{
struct gl_context fakeCtx;
fakeCtx.API = API_OPENGL;
- fakeCtx.Const.GLSLVersion = 130;
+ fakeCtx.Const.GLSLVersion = 140;
fakeCtx.Extensions.ARB_ES2_compatibility = true;
gl_shader *sh = _mesa_new_shader(NULL, 0, target);
struct _mesa_glsl_parse_state *st =
new(sh) _mesa_glsl_parse_state(&fakeCtx, target, sh);
- st->language_version = 130;
- st->symbols->language_version = 130;
+ st->language_version = 140;
+ st->symbols->language_version = 140;
st->ARB_texture_rectangle_enable = true;
st->EXT_texture_array_enable = true;
st->OES_EGL_image_external_enable = true;