/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 6.5.3
*
- * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "imports.h"
#include "slang_compile.h"
-/*
- * slang_struct_scope
- */
GLvoid
-_slang_struct_scope_ctr (slang_struct_scope *self)
+_slang_struct_scope_ctr(slang_struct_scope * self)
{
self->structs = NULL;
self->num_structs = 0;
self->outer_scope = NULL;
}
-void slang_struct_scope_destruct (slang_struct_scope *scope)
+void
+slang_struct_scope_destruct(slang_struct_scope * scope)
{
- unsigned int i;
+ GLuint i;
- for (i = 0; i < scope->num_structs; i++)
- slang_struct_destruct (scope->structs + i);
- slang_alloc_free (scope->structs);
- /* do not free scope->outer_scope */
+ for (i = 0; i < scope->num_structs; i++)
+ slang_struct_destruct(scope->structs + i);
+ slang_alloc_free(scope->structs);
+ /* do not free scope->outer_scope */
}
-int slang_struct_scope_copy (slang_struct_scope *x, const slang_struct_scope *y)
+int
+slang_struct_scope_copy(slang_struct_scope * x, const slang_struct_scope * y)
{
- slang_struct_scope z;
- unsigned int i;
-
- _slang_struct_scope_ctr (&z);
- z.structs = (slang_struct *) slang_alloc_malloc (y->num_structs * sizeof (slang_struct));
- if (z.structs == NULL)
- {
- slang_struct_scope_destruct (&z);
- return 0;
- }
- for (z.num_structs = 0; z.num_structs < y->num_structs; z.num_structs++)
- if (!slang_struct_construct (&z.structs[z.num_structs]))
- {
- slang_struct_scope_destruct (&z);
- return 0;
- }
- for (i = 0; i < z.num_structs; i++)
- if (!slang_struct_copy (&z.structs[i], &y->structs[i]))
- {
- slang_struct_scope_destruct (&z);
- return 0;
- }
- z.outer_scope = y->outer_scope;
- slang_struct_scope_destruct (x);
- *x = z;
- return 1;
+ slang_struct_scope z;
+ GLuint i;
+
+ _slang_struct_scope_ctr(&z);
+ z.structs =
+ (slang_struct *) slang_alloc_malloc(y->num_structs *
+ sizeof(slang_struct));
+ if (z.structs == NULL) {
+ slang_struct_scope_destruct(&z);
+ return 0;
+ }
+ for (z.num_structs = 0; z.num_structs < y->num_structs; z.num_structs++)
+ if (!slang_struct_construct(&z.structs[z.num_structs])) {
+ slang_struct_scope_destruct(&z);
+ return 0;
+ }
+ for (i = 0; i < z.num_structs; i++)
+ if (!slang_struct_copy(&z.structs[i], &y->structs[i])) {
+ slang_struct_scope_destruct(&z);
+ return 0;
+ }
+ z.outer_scope = y->outer_scope;
+ slang_struct_scope_destruct(x);
+ *x = z;
+ return 1;
}
-slang_struct *slang_struct_scope_find (slang_struct_scope *stru, slang_atom a_name, int all_scopes)
+slang_struct *
+slang_struct_scope_find(slang_struct_scope * stru, slang_atom a_name,
+ int all_scopes)
{
- unsigned int i;
-
- for (i = 0; i < stru->num_structs; i++)
- if (a_name == stru->structs[i].a_name)
- return &stru->structs[i];
- if (all_scopes && stru->outer_scope != NULL)
- return slang_struct_scope_find (stru->outer_scope, a_name, 1);
- return NULL;
+ GLuint i;
+
+ for (i = 0; i < stru->num_structs; i++)
+ if (a_name == stru->structs[i].a_name)
+ return &stru->structs[i];
+ if (all_scopes && stru->outer_scope != NULL)
+ return slang_struct_scope_find(stru->outer_scope, a_name, 1);
+ return NULL;
}
/* slang_struct */
-int slang_struct_construct (slang_struct *stru)
+int
+slang_struct_construct(slang_struct * stru)
{
- stru->a_name = SLANG_ATOM_NULL;
- stru->fields = (slang_variable_scope *) slang_alloc_malloc (sizeof (slang_variable_scope));
