GEN11_FEATURES(1, 1, subslices(4), 4),
.is_elkhartlake = true,
.urb = {
- .min_entries = {
- [MESA_SHADER_VERTEX] = 64,
- [MESA_SHADER_TESS_EVAL] = 34,
- },
- .max_entries = {
- [MESA_SHADER_VERTEX] = 2384,
- [MESA_SHADER_TESS_CTRL] = 1032,
- [MESA_SHADER_TESS_EVAL] = 2384,
- [MESA_SHADER_GEOMETRY] = 1032,
- },
+ GEN11_URB_MIN_MAX_ENTRIES,
},
.disable_ccs_repack = true,
.simulator_id = 28,
GEN11_FEATURES(1, 1, subslices(4), 4),
.is_elkhartlake = true,
.urb = {
- .min_entries = {
- [MESA_SHADER_VERTEX] = 64,
- [MESA_SHADER_TESS_EVAL] = 34,
- },
- .max_entries = {
- [MESA_SHADER_VERTEX] = 2384,
- [MESA_SHADER_TESS_CTRL] = 1032,
- [MESA_SHADER_TESS_EVAL] = 2384,
- [MESA_SHADER_GEOMETRY] = 1032,
- },
+ GEN11_URB_MIN_MAX_ENTRIES,
},
.disable_ccs_repack = true,
.num_eu_per_subslice = 6,
GEN11_FEATURES(1, 1, subslices(4), 4),
.is_elkhartlake = true,
.urb = {
- .min_entries = {
- [MESA_SHADER_VERTEX] = 64,
- [MESA_SHADER_TESS_EVAL] = 34,
- },
- .max_entries = {
- [MESA_SHADER_VERTEX] = 2384,
- [MESA_SHADER_TESS_CTRL] = 1032,
- [MESA_SHADER_TESS_EVAL] = 2384,
- [MESA_SHADER_GEOMETRY] = 1032,
- },
+ GEN11_URB_MIN_MAX_ENTRIES,
},
.disable_ccs_repack = true,
.num_eu_per_subslice = 4,
GEN11_FEATURES(1, 1, subslices(2), 4),
.is_elkhartlake = true,
.urb = {
- .min_entries = {
- [MESA_SHADER_VERTEX] = 64,
- [MESA_SHADER_TESS_EVAL] = 34,
- },
- .max_entries = {
- [MESA_SHADER_VERTEX] = 2384,
- [MESA_SHADER_TESS_CTRL] = 1032,
- [MESA_SHADER_TESS_EVAL] = 2384,
- [MESA_SHADER_GEOMETRY] = 1032,
- },
+ GEN11_URB_MIN_MAX_ENTRIES,
},
.disable_ccs_repack = true,
.num_eu_per_subslice =4,