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glsl: Mark GLSL 4.40 as a known version.
author
Matt Turner
<mattst88@gmail.com>
Fri, 17 Jan 2014 20:20:08 +0000
(12:20 -0800)
committer
Matt Turner
<mattst88@gmail.com>
Thu, 23 Jan 2014 19:33:22 +0000
(11:33 -0800)
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/glsl/glsl_parser_extras.cpp
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diff --git
a/src/glsl/glsl_parser_extras.cpp
b/src/glsl/glsl_parser_extras.cpp
index ba1c969724dd10b1988398fc466f8b9c60364e8b..e55018785601f983e9341dfe70e2b077881c658c 100644
(file)
--- a/
src/glsl/glsl_parser_extras.cpp
+++ b/
src/glsl/glsl_parser_extras.cpp
@@
-50,7
+50,7
@@
glsl_compute_version_string(void *mem_ctx, bool is_es, unsigned version)
static unsigned known_desktop_glsl_versions[] =
- { 110, 120, 130, 140, 150, 330, 400, 410, 420, 430 };
+ { 110, 120, 130, 140, 150, 330, 400, 410, 420, 430
, 440
};
_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,