$(BASIC_BLOCK_H) $(REGS_H) insn-config.h $(INSN_ATTR_H) insn-flags.h \
$(RECOG_H) function.h flags.h output.h $(EXPR_H) toplev.h
alias.o : alias.c $(CONFIG_H) system.h $(RTL_H) flags.h hard-reg-set.h \
- $(REGS_H) toplev.h output.h $(EXPR_H) insn-flags.h $(GGC_H) function.h \
- cselib.h $(TREE_H)
+ $(BASIC_BLOCK_H) $(REGS_H) toplev.h output.h $(EXPR_H) insn-flags.h \
+ $(GGC_H) function.h cselib.h $(TREE_H)
regmove.o : regmove.c $(CONFIG_H) system.h $(RTL_H) insn-config.h \
$(RECOG_H) output.h $(REGS_H) hard-reg-set.h flags.h function.h \
$(EXPR_H) insn-flags.h $(BASIC_BLOCK_H) toplev.h
#include "expr.h"
#include "regs.h"
#include "hard-reg-set.h"
+#include "basic-block.h"
#include "flags.h"
#include "output.h"
#include "toplev.h"
static int write_dependence_p PARAMS ((rtx, rtx, int));
static int nonlocal_mentioned_p PARAMS ((rtx));
+static int loop_p PARAMS ((void));
+
/* Set up all info needed to perform alias analysis on memory references. */
/* Returns the size in bytes of the mode of X. */
return 0;
}
+/* Return non-zero if a loop (natural or otherwise) is present.
+ Inspired by Depth_First_Search_PP described in:
+
+ Advanced Compiler Design and Implementation
+ Steven Muchnick
+ Morgan Kaufmann, 1997
+
+ and heavily borrowed from flow_depth_first_order_compute. */
+
+static int
+loop_p ()
+{
+ edge *stack;
+ int *pre;
+ int *post;
+ int sp;
+ int prenum = 1;
+ int postnum = 1;
+ sbitmap visited;
+
+ /* Allocate the preorder and postorder number arrays. */
+ pre = (int *) xcalloc (n_basic_blocks, sizeof (int));
+ post = (int *) xcalloc (n_basic_blocks, sizeof (int));
+
+ /* Allocate stack for back-tracking up CFG. */
+ stack = (edge *) xmalloc ((n_basic_blocks + 1) * sizeof (edge));
+ sp = 0;
+
+ /* Allocate bitmap to track nodes that have been visited. */
+ visited = sbitmap_alloc (n_basic_blocks);
+
+ /* None of the nodes in the CFG have been visited yet. */
+ sbitmap_zero (visited);
+
+ /* Push the first edge on to the stack. */
+ stack[sp++] = ENTRY_BLOCK_PTR->succ;
+
+ while (sp)
+ {
+ edge e;
+ basic_block src;
+ basic_block dest;
+
+ /* Look at the edge on the top of the stack. */
+ e = stack[sp - 1];
+ src = e->src;
+ dest = e->dest;
+
+ /* Check if the edge destination has been visited yet. */
+ if (dest != EXIT_BLOCK_PTR && ! TEST_BIT (visited, dest->index))
+ {
+ /* Mark that we have visited the destination. */
+ SET_BIT (visited, dest->index);
+
+ pre[dest->index] = prenum++;
+
+ if (dest->succ)
+ {
+ /* Since the DEST node has been visited for the first
+ time, check its successors. */
+ stack[sp++] = dest->succ;
+ }
+ else
+ post[dest->index] = postnum++;
+ }
+ else
+ {
+ if (dest != EXIT_BLOCK_PTR
+ && pre[src->index] >= pre[dest->index]
+ && post[dest->index] == 0)
+ break;
+
+ if (! e->succ_next && src != ENTRY_BLOCK_PTR)
+ post[src->index] = postnum++;
+
+ if (e->succ_next)
+ stack[sp - 1] = e->succ_next;
+ else
+ sp--;
+ }
+ }
+
+ free (pre);
+ free (post);
+ free (stack);
+ sbitmap_free (visited);
+
+ return sp;
+}
+
/* Mark the function if it is constant. */
void
|| TYPE_MODE (TREE_TYPE (current_function_decl)) == VOIDmode)
return;
+ /* A loop might not return which counts as a side effect. */
+ if (loop_p ())
+ return;
+
nonlocal_mentioned = 0;
init_alias_analysis ();