* Map vertex buffers
*/
for (i = 0; i < sp->num_vertex_buffers; i++) {
- void *buf = pipe->winsys->buffer_map(pipe->winsys,
+ void *buf = pipe_buffer_map(pipe->screen,
sp->vertex_buffer[i].buffer,
PIPE_BUFFER_USAGE_CPU_READ);
cell_flush_buffer_range(sp, buf, sp->vertex_buffer[i].buffer->size);
}
/* Map index buffer, if present */
if (indexBuffer) {
- void *mapped_indexes = pipe->winsys->buffer_map(pipe->winsys,
+ void *mapped_indexes = pipe_buffer_map(pipe->screen,
indexBuffer,
PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
*/
for (i = 0; i < sp->num_vertex_buffers; i++) {
draw_set_mapped_vertex_buffer(draw, i, NULL);
- pipe->winsys->buffer_unmap(pipe->winsys, sp->vertex_buffer[i].buffer);
+ pipe_buffer_unmap(pipe->screen, sp->vertex_buffer[i].buffer);
}
if (indexBuffer) {
draw_set_mapped_element_buffer(draw, 0, NULL);
- pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
+ pipe_buffer_unmap(pipe->screen, indexBuffer);
}
/* Note: leave drawing surfaces mapped */
return NULL;
}
- map = screen->winsys->buffer_map( screen->winsys, surface->buffer, flags );
+ map = pipe_buffer_map( screen, surface->buffer, flags );
if (map == NULL)
return NULL;
cell_surface_unmap(struct pipe_screen *screen,
struct pipe_surface *surface)
{
- screen->winsys->buffer_unmap( screen->winsys, surface->buffer );
+ pipe_buffer_unmap( screen, surface->buffer );
}