intel->gen < 6 && target == GL_TEXTURE_2D &&
drm_intel_bo_busy(dst_bo))
{
- unsigned long pitch;
- uint32_t tiling_mode = I915_TILING_NONE;
- temp_bo = drm_intel_bo_alloc_tiled(intel->bufmgr,
- "subimage blit bo",
- width, height,
- intelImage->mt->cpp,
- &tiling_mode,
- &pitch,
- 0);
- drm_intel_gem_bo_map_gtt(temp_bo);
+ dstRowStride = width * intelImage->mt->cpp;
+ temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subimage blit bo",
+ dstRowStride * height, 0);
+ if (!temp_bo)
+ return;
+
+ if (drm_intel_gem_bo_map_gtt(temp_bo)) {
+ drm_intel_bo_unreference(temp_bo);
+ return;
+ }
+
texImage->Data = temp_bo->virtual;
texImage->ImageOffsets[0] = 0;
- dstRowStride = pitch;
intel_miptree_get_image_offset(intelImage->mt, level,
intelImage->face, 0,