#define FILE_DEBUG_FLAG DEBUG_PIXEL
-static struct intel_region *
-copypix_src_region(struct intel_context *intel, GLenum type)
-{
- struct intel_renderbuffer *depth;
-
- depth = (struct intel_renderbuffer *)
- &intel->ctx.DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
-
- switch (type) {
- case GL_COLOR:
- return intel_readbuf_region(intel);
- case GL_DEPTH:
- /* Don't think this is really possible execpt at 16bpp, when we
- * have no stencil. */
- if (depth && depth->region->cpp == 2)
- return depth->region;
- case GL_STENCIL:
- /* Don't think this is really possible. */
- break;
- case GL_DEPTH_STENCIL_EXT:
- /* Does it matter whether it is stencil/depth or depth/stencil?
- */
- return depth->region;
- default:
- break;
- }
-
- return NULL;
-}
-
-
/**
* Check if any fragment operations are in effect which might effect
* glCopyPixels. Differs from intel_check_blit_fragment_ops in that
GLint dstx, GLint dsty, GLenum type)
{
struct intel_context *intel = intel_context(ctx);
- struct intel_region *dst;
- struct intel_region *src;
struct gl_framebuffer *fb = ctx->DrawBuffer;
struct gl_framebuffer *read_fb = ctx->ReadBuffer;
GLint orig_dstx;
GLint orig_srcx;
GLint orig_srcy;
GLboolean flip = GL_FALSE;
+ struct intel_renderbuffer *draw_irb = NULL;
+ struct intel_renderbuffer *read_irb = NULL;
+
+ /* Update draw buffer bounds */
+ _mesa_update_state(ctx);
+
+ switch (type) {
+ case GL_COLOR:
+ if (fb->_NumColorDrawBuffers != 1) {
+ fallback_debug("glCopyPixels() fallback: MRT\n");
+ return GL_FALSE;
+ }
- if (type == GL_DEPTH || type == GL_STENCIL) {
- fallback_debug("glCopyPixels() fallback: GL_DEPTH || GL_STENCIL\n");
+ draw_irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]);
+ read_irb = intel_renderbuffer(read_fb->_ColorReadBuffer);
+ break;
+ case GL_DEPTH_STENCIL_EXT:
+ draw_irb = intel_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
+ read_irb =
+ intel_renderbuffer(read_fb->Attachment[BUFFER_DEPTH].Renderbuffer);
+ break;
+ case GL_DEPTH:
+ fallback_debug("glCopyPixels() fallback: GL_DEPTH\n");
+ return GL_FALSE;
+ case GL_STENCIL:
+ fallback_debug("glCopyPixels() fallback: GL_STENCIL\n");
+ return GL_FALSE;
+ default:
+ fallback_debug("glCopyPixels(): Unknown type\n");
return GL_FALSE;
}
- /* Update draw buffer bounds */
- _mesa_update_state(ctx);
+ if (!draw_irb) {
+ fallback_debug("glCopyPixels() fallback: missing draw buffer\n");
+ return GL_FALSE;
+ }
+
+ if (!read_irb) {
+ fallback_debug("glCopyPixels() fallback: missing read buffer\n");
+ return GL_FALSE;
+ }
+
+ if (draw_irb->Base.Format != read_irb->Base.Format &&
+ !(draw_irb->Base.Format == MESA_FORMAT_XRGB8888 &&
+ read_irb->Base.Format == MESA_FORMAT_ARGB8888)) {
+ fallback_debug("glCopyPixels() fallback: mismatched formats (%s -> %s\n",
+ _mesa_get_format_name(read_irb->Base.Format),
+ _mesa_get_format_name(draw_irb->Base.Format));
+ return GL_FALSE;
+ }
/* Copypixels can be more than a straight copy. Ensure all the
* extra operations are disabled:
intel_prepare_render(intel);
- dst = intel_drawbuf_region(intel);
- src = copypix_src_region(intel, type);
-
- if (!src || !dst)
- return GL_FALSE;
-
intel_flush(&intel->ctx);
/* Clip to destination buffer. */
flip = !flip;
}
+ srcx += read_irb->draw_x;
+ srcy += read_irb->draw_y;
+ dstx += draw_irb->draw_x;
+ dsty += draw_irb->draw_y;
+
if (!intel_region_copy(intel,
- dst, 0, dstx, dsty,
- src, 0, srcx, srcy,
+ draw_irb->region, 0, dstx, dsty,
+ read_irb->region, 0, srcx, srcy,
width, height, flip,
ctx->Color.ColorLogicOpEnabled ?
ctx->Color.LogicOp : GL_COPY)) {