return true;
}
-bool
-nir_opt_undef(nir_shader *shader)
+static bool
+nir_opt_undef_instr(nir_builder *b, nir_instr *instr, void *data)
{
- nir_builder b;
- bool progress = false;
-
- nir_foreach_function(function, shader) {
- if (function->impl) {
- nir_builder_init(&b, function->impl);
- nir_foreach_block(block, function->impl) {
- nir_foreach_instr_safe(instr, block) {
- if (instr->type == nir_instr_type_alu) {
- nir_alu_instr *alu = nir_instr_as_alu(instr);
-
- progress = opt_undef_csel(alu) || progress;
- progress = opt_undef_vecN(&b, alu) || progress;
- } else if (instr->type == nir_instr_type_intrinsic) {
- nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
- progress = opt_undef_store(intrin) || progress;
- }
- }
- }
-
- if (progress) {
- nir_metadata_preserve(function->impl,
- nir_metadata_block_index |
- nir_metadata_dominance);
- } else {
- nir_metadata_preserve(function->impl, nir_metadata_all);
- }
- }
+ if (instr->type == nir_instr_type_alu) {
+ nir_alu_instr *alu = nir_instr_as_alu(instr);
+ return opt_undef_csel(alu) || opt_undef_vecN(b, alu);
+ } else if (instr->type == nir_instr_type_intrinsic) {
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+ return opt_undef_store(intrin);
}
- return progress;
+ return false;
+}
+
+bool
+nir_opt_undef(nir_shader *shader)
+{
+ return nir_shader_instructions_pass(shader,
+ nir_opt_undef_instr,
+ nir_metadata_block_index |
+ nir_metadata_dominance,
+ NULL);
}