*/
static void validate_pipeline( struct draw_context *draw )
{
- struct draw_stage *next = draw->pipeline.setup;
+ struct draw_stage *next = draw->pipeline.rasterize;
/*
* NOTE: we build up the pipeline in end-to-start order.
/**
- * Register new primitive setup/rendering state.
+ * Register new primitive rasterization/rendering state.
* This causes the drawing pipeline to be rebuilt.
*/
-void draw_set_setup_state( struct draw_context *draw,
- const struct pipe_rasterizer_state *raster )
+void draw_set_rasterizer_state( struct draw_context *draw,
+ const struct pipe_rasterizer_state *raster )
{
draw->rasterizer = raster;
validate_pipeline( draw );
* Plug in the primitive rendering/rasterization stage.
* This is provided by the device driver.
*/
-void draw_set_setup_stage( struct draw_context *draw,
- struct draw_stage *stage )
+void draw_set_rasterize_stage( struct draw_context *draw,
+ struct draw_stage *stage )
{
- draw->pipeline.setup = stage;
+ draw->pipeline.rasterize = stage;
}
void draw_set_feedback_state( struct draw_context *draw,
const struct pipe_feedback_state * );
-void draw_set_setup_state( struct draw_context *draw,
- const struct pipe_rasterizer_state *raster );
+void draw_set_rasterizer_state( struct draw_context *draw,
+ const struct pipe_rasterizer_state *raster );
-void draw_set_setup_stage( struct draw_context *draw,
- struct draw_stage *stage );
+void draw_set_rasterize_stage( struct draw_context *draw,
+ struct draw_stage *stage );
unsigned draw_prim_info( unsigned prim, unsigned *first, unsigned *incr );
struct draw_stage *twoside;
struct draw_stage *offset;
struct draw_stage *unfilled;
- struct draw_stage *setup; /* aka render/rasterize */
+ struct draw_stage *rasterize;
} pipeline;
/* pipe state that we need: */
*/
i915->draw = draw_create();
assert(i915->draw);
- draw_set_setup_stage(i915->draw, i915_draw_render_stage(i915));
+ draw_set_rasterize_stage(i915->draw, i915_draw_render_stage(i915));
i915_init_region_functions(i915);
i915_init_surface_functions(i915);
i915->rasterizer = setup;
/* pass-through to draw module */
- draw_set_setup_state(i915->draw, setup);
+ draw_set_rasterizer_state(i915->draw, setup);
i915->dirty |= I915_NEW_RASTERIZER;
}
sp_state_feedback.c \
sp_state_fs.c \
sp_state_sampler.c \
- sp_state_setup.c \
+ sp_state_rasterizer.c \
sp_state_surface.c \
sp_state_vertex.c \
sp_tex_layout.c \
*/
softpipe->draw = draw_create();
assert(softpipe->draw);
- draw_set_setup_stage(softpipe->draw, sp_draw_render_stage(softpipe));
+ draw_set_rasterize_stage(softpipe->draw, sp_draw_render_stage(softpipe));
sp_init_region_functions(softpipe);
sp_init_surface_functions(softpipe);
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "pipe/p_defines.h"
+#include "sp_context.h"
+#include "sp_state.h"
+#include "pipe/draw/draw_context.h"
+
+
+
+const struct pipe_rasterizer_state *
+softpipe_create_rasterizer_state(struct pipe_context *pipe,
+ const struct pipe_rasterizer_state *setup)
+{
+ struct pipe_rasterizer_state *raster =
+ malloc(sizeof(struct pipe_rasterizer_state));
+ memcpy(raster, setup, sizeof(struct pipe_rasterizer_state));
+
+ return raster;
+}
+
+void softpipe_bind_rasterizer_state(struct pipe_context *pipe,
+ const struct pipe_rasterizer_state *setup)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+
+ /* pass-through to draw module */
+ draw_set_rasterizer_state(softpipe->draw, setup);
