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anv/meta: Fix sample mask in clear pipelines
author
Chad Versace
<chad.versace@intel.com>
Tue, 26 Jan 2016 19:01:24 +0000
(11:01 -0800)
committer
Chad Versace
<chad.versace@intel.com>
Tue, 26 Jan 2016 19:04:44 +0000
(11:04 -0800)
Once we begin emitting the correct sample mask,
genX_3DSTATE_SAMPLE_MASK_pack will hit an assertion if the mask contains
too many bits.
src/vulkan/anv_meta_clear.c
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diff --git
a/src/vulkan/anv_meta_clear.c
b/src/vulkan/anv_meta_clear.c
index 470b13480d803709037ab23d8706749dd94aa3ce..ac369e9f9be2747be6c409bce8f4c875cc86c8b7 100644
(file)
--- a/
src/vulkan/anv_meta_clear.c
+++ b/
src/vulkan/anv_meta_clear.c
@@
-178,7
+178,7
@@
create_pipeline(struct anv_device *device,
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.rasterizationSamples = 1, /* FINISHME: Multisampling */
.sampleShadingEnable = false,
- .pSampleMask = (VkSampleMask[]) {
UINT32_MAX
},
+ .pSampleMask = (VkSampleMask[]) {
0x1
},
.alphaToCoverageEnable = false,
.alphaToOneEnable = false,
},