// special case 2 constant children
if(thenB.isConst() && elseB.isConst()){
NodeVec* pair = new NodeVec(2);
+ d_allocatedConstantLeaves.push_back(pair);
(*pair)[0] = std::min(thenB, elseB);
(*pair)[1] = std::max(thenB, elseB);
d_constantLeaves[ite] = pair;
}
NodeVec* both = new NodeVec(defChildren->size()+maybeChildren->size());
+ d_allocatedConstantLeaves.push_back(both);
NodeVec::iterator newEnd;
newEnd = std::set_union(defChildren->begin(), defChildren->end(),
maybeChildren->begin(), maybeChildren->end(),