+
+ softpipe->rasterizer = setup;
+
+ softpipe->dirty |= SP_NEW_RASTERIZER;
+}
+
+void softpipe_delete_rasterizer_state(struct pipe_context *pipe,
+ const struct pipe_rasterizer_state *rasterizer)
+{
+ free((struct pipe_rasterizer_state*)rasterizer);
+}
+
+
+++ /dev/null
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "pipe/p_defines.h"
-#include "sp_context.h"
-#include "sp_state.h"
-#include "pipe/draw/draw_context.h"
-
-
-
-const struct pipe_rasterizer_state *
-softpipe_create_rasterizer_state(struct pipe_context *pipe,
- const struct pipe_rasterizer_state *setup)
-{
- struct pipe_rasterizer_state *raster =
- malloc(sizeof(struct pipe_rasterizer_state));
- memcpy(raster, setup, sizeof(struct pipe_rasterizer_state));
-
- return raster;
-}
-
-void softpipe_bind_rasterizer_state(struct pipe_context *pipe,
- const struct pipe_rasterizer_state *setup)
-{
- struct softpipe_context *softpipe = softpipe_context(pipe);
-
- /* pass-through to draw module */
- draw_set_setup_state(softpipe->draw, setup);
-
- softpipe->rasterizer = setup;
-
- softpipe->dirty |= SP_NEW_RASTERIZER;
-}
-
-void softpipe_delete_rasterizer_state(struct pipe_context *pipe,
- const struct pipe_rasterizer_state *rasterizer)
-{
- free((struct pipe_rasterizer_state*)rasterizer);
-}
-
-
state_tracker/st_atom_fs.c \
state_tracker/st_atom_sampler.c \
state_tracker/st_atom_scissor.c \
- state_tracker/st_atom_setup.c \
+ state_tracker/st_atom_rasterizer.c \
state_tracker/st_atom_stipple.c \
state_tracker/st_atom_texture.c \
state_tracker/st_atom_viewport.c \
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "st_context.h"
+#include "st_cache.h"
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "st_atom.h"
+
+static GLuint translate_fill( GLenum mode )
+{
+ switch (mode) {
+ case GL_POINT:
+ return PIPE_POLYGON_MODE_POINT;
+ case GL_LINE:
+ return PIPE_POLYGON_MODE_LINE;
+ case GL_FILL:
+ return PIPE_POLYGON_MODE_FILL;
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+static GLboolean get_offset_flag( GLuint fill_mode,
+ const struct gl_polygon_attrib *p )
+{
+ switch (fill_mode) {
+ case PIPE_POLYGON_MODE_POINT:
+ return p->OffsetPoint;
+ case PIPE_POLYGON_MODE_LINE:
+ return p->OffsetLine;
+ case PIPE_POLYGON_MODE_FILL:
+ return p->OffsetFill;
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+
+static void update_raster_state( struct st_context *st )
+{
+ GLcontext *ctx = st->ctx;
+ struct pipe_rasterizer_state raster;
+ const struct pipe_rasterizer_state *cached;
+
+ memset(&raster, 0, sizeof(raster));
+
+ /* _NEW_POLYGON, _NEW_BUFFERS
+ */
+ {
+ if (ctx->Polygon.FrontFace == GL_CCW)
+ raster.front_winding = PIPE_WINDING_CCW;
+ else
+ raster.front_winding = PIPE_WINDING_CW;
+
+ /* XXX
+ * I think the intention here is that user-created framebuffer objects
+ * use Y=0=TOP layout instead of OpenGL's normal Y=0=bottom layout.
+ * Flipping Y changes CW to CCW and vice-versa.
+ * But this is an implementation/driver-specific artifact - remove...
+ */
+ if (ctx->DrawBuffer && ctx->DrawBuffer->Name != 0)
+ raster.front_winding ^= PIPE_WINDING_BOTH;
+ }
+
+ /* _NEW_LIGHT
+ */
+ if (ctx->Light.ShadeModel == GL_FLAT)
+ raster.flatshade = 1;
+
+ /* _NEW_LIGHT | _NEW_PROGRAM
+ *
+ * Back-face colors can come from traditional lighting (when
+ * GL_LIGHT_MODEL_TWO_SIDE is set) or from vertex programs (when
+ * GL_VERTEX_PROGRAM_TWO_SIDE is set). Note the logic here.
