Fri Apr 1 12:40:58 1994 Ian Lance Taylor (ian@tweedledumb.cygnus.com)
+ * archive.c (_bfd_write_archive_contents): Once we've found an
+ object, don't bother to look for more when deciding whether to
+ build a map.
+ (compute_and_write_armap): After adding the symbols for a BFD,
+ call bfd_free_cached_info on it.
+
+ Add bfd_free_cached_info support to a.out backends.
+ * aoutx.h (aout_get_external_symbols): Renamed from
+ aout_link_get_symbols. Read strings even if symbols have been
+ read. Store string size in obj_aout_string_size.
+ (NAME(aout,slurp_symbol_table)): Call aout_get_external_symbols to
+ read the symbols. Allocate the cached symbols with malloc, not
+ bfd_alloc.
+ (NAME(aout,slurp_reloc_table)): Allocate the cached relocs with
+ malloc, not bfd_alloc.
+ (NAME(aout,bfd_free_cached_info)): New function; free cached
+ symbols and relocs.
+ * libaout.h (struct aoutdata): Add external_string_size field.
+ (obj_aout_external_string_size): New accessor macro.
+ (NAME(aout,close_and_cleanup)): Don't declare.
+ (NAME(aout,bfd_free_cached_info)): Declare.
+ (aout_32_close_and_cleanup): Don't define.
+ (aout_64_close_and_cleanup): Don't define.
+ * aout-target.h (MY_bfd_free_cached_info): If not already defined,
+ define as NAME(aout,free_cached_info).
+ (MY_close_and_cleanup): If not already defined, define as
+ MY_bfd_free_cached_info.
+ * aout-adobe.c (aout_32_close_and_cleanup): Define.
+ (aout_32_bfd_free_cached_info): Don't define.
+ * bout.c (aout_32_close_and_cleanup): Define.
+ (aout_32_bfd_free_cached_info): Don't define.
+ * hp300hpux.c (MY_bfd_free_cached_info): Define as bfd_true.
+ (MY_close_and_cleanup): Don't define.
+ * i386lynx.c (NAME(lynx,slurp_reloc_table)): Allocate the cached
+ relocs with malloc, not bfd_alloc.
+ * i386os9k.c (aout_32_close_and_cleanup): Define.
+ (aout_32_bfd_free_cached_info): Don't define.
+
+ Add a new entry point to free memory cached by a BFD.
* targets.c (bfd_target): Add _bfd_free_cached_info field.
* bfd.c (bfd_free_cached_info): Define.
* bfd-in.h (JUMP_TABLE): Add _bfd_free_cached_info.
(char *) arch_hdr (current)));
}
- if (makemap)
+ if (makemap && ! hasobjects)
{ /* don't bother if we won't make a map! */
if ((bfd_check_format (current, bfd_object))
#if 0 /* FIXME -- these are not set correctly */
}
}
}
+
+ /* Now ask the BFD to free up any cached information, so we
+ don't fill all of memory with symbol tables. */
+ if (! bfd_free_cached_info (current))
+ goto error_return;
}
}