sim/sim_object.cc:
serialize objects in the reverse order of their creation.
This causes a SimObject that is dependent on another
to be serialized first. For example, the ethernet device
writes back some data to physical memory while serializing,
so this will cause the physical memory to be serialized
after that, preserving the data written back.
--HG--
extra : convert_revision :
f9a37b63ce777df1cfecefa80f94f8fc69e42448
void
SimObject::serializeAll(ostream &os)
{
- SimObjectList::iterator i = simObjectList.begin();
- SimObjectList::iterator end = simObjectList.end();
+ SimObjectList::reverse_iterator ri = simObjectList.rbegin();
+ SimObjectList::reverse_iterator rend = simObjectList.rend();
- for (; i != end; ++i) {
- SimObject *obj = *i;
+ for (; ri != rend; ++ri) {
+ SimObject *obj = *ri;
obj->nameOut(os);
obj->serialize(os);
}