+ */
+ if (ctx->VertexProgram._Enabled) {
+ raster.light_twoside = ctx->VertexProgram.TwoSideEnabled;
+ }
+ else if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
+ raster.light_twoside = 1;
+ }
+
+ /* _NEW_POLYGON
+ */
+ if (ctx->Polygon.CullFlag) {
+ if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) {
+ raster.cull_mode = PIPE_WINDING_BOTH;
+ }
+ else if (ctx->Polygon.CullFaceMode == GL_FRONT) {
+ raster.cull_mode = raster.front_winding;
+ }
+ else {
+ raster.cull_mode = raster.front_winding ^ PIPE_WINDING_BOTH;
+ }
+ }
+
+ /* _NEW_POLYGON
+ */
+ {
+ GLuint fill_front = translate_fill( ctx->Polygon.FrontMode );
+ GLuint fill_back = translate_fill( ctx->Polygon.BackMode );
+
+ if (raster.front_winding == PIPE_WINDING_CW) {
+ raster.fill_cw = fill_front;
+ raster.fill_ccw = fill_back;
+ }
+ else {
+ raster.fill_cw = fill_back;
+ raster.fill_ccw = fill_front;
+ }
+
+ /* Simplify when culling is active:
+ */
+ if (raster.cull_mode & PIPE_WINDING_CW) {
+ raster.fill_cw = raster.fill_ccw;
+ }
+
+ if (raster.cull_mode & PIPE_WINDING_CCW) {
+ raster.fill_ccw = raster.fill_cw;
+ }
+ }
+
+ /* _NEW_POLYGON
+ */
+ if (ctx->Polygon.OffsetUnits != 0.0 ||
+ ctx->Polygon.OffsetFactor != 0.0) {
+ raster.offset_cw = get_offset_flag( raster.fill_cw, &ctx->Polygon );
+ raster.offset_ccw = get_offset_flag( raster.fill_ccw, &ctx->Polygon );
+ raster.offset_units = ctx->Polygon.OffsetUnits;
+ raster.offset_scale = ctx->Polygon.OffsetFactor;
+ }
+
+ if (ctx->Polygon.SmoothFlag)
+ raster.poly_smooth = 1;
+
+ if (ctx->Polygon.StippleFlag)
+ raster.poly_stipple_enable = 1;
+
+
+ /* _NEW_BUFFERS, _NEW_POLYGON
+ */
+ if (raster.fill_cw != PIPE_POLYGON_MODE_FILL ||
+ raster.fill_ccw != PIPE_POLYGON_MODE_FILL)
+ {
+ GLfloat mrd = (ctx->DrawBuffer ?
+ ctx->DrawBuffer->_MRD :
+ 1.0);
+
+ raster.offset_units = ctx->Polygon.OffsetFactor * mrd;
+ raster.offset_scale = (ctx->Polygon.OffsetUnits * mrd *
+ st->polygon_offset_scale);
+ }
+
+ /* _NEW_POINT
+ */
+ raster.point_size = ctx->Point.Size;
+ raster.point_smooth = ctx->Point.SmoothFlag;
+
+ /* _NEW_LINE
+ */
+ raster.line_width = ctx->Line.Width;
+ raster.line_smooth = ctx->Line.SmoothFlag;
+ raster.line_stipple_enable = ctx->Line.StippleFlag;
+ raster.line_stipple_pattern = ctx->Line.StipplePattern;
+ /* GL stipple factor is in [1,256], remap to [0, 255] here */
+ raster.line_stipple_factor = ctx->Line.StippleFactor - 1;
+
+ /* _NEW_MULTISAMPLE */
+ if (ctx->Multisample.Enabled)
+ raster.multisample = 1;
+
+ /* _NEW_SCISSOR */
+ if (ctx->Scissor.Enabled)
+ raster.scissor = 1;
+
+ cached = st_cached_rasterizer_state(st, &raster);
+ if (st->state.rasterizer != cached) {
+ st->state.rasterizer = cached;
+ st->pipe->bind_rasterizer_state( st->pipe, cached );
+ }
+}
+
+const struct st_tracked_state st_update_rasterizer = {
+ .name = "st_update_rasterizer",
+ .dirty = {
+ .mesa = (_NEW_LIGHT | _NEW_POLYGON | _NEW_LINE | _NEW_SCISSOR |