- if (stru->fields == NULL)
- return 0;
- _slang_variable_scope_ctr (stru->fields);
- stru->structs = (slang_struct_scope *) slang_alloc_malloc (sizeof (slang_struct_scope));
- if (stru->structs == NULL)
- {
- slang_variable_scope_destruct (stru->fields);
- slang_alloc_free (stru->fields);
- return 0;
- }
- _slang_struct_scope_ctr (stru->structs);
- return 1;
+ stru->a_name = SLANG_ATOM_NULL;
+ stru->fields = (slang_variable_scope *)
+ slang_alloc_malloc(sizeof(slang_variable_scope));
+ if (stru->fields == NULL)
+ return 0;
+ _slang_variable_scope_ctr(stru->fields);
+
+ stru->structs =
+ (slang_struct_scope *) slang_alloc_malloc(sizeof(slang_struct_scope));
+ if (stru->structs == NULL) {
+ slang_variable_scope_destruct(stru->fields);
+ slang_alloc_free(stru->fields);
+ return 0;
+ }
+ _slang_struct_scope_ctr(stru->structs);
+ return 1;
}
-void slang_struct_destruct (slang_struct *stru)
+void
+slang_struct_destruct(slang_struct * stru)
{
- slang_variable_scope_destruct (stru->fields);
- slang_alloc_free (stru->fields);
- slang_struct_scope_destruct (stru->structs);
- slang_alloc_free (stru->structs);
+ slang_variable_scope_destruct(stru->fields);
+ slang_alloc_free(stru->fields);
+ slang_struct_scope_destruct(stru->structs);
+ slang_alloc_free(stru->structs);
}
-int slang_struct_copy (slang_struct *x, const slang_struct *y)
+int
+slang_struct_copy(slang_struct * x, const slang_struct * y)
{
- slang_struct z;
-
- if (!slang_struct_construct (&z))
- return 0;
- z.a_name = y->a_name;
- if (!slang_variable_scope_copy (z.fields, y->fields))
- {
- slang_struct_destruct (&z);
- return 0;
- }
- if (!slang_struct_scope_copy (z.structs, y->structs))
- {
- slang_struct_destruct (&z);
- return 0;
- }
- slang_struct_destruct (x);
- *x = z;
- return 1;
+ slang_struct z;
+
+ if (!slang_struct_construct(&z))
+ return 0;
+ z.a_name = y->a_name;
+ if (!slang_variable_scope_copy(z.fields, y->fields)) {
+ slang_struct_destruct(&z);
+ return 0;
+ }
+ if (!slang_struct_scope_copy(z.structs, y->structs)) {
+ slang_struct_destruct(&z);
+ return 0;
+ }
+ slang_struct_destruct(x);
+ *x = z;
+ return 1;
}
-int slang_struct_equal (const slang_struct *x, const slang_struct *y)
+int
+slang_struct_equal(const slang_struct * x, const slang_struct * y)
{
- unsigned int i;
-
- if (x->fields->num_variables != y->fields->num_variables)
- return 0;
- for (i = 0; i < x->fields->num_variables; i++)
- {
- slang_variable *varx = x->fields->variables[i];
- slang_variable *vary = y->fields->variables[i];
-
- if (varx->a_name != vary->a_name)
- return 0;
- if (!slang_type_specifier_equal (&varx->type.specifier, &vary->type.specifier))
- return 0;
- if (varx->type.specifier.type == SLANG_SPEC_ARRAY)
- if (varx->array_len != vary->array_len)
- return GL_FALSE;
- }
- return 1;
+ GLuint i;
+
+ if (x->fields->num_variables != y->fields->num_variables)
+ return 0;
+
+ for (i = 0; i < x->fields->num_variables; i++) {
+ const slang_variable *varx = x->fields->variables[i];
+ const slang_variable *vary = y->fields->variables[i];
+
+ if (varx->a_name != vary->a_name)
+ return 0;
+ if (!slang_type_specifier_equal(&varx->type.specifier,
+ &vary->type.specifier))
+ return 0;
+ if (varx->type.specifier.type == SLANG_SPEC_ARRAY)
+ if (varx->array_len != vary->array_len)
+ return GL_FALSE;
+ }
+ return 1;
}
-