+2020-05-24 Pedro Alves <palves@redhat.com>
+
+ * symtab.c (completion_list_add_name): Return boolean indication
+ of whether the symbol matched.
+ (completion_list_add_symbol): Don't try to remove C++ aliases if
+ the symbol didn't match in the first place.
+ * symtab.h (completion_list_add_name): Return bool.
+
2020-05-23 Simon Marchi <simon.marchi@polymtl.ca>
* gdbtypes.h (TYPE_FIELD): Remove. Replace all uses with
/* See symtab.h. */
-void
+bool
completion_list_add_name (completion_tracker &tracker,
language symbol_language,
const char *symname,
/* Clip symbols that cannot match. */
if (!compare_symbol_name (symname, symbol_language, lookup_name, match_res))
- return;
+ return false;
/* Refresh SYMNAME from the match string. It's potentially
different depending on language. (E.g., on Ada, the match may be
tracker.add_completion (std::move (completion),
&match_res.match_for_lcd, text, word);
}
+
+ return true;
}
/* completion_list_add_name wrapper for struct symbol. */
const lookup_name_info &lookup_name,
const char *text, const char *word)
{
- completion_list_add_name (tracker, sym->language (),
- sym->natural_name (),
- lookup_name, text, word);
+ if (!completion_list_add_name (tracker, sym->language (),
+ sym->natural_name (),
+ lookup_name, text, word))
+ return;
/* C++ function symbols include the parameters within both the msymbol
name and the symbol name. The problem is that the msymbol name will
/* Test to see if the symbol of language SYMBOL_LANGUAGE specified by
SYMNAME (which is already demangled for C++ symbols) matches
SYM_TEXT in the first SYM_TEXT_LEN characters. If so, add it to
- the current completion list. */
-void completion_list_add_name (completion_tracker &tracker,
+ the current completion list and return true. Otherwise, return
+ false. */
+bool completion_list_add_name (completion_tracker &tracker,
language symbol_language,
const char *symname,
const lookup_name_info &lookup_name,