Fixes crash in piglit
`egl_khr_gl_renderbuffer_image-clear-shared-image GL_DEPTH_COMPONENT24`
on Skylake.
The crash happened because blorp attempted to execute a pending hiz
clear after the hiz buffer was deleted. Deleting the pending hiz ops
when the hiz buffer gets deleted fixes the crash.
For good measure, this patch also deletes all pending CCS/MCS ops when
the CCS/MCS buffer gets deleted. I'm now aware of any bugs
caused by the dangling ops, but deleting them is clearly the right thing
to do.
Cc: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99265
drm_intel_bo_unreference(mt->mcs_buf->bo);
free(mt->mcs_buf);
mt->mcs_buf = NULL;
+
+ /* Any pending MCS/CCS operations are no longer needed. Trying to
+ * execute any will likely crash due to the missing aux buffer. So let's
+ * delete all pending ops.
+ */
+ exec_list_make_empty(&mt->color_resolve_map);
}
if (mt->hiz_buf) {
intel_miptree_all_slices_resolve_depth(brw, mt);
intel_miptree_hiz_buffer_free(mt->hiz_buf);
mt->hiz_buf = NULL;
+
+ for (uint32_t l = mt->first_level; l <= mt->last_level; ++l) {
+ mt->level[l].has_hiz = false;
+ }
+
+ /* Any pending HiZ operations are no longer needed. Trying to execute
+ * any will likely crash due to the missing aux buffer. So let's delete
+ * all pending ops.
+ */
+ exec_list_make_empty(&mt->hiz_map);
}
}