docs: mark ARB_gpu_shader_fp64 as done in core
authorIlia Mirkin <imirkin@alum.mit.edu>
Wed, 18 Feb 2015 19:53:26 +0000 (14:53 -0500)
committerIlia Mirkin <imirkin@alum.mit.edu>
Thu, 19 Feb 2015 05:28:35 +0000 (00:28 -0500)
No driver support... yet. But core is ready.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
docs/GL3.txt

index 6cb40edd9393824d5f9eaf779c95eab623af04eb..3a467001fb5b49405e2596fcd013520a75782292 100644 (file)
@@ -109,7 +109,7 @@ GL 4.0, GLSL 4.00:
   - Enhanced per-sample shading                        DONE (r600)
   - Interpolation functions                            DONE (r600)
   - New overload resolution rules                      DONE
-  GL_ARB_gpu_shader_fp64                               started (Dave)
+  GL_ARB_gpu_shader_fp64                               DONE ()
   GL_ARB_sample_shading                                DONE (i965, nv50, nvc0, r600, radeonsi)
   GL_ARB_shader_subroutine                             not started
   GL_ARB_tessellation_shader                           started (Chris, Ilia)