&examined, &generated));
prev = *state;
}
-// _mesa_printf("\n");
+ /*_mesa_printf("\n");*/
}
else {
struct pipe_screen *screen = pipe->screen;
struct bitmap_cache *cache = st->bitmap.cache;
- //memset(cache->buffer, 0xff, sizeof(cache->buffer));
+ /*memset(cache->buffer, 0xff, sizeof(cache->buffer));*/
cache->empty = GL_TRUE;
cache->xmin = 1000000;