pipe_resource_reference(&st->upload.buf, NULL);
}
+
+/**
+ * Does the device format backing this surface have an
+ * alpha channel?
+ *
+ * \param texture[in] The texture whose format we're querying
+ * \return TRUE if the format has an alpha channel, FALSE otherwise
+ *
+ * For locally created textures, the device (svga) format is typically
+ * identical to svga_format(texture->format), and we can use the gallium
+ * format tests to determine whether the device format has an alpha channel
+ * or not. However, for textures backed by imported svga surfaces that is
+ * not always true, and we have to look at the SVGA3D utilities.
+ */
+boolean
+svga_texture_device_format_has_alpha(struct pipe_resource *texture)
+{
+ enum svga3d_block_desc block_desc =
+ svga3dsurface_get_desc(svga_texture(texture)->key.format)->block_desc;
+
+ return !!(block_desc & SVGA3DBLOCKDESC_ALPHA);
+}
svga_texture_transfer_unmap_upload(struct svga_context *svga,
struct svga_transfer *st);
+boolean
+svga_texture_device_format_has_alpha(struct pipe_resource *texture);
+
#endif /* SVGA_TEXTURE_H */
key->tex[i].swizzle_r = view->swizzle_r;
key->tex[i].swizzle_g = view->swizzle_g;
key->tex[i].swizzle_b = view->swizzle_b;
- key->tex[i].swizzle_a = view->swizzle_a;
/* If we have a non-alpha view into an svga3d surface with an
* alpha channel, then explicitly set the alpha channel to 1
* in the svga texture key, since the imported format is
* stored here and it may differ from the gallium format.
*/
- if (!util_format_has_alpha(view->format)) {
- enum svga3d_block_desc block_desc =
- svga3dsurface_get_desc(svga_texture(view->texture)->key.format)->
- block_desc;
-
- if (block_desc & SVGA3DBLOCKDESC_ALPHA)
- key->tex[i].swizzle_a = PIPE_SWIZZLE_1;
+ if (!util_format_has_alpha(view->format) &&
+ svga_texture_device_format_has_alpha(view->texture)) {
+ key->tex[i].swizzle_a = PIPE_SWIZZLE_1;
+ } else {
+ key->tex[i].swizzle_a = view->swizzle_a;
}
}
}
#include "svga_shader.h"
#include "svga_state.h"
#include "svga_surface.h"
-
+#include "svga3d_surfacedefs.h"
/** Get resource handle for a texture or buffer */
static inline struct svga_winsys_surface *
* create a BGRA view (and vice versa).
*/
if (viewFormat == PIPE_FORMAT_B8G8R8X8_UNORM &&
- texture->format == PIPE_FORMAT_B8G8R8A8_UNORM) {
+ svga_texture_device_format_has_alpha(texture)) {
viewFormat = PIPE_FORMAT_B8G8R8A8_UNORM;
}
else if (viewFormat == PIPE_FORMAT_B8G8R8A8_UNORM &&
- texture->format == PIPE_FORMAT_B8G8R8X8_UNORM) {
+ !svga_texture_device_format_has_alpha(texture)) {
viewFormat = PIPE_FORMAT_B8G8R8X8_UNORM;
}