I'm not sure about this one. The current code actually follows the spec, but
considering the spec is supposed to be written against GL 3.2 I'd say the spec
is broken. I filled out a spec feedback form over a month ago, but either the
form is broken, or nobody cares.
Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
struct gl_sampler_object *sampObj;
GET_CURRENT_CONTEXT(ctx);
- if (unit >= ctx->Const.MaxTextureImageUnits) {
+ if (unit >= ctx->Const.MaxCombinedTextureImageUnits) {
_mesa_error(ctx, GL_INVALID_VALUE, "glBindSampler(unit %u)", unit);
return;
}