+ _NEW_POINT | _NEW_BUFFERS | _NEW_MULTISAMPLE),
+ .st = 0,
+ },
+ .update = update_raster_state
+};
+++ /dev/null
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#include "st_context.h"
-#include "st_cache.h"
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "st_atom.h"
-
-static GLuint translate_fill( GLenum mode )
-{
- switch (mode) {
- case GL_POINT:
- return PIPE_POLYGON_MODE_POINT;
- case GL_LINE:
- return PIPE_POLYGON_MODE_LINE;
- case GL_FILL:
- return PIPE_POLYGON_MODE_FILL;
- default:
- assert(0);
- return 0;
- }
-}
-
-static GLboolean get_offset_flag( GLuint fill_mode,
- const struct gl_polygon_attrib *p )
-{
- switch (fill_mode) {
- case PIPE_POLYGON_MODE_POINT:
- return p->OffsetPoint;
- case PIPE_POLYGON_MODE_LINE:
- return p->OffsetLine;
- case PIPE_POLYGON_MODE_FILL:
- return p->OffsetFill;
- default:
- assert(0);
- return 0;
- }
-}
-
-
-static void update_raster_state( struct st_context *st )
-{
- GLcontext *ctx = st->ctx;
- struct pipe_rasterizer_state raster;
- const struct pipe_rasterizer_state *cached;
-
- memset(&raster, 0, sizeof(raster));
-
- /* _NEW_POLYGON, _NEW_BUFFERS
- */
- {
- if (ctx->Polygon.FrontFace == GL_CCW)
- raster.front_winding = PIPE_WINDING_CCW;
- else
- raster.front_winding = PIPE_WINDING_CW;
-
- /* XXX
- * I think the intention here is that user-created framebuffer objects
- * use Y=0=TOP layout instead of OpenGL's normal Y=0=bottom layout.
- * Flipping Y changes CW to CCW and vice-versa.
- * But this is an implementation/driver-specific artifact - remove...
- */
- if (ctx->DrawBuffer && ctx->DrawBuffer->Name != 0)
- raster.front_winding ^= PIPE_WINDING_BOTH;
- }
-
- /* _NEW_LIGHT
- */
- if (ctx->Light.ShadeModel == GL_FLAT)
- raster.flatshade = 1;
-
- /* _NEW_LIGHT | _NEW_PROGRAM
- *
- * Back-face colors can come from traditional lighting (when
- * GL_LIGHT_MODEL_TWO_SIDE is set) or from vertex programs (when
- * GL_VERTEX_PROGRAM_TWO_SIDE is set). Note the logic here.
- */
- if (ctx->VertexProgram._Enabled) {
- raster.light_twoside = ctx->VertexProgram.TwoSideEnabled;
- }
- else if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
- raster.light_twoside = 1;
- }
-
- /* _NEW_POLYGON
- */
- if (ctx->Polygon.CullFlag) {
- if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) {
- raster.cull_mode = PIPE_WINDING_BOTH;
- }
- else if (ctx->Polygon.CullFaceMode == GL_FRONT) {
- raster.cull_mode = raster.front_winding;
- }
- else {
- raster.cull_mode = raster.front_winding ^ PIPE_WINDING_BOTH;
- }
- }
-
- /* _NEW_POLYGON
- */
- {
- GLuint fill_front = translate_fill( ctx->Polygon.FrontMode );
- GLuint fill_back = translate_fill( ctx->Polygon.BackMode );
-
- if (raster.front_winding == PIPE_WINDING_CW) {
- raster.fill_cw = fill_front;
- raster.fill_ccw = fill_back;
- }
- else {
- raster.fill_cw = fill_back;
- raster.fill_ccw = fill_front;
- }
-
- /* Simplify when culling is active:
- */
- if (raster.cull_mode & PIPE_WINDING_CW) {
- raster.fill_cw = raster.fill_ccw;
- }
-
- if (raster.cull_mode & PIPE_WINDING_CCW) {
- raster.fill_ccw = raster.fill_cw;
- }
- }
-
- /* _NEW_POLYGON
- */
- if (ctx->Polygon.OffsetUnits != 0.0 ||
- ctx->Polygon.OffsetFactor != 0.0) {
- raster.offset_cw = get_offset_flag( raster.fill_cw, &ctx->Polygon );
- raster.offset_ccw = get_offset_flag( raster.fill_ccw, &ctx->Polygon );
- raster.offset_units = ctx->Polygon.OffsetUnits;
- raster.offset_scale = ctx->Polygon.OffsetFactor;
- }
-
- if (ctx->Polygon.SmoothFlag)
- raster.poly_smooth = 1;
-
- if (ctx->Polygon.StippleFlag)
- raster.poly_stipple_enable = 1;
-
-
- /* _NEW_BUFFERS, _NEW_POLYGON
- */
- if (raster.fill_cw != PIPE_POLYGON_MODE_FILL ||
- raster.fill_ccw != PIPE_POLYGON_MODE_FILL)
- {
- GLfloat mrd = (ctx->DrawBuffer ?
- ctx->DrawBuffer->_MRD :
- 1.0);
-
- raster.offset_units = ctx->Polygon.OffsetFactor * mrd;
- raster.offset_scale = (ctx->Polygon.OffsetUnits * mrd *
- st->polygon_offset_scale);
- }
-
- /* _NEW_POINT
- */
- raster.point_size = ctx->Point.Size;
- raster.point_smooth = ctx->Point.SmoothFlag;
-
- /* _NEW_LINE
- */
- raster.line_width = ctx->Line.Width;
- raster.line_smooth = ctx->Line.SmoothFlag;
- raster.line_stipple_enable = ctx->Line.StippleFlag;
- raster.line_stipple_pattern = ctx->Line.StipplePattern;
- /* GL stipple factor is in [1,256], remap to [0, 255] here */
- raster.line_stipple_factor = ctx->Line.StippleFactor - 1;
-
- /* _NEW_MULTISAMPLE */
- if (ctx->Multisample.Enabled)
- raster.multisample = 1;
-
- /* _NEW_SCISSOR */
- if (ctx->Scissor.Enabled)
- raster.scissor = 1;
-
- cached = st_cached_rasterizer_state(st, &raster);
- if (st->state.rasterizer != cached) {
- st->state.rasterizer = cached;
- st->pipe->bind_rasterizer_state( st->pipe, cached );
- }
-}
-
-const struct st_tracked_state st_update_rasterizer = {
- .name = "st_update_rasterizer",
- .dirty = {
- .mesa = (_NEW_LIGHT | _NEW_POLYGON | _NEW_LINE | _NEW_SCISSOR |
- _NEW_POINT | _NEW_BUFFERS | _NEW_MULTISAMPLE),
- .st = 0,
- },
- .update = update_raster_state
-};
else if (newMode == GL_SELECT) {
if (!st->selection_stage)
st->selection_stage = draw_glselect_stage(ctx, draw);
- draw_set_setup_stage(draw, st->selection_stage);
+ draw_set_rasterize_stage(draw, st->selection_stage);
/* Plug in new vbo draw function */
vbo->draw_prims = st_feedback_draw_vbo;
}
else {
if (!st->feedback_stage)
st->feedback_stage = draw_glfeedback_stage(ctx, draw);
- draw_set_setup_stage(draw, st->feedback_stage);
+ draw_set_rasterize_stage(draw, st->feedback_stage);
/* Plug in new vbo draw function */
vbo->draw_prims = st_feedback_draw_vbo;
}
assert(draw);
draw_set_viewport_state(draw, &st->state.viewport);
draw_set_clip_state(draw, &st->state.clip);
- draw_set_setup_state(draw, st->state.rasterizer);
+ draw_set_rasterizer_state(draw, st->state.rasterizer);
draw_set_vertex_shader(draw, &st->state.vs);
/* XXX need to set vertex